Thomas PLISSONNEAU

Thomas PLISSONNEAU

Software Engineer

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  • Timeline

  • About me

    Associate Producer 🚀 | Currently looking for an internship starting in February 2025 MBA Video Game Management Student

  • Education

    • IIM Digital School

      2024 - 2025
      MBA, Video Game Producing
    • Polytech Nice Sophia

      2007 - 2013
      Software Engineer UI Design and Development Specialization
  • Experience

    • Soufflet Group

      Mar 2012 - Sept 2012
      Software Engineer
    • Incotec Software

      Mar 2013 - Sept 2013
      UI Design Internship
    • GreenCom Networks

      Jul 2014 - May 2015
      Software Engineer

      In the development team of a startup, I participated in the design and implementation of the web front-end for an application managing and forecasting energy usage in residential settings.

    • Air France-KLM

      Mar 2016 - May 2020
      Software Engineer + Interim Product Owner

      In an agile development team, I participated in the design and implementation of a web application for managing the pricing of Air France commercial tickets. During transitions of Product Owners and for certain topics, I also assumed the role of Product Owner.

    • STEP UP

      Jul 2020 - Oct 2020
      Product Owner

      During an assignment at TyreDating, I had the opportunity to formalize the requirements of several department heads (Car, Motorcycle, Bicycle, Industrial, and Garage) so the development team could tailor their solution accordingly.

    • STEP UP

      Jan 2021 - Jul 2021
      Business Analyst

      I joined the functional team at Omega to enhance specification and testing capabilities for the management application of allocations for facilities such as nurseries, kindergartens, and daycares.

    • Synox

      Jul 2021 - Dec 2021
      Product Owner

      At a startup specializing in the Internet of Things, I worked on a data visualization application for connected devices. I joined the team to assist with a technical overhaul, streamlining agile processes and ensuring that user needs remained at the core of these developments.

    • Self-employed

      Feb 2022 - Jul 2024
      Video Game Creator

      As a personal project, I independently created a video game from conception through to development, utilizing primarily free resources for sound and graphics. I iterated over the entire project to refine and enhance the game.The game, titled Exiled Survivors, is available on Steam.

  • Licenses & Certifications

    • PSPO1 : Professional Scrum Product Ownerâ„¢ I

      Scrum.org
      Jul 2022
    • GMA : Gérer des projets avec la méthode Agile

      Wensei - Organisme de formation Agile
      Jul 2022