Eugen Baicea

Eugen Baicea

QA Project Manager

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location of Eugen BaiceaRomania

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  • Timeline

  • About me

    Sr. Producer at Amber

  • Education

    • Universitatea din București

      -
  • Experience

    • Gameloft

      Jan 2006 - Jan 2008
      QA Project Manager

      • Manage franchise scale projects composed of multiple teams, some of them not local• Report on weekly test progress versus the coverage plan and modifying test focus based on Dev feedback• Communicate directly with the Development teams to establish weekly priorities• Lead the teams through peak periods when work overload was affecting productivity

    • Electronic Arts

      Feb 2008 - Sept 2010
      QA Project Manager

      • Establish and develop the Console QA operation in Romania• Manage multiple projects in the same time ensuring timely and efficient delivery• Manage hardware and resource needs to meet deadlines and avoid any risks generated by the rapid growth of the team• Establish good work relations with external partners and maintain an 80% customer• satisfaction• Develop the structure of the QA Console department in order to meet the rising demand in test hours

    • EA Mobile

      Sept 2010 - Mar 2012
      QA Manager

      • Assess and improve the current structure and department processes of the Mobile QA department• Adapt the methodology and project processes to the ever changing (and emerging at that time) Mobile gaming market• Grow the Mobile QA operation by delivering excellent service to all existing partners and attracting new partners through word of mouth• Establish the first presence of specialized departments in the Romanian team (Certification)

    • Electronic Arts

      Jun 2012 - Nov 2014
      Sr. QA Manager

      • Develop and execute the strategic direction for the Console QA department• Manage multiple QA teams working on 4 to 6 franchises (15 to 30 projects) to deliver our products on time, in the allocated budget and with the expected result• Lead multiple QA teams by inspiring and coaching the upper management layer through values as "Be Bold", "Act with Integrity" and "Learn and Grow"• Assess and mitigate Risks at a department wide scale including resourcing, hardware, space limitations, workload limitations and existing talent• Engage in transforming QA methodologies and cultural approach according to strategic vision• Align upper management reports to the department mission and ensure that the values and objectives are cascaded down to all employees• Greenhouse internal talent by identifying top performers and actively engage them in mission critical tasks Show less

    • Kalon Global Group, Inc.

      Dec 2014 - Jun 2016
      Agile Project Manager/Product Manager

      Managing a project/product with SCRUM methodology. Interacting with a team of highly skilled and motivated developers to hit project milestones and to constantly look for the best product solutions in integrating client requests.Assessing UX, UI, FE, BE and QA development needs to develop a sound strategic and tactical release plan.In charge of the MyLocalMcds.com platform in regards of:- Client feedback both corporate and on the field- Feature prioritization based on multiple stakeholders (4 main directions to be considered)- Feature implementation and live deployment- Support items on multiple modules of the platform- Project KPI's in regards of targets to be achieved (User conversion rate, visits, bounce rate, etc) Show less

    • Amber

      Mar 2017 - now

      • Define the Product Vision and compose written specifications, ensuring functional requirements for new products and features are defined in detail• Lead a games team and the product throughout the product lifecycle• Evaluate the quality of ongoing project work efforts and ensure production proceeds according to schedule• Gather and prioritize product and customer requirements• Work closely with the cross-functional, distributed Development Team/s to deliver high quality products based on the Product Roadmap and Product Strategy and Client's Vision• Define long-term, short-term and daily work priorities to guide the efforts of the Development Team working with the Scrum methodology• Work closely with the Business Intelligence Department to better aid their efforts in ensuring Revenue, Customer Satisfaction and solid KPIs• Ensure new products and features are evaluated for usability and performance, employing focus group testing, when necessary analyze trends in the gaming market and continuously review the competitive landscape• Develop the product thorough understanding of customer needs and business objectives to properly set goals• Rationalize KPIs, prioritize initiatives, write user stories, spec features and tasks• Communicate "technical" information to non-"technical" personnel• Accountability for good economic decision-making during Development at the Sprint, Release and Product level• Offer mentorship to Junior PO roles• Support the team - help them to create the most exciting, fun and profitable games• Collaborate with other Agile roles around Best Practices, Values, Principles• Encourage healthy, open and positive communications through a feedback culture• Coach group dynamics and collaboration Show less • Define the Product Vision and compose written specifications, ensuring functional requirements for new products and features are defined in detail• Lead a games team and the product throughout the product lifecycle• Evaluate the quality of ongoing project work efforts and ensure production proceeds according to schedule• Gather and prioritize product and customer requirements• Work closely with the cross-functional, distributed Development Team/s to deliver high quality products based on the Product Roadmap and Product Strategy and Client's Vision• Define long-term, short-term and daily work priorities to guide the efforts of the Development Team working with the Scrum methodology• Work closely with the Business Intelligence Department to better aid their efforts in ensuring Revenue, Customer Satisfaction and solid KPIs• Ensure new products and features are evaluated for usability and performance, employing focus group testing, when necessary analyze trends in the gaming market and continuously review the competitive landscape• Develop the product thorough understanding of customer needs and business objectives to properly set goals• Rationalize KPIs, prioritize initiatives, write user stories, spec features and tasks• Communicate "technical" information to non-"technical" personnel• Accountability for good economic decision-making during Development at the Sprint, Release and Product level• Offer mentorship to Junior PO roles• Support the team - help them to create the most exciting, fun and profitable games• Collaborate with other Agile roles around Best Practices, Values, Principles• Encourage healthy, open and positive communications through a feedback culture• Coach group dynamics and collaboration Show less • Define the Product Vision and compose written specifications, ensuring functional requirements for new products and features are defined in detail• Lead a games team and the product throughout the product lifecycle• Evaluate the quality of ongoing project work efforts and ensure production proceeds according to schedule• Gather and prioritize product and customer requirements• Work closely with the cross-functional, distributed Development Team/s to deliver high quality products based on the Product Roadmap and Product Strategy and Client's Vision• Define long-term, short-term and daily work priorities to guide the efforts of the Development Team working with the Scrum methodology• Work closely with the Business Intelligence Department to better aid their efforts in ensuring Revenue, Customer Satisfaction and solid KPIs• Ensure new products and features are evaluated for usability and performance, employing focus group testing, when necessary analyze trends in the gaming market and continuously review the competitive landscape• Develop the product thorough understanding of customer needs and business objectives to properly set goals• Rationalize KPIs, prioritize initiatives, write user stories, spec features and tasks• Communicate "technical" information to non-"technical" personnel• Accountability for good economic decision-making during Development at the Sprint, Release and Product level• Offer mentorship to Junior PO roles• Support the team - help them to create the most exciting, fun and profitable games• Collaborate with other Agile roles around Best Practices, Values, Principles• Encourage healthy, open and positive communications through a feedback culture• Coach group dynamics and collaboration Show less

      • Sr. Producer Lorraine Studio

        Jul 2024 - now
      • Sr. Producer Blockchain Games

        May 2022 - Jun 2024
      • Producer

        Mar 2018 - Apr 2022
      • Development Director

        Mar 2017 - Mar 2018
  • Licenses & Certifications