
Jonathan B.
Assistant Editor (Internship)

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About me
Cinematic Designer at Ubisoft Bordeaux 🕹️
Education

College of Media and Publishing
2020 - 2021Certificate CopywritingAn accredited and certified Copywriting course with graded writing assignments. This has helped me hone my craft and perfect my writing for marketing copy, blog posts, news articles, social media publications, web pages, product descriptions, SEO articles, and much more.

Université de Poitiers
2005 - 2008Bachelor of Arts (B.A.) English Language and Literature/Letters
Université Paris-Sorbonne
2011 - 2012Master of Arts (M.A.) Audiovisual and Creative Writing
Université Paris-Sorbonne
2008 - 2010Master of Arts (M.A.) English Language and Literature, General
Experience

Editions Delcourt
Jan 2011 - Jun 2011Assistant Editor (Internship)- Coordinating the publishing of comic books from start to finish. - Reading submitted texts and manuscripts in search of the next big thing. - Proofreading unreleased comic books. - Using DTP and photo editing software to create books to be printed.- Suggesting improvements and giving advice to authors.

Alpha
Aug 2011 - Sept 2012QA specialist - French Linguist- Assuring the quality of translated software, websites and user manuals for industry leading clients such as Adobe, ebay and Paypal. - Photo editing images and video post production. - Managing voice over recording sessions and script translations. - Helping and training other QA testers.

Jagex
Oct 2012 - Nov 2020My job is to create top quality Videos and manage weekly Livestreams for Jagex Games Studio, including interviews, behind the scenes videos, marketing promotions, adverts, trailers, gameplay videos, digital media and social media assets. My main duties include: - Capture gameplay in proprietary game engines and Unreal.- Edit videos including gameplay trailers, marketing assets, live action productions, interviews and social media clips.- Manage video projects from start to finish.- Manage film shoots, lighting, audio capture and set dressing. - Write pitches and scripts for videos, - Produce live broadcasts for the studio’s weekly internal and external livestreams.- Define the livestreaming strategy for each of the games produced by the studio.- Maintain, manage and grow the studio’s Twitch and YouTube channels.- Manage and operate the company’s livestreaming room and equipment (cameras, sound desks, broadcasting panels, etc...).- Manage various e-sport event broadcasts (in house & offsite tournaments).- Organize and run live events such as fan conventions (RuneFest) and charity events (GameBlast).- Manage livestreaming budgets and time costs.- Manage employees and external contractors for weekly broadcasts as well as live events.- Help design game content with live production values in mind. Show less I started out as a Community Manager and progressively took care of livestreams, videos & live events for the company. My duties as Livestream Coordinator included: - Managing livestreams for multiple games, including weekly developer Q&As, Community streams and larger scale events. - Managing the content of community focused broadcasts on www.twitch.tv and appearing live on camera on a regular basis. - Writing script and copy for weekly streams, and managing stream content. - Managing stream promotion on official web pages and social media platforms. My duties as Community Manager included: - Being the voice of the player for the game developers, but also the voice of the developers for the players. - Engaging with a huge community of players on the forums, social media platforms and in game on a daily basis. - Creating weekly events for an impressively diverse and rich player base. - Supporting the weekly content updates the studio releases and reporting on the reception of these game updates, what went well and what could be improved. - Helping to manage the different player moderator and community champion groups and being a point of contact for them. - Designing community focused game content and updates. - Coordinating the communication between the community team and the content development team to make sure everyone is on the same page. Show less
Video Editor and Livestream Producer
Jan 2016 - Nov 2020Community & Livestream Manager
Oct 2014 - Jan 2016French Localisation Tester & Community Manager
Oct 2012 - Oct 2014

Self-employed
Jun 2020 - nowFreelance Copywriter
Ubisoft Bordeaux
Nov 2020 - nowCinematic DesignerAs part of the core development team, my job is to place cameras and animate characters to create cinematics and dialogue scenes for various Ubisoft games, included scripted and triggered events. Currently working on Assassin's Creed: Valhalla and the Wrath of the Druids expansion.
Licenses & Certifications
- View certificate

Unreal Engine Cinematic Creator: Lights, Camera, Action!
UdemyJan 2020 
Barista Basics
CAMBRIDGE COFFEE ACADEMY LTDDec 2019
Copywriting level 4 Diploma
College of Media and PublishingSept 2021- View certificate

Video Script Writing
Lynda.comJan 2017
Honors & Awards
- Awarded to Jonathan B.MCV Awards - Nominations http://www.mcvuk.com/ The Jagex Community Management team was nominated for the MCV "Best Community Team" award two years running (2015 & 2016) while I was part of the team. Although we didn't win, I am very proud to have been part of a nominated team! Twice!
Languages
- enEnglish
- enEnglish, middle (1100-1500)
- frFrench
- geGerman
- nyNynorsk, norwegian
- boBokmål, norwegian
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