
Rick Stemm
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About me
Design Manager at PikPok
Education

UW Madison
1999 - 2003BA Radio, TV, and Film
Marquette University High School
1995 - 1999
Experience

Madison City Channel
Nov 2000 - May 2001Production AssistantSet up and operate lights, camera, and sound

WPS Health Insurance
Jan 2003 - Jan 2005AnalystMaintained provider database, processed claims

Epic
Apr 2005 - May 2011Instructional DesignerFounding member of Epic's e-learning team, building multimedia training program from the ground up. Created the design standards used to this day by Epic and its clients across the country.• Designed, wrote, developed, and narrated high-quality, interactive e-learning simulations• Lessons viewed over 100,000 times per month by medical staff at the country’s top hospitals• Trained clients and staff on software as well as e-learning methods and techniques• Created and implemented online training via new media, including “Do That Now” instructional design podcast, educational webcasts, and mobile learning lessons and simulations for iPhone• Wrote, directed, narrated, and edited internal and customer videos, including nationally used “Journey to an EMR” video• Wrote speeches and hosted company events, including a 6000-person conference• Met deadlines on simultaneous projects while innovating new approaches to learning Show less

Dane 101
Oct 2008 - Apr 2011Arts WriterWrite film reviews, comedy pieces, and hosted the Film101 podcast.

Strollers Theatre
Aug 2009 - Apr 2011Fight DirectorFight choreographer for shows at Strollers Theatre.

The Farm Report With Pam Jahnke
Feb 2011 - Apr 2011Film101 hostHost weekly movie segment on local radio.

Twist Education, LLC.
May 2011 - May 2012Instructional Game Designer• Conceived and pitched game designs, including story, interactions, and game flow• Wrote branching story, interactive dialogue, tutorials, instructional text, and support text for individual episodes and overall story• Conceived and designed game mechanics and instructional design based on learning needs of physics curriculum, working closely with science SMEs• Designed world, game flow, game interactions, levels, controls, and user interfaces• Script game interactions, design game scenes in Unity• Create and maintain design documents, scripts, and storyboards• Develop vision and share with other teams, ensuring it is met across all departments• Produced and managed projects by coordinating team communication and tracking progress• Produced marketing videos and presentations, aid sales writing Show less

Sagacious Consultants
Jul 2012 - Jan 2015Director of TrainingAs the Director of Satisfaction and founding member of Sagacious' E-Learning Consulting branch, I worked with multiple large clients across the country to transform their training programs and advise them in all things training and education. I developed internal training and strategic training programs still used. Accomplishments include:- Created the Sagacious Satisfaction and strategic training consulting branch from the ground up- Saved multiple customers hundreds of hours and thousands of dollars through improved efficiency and engagement in training programs- Brought in over $5 million in revenue through sales- Advised executive leadership in the country's top hospitals and clinics in how to create, manage, and improve software training programs Show less

Heroic Games
Jun 2014 - nowFounder/Creative LeadIndependent developer of multimedia, transmedia, and video game education and entertainment.Heroic Games' first published project is Heroes Must Die, combining video games and theater. The game is currently available on Steam.I continue my instructional design work through Heroic Games as well, creating e-learning and training media, focusing on helping local companies.

Sutter Health
Apr 2015 - Oct 2015Training Specialist - Independent ContractorProvided strategic guidance, adult education expertise, organization, and leadership to Sutter's online training centralization and wiki project.

UCSF Health
Nov 2015 - Dec 2015E-Learning Specialist - Independent ContractorE-learning designer and developer creating content for UCSF Medical Center Apex system. Independent contractor.

SAY Sí
Jul 2016 - Jun 2019Teaching Artist - Game Development and New MediaTeaching artist at Say Si's acclaimed youth art's program. Instructor at the HIVE program of game development and new media.

PikPok
Jul 2019 - nowWork alongside Chief Design Officer to support, oversee, and set strategy for the design division (primarily game design but including working with games research, audio, UX, and narrative).As Design Manager, I create and guide learning initiatives for the design department, supporting and mentoring game designers. I meet with game designers to help them with goals and career development, and provide expert advice when needed. I also work across departments on collaboration and creative vision for games.As Narrative Director I also am responsible for supervising, growing, and mentoring the new Narrative Design Team, responsible for game writing, narrative systems, theming, and vision support across our games.I don't "manage" the design department, but provide the support, coaching, and cohesion needed to make our designers the best and most effective they can be, within and across departments and projects. Show less
Design Manager, Narrative Director
Apr 2020 - nowGame Designer
Jul 2019 - Apr 2020
Licenses & Certifications

Instructional Design
American Society for Training and Development- View certificate

Certified Agile Leadership Essentials (CAL-E)
Scrum AllianceFeb 2021
Languages
- enEnglish
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