
Jonathan Beals
3D Intern at ADi

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About me
Solutions Consultant @Adobe | Builder | Strategist | Advisor | ex-Nike
Education

The Art Institute of Portland
-Bachelor's degree Media Arts and Animation
Experience

Animation Dynamics Inc.
Jan 2009 - Apr 20093D Intern at ADi3D Intern | Supporting Creative Projects | Expanding Technical Skills | 3D Modeling | Lighting | RenderingAs a 3D Intern, I enthusiastically contributed to creative projects, gaining valuable hands-on experience in the field of 3D design and development. Collaborating closely with experienced professionals, I expanded my technical skills while providing valuable assistance to enhance project outcomes.Throughout my internship, I actively participated in various aspects of the 3D workflow. I supported the team by assisting in asset creation, 3D modeling, texturing, and animation tasks. By leveraging industry-standard software and tools, I honed my technical abilities and learned efficient workflows to deliver high-quality 3D assets.Working alongside experienced designers and artists, I immersed myself in the creative process, learning firsthand the principles of design and visual storytelling. Through close observation and mentorship, I gained insights into effective composition, color theory, and aesthetics, which influenced my contributions to the projects.Additionally, I actively engaged in problem-solving and troubleshooting, collaborating with the team to overcome technical challenges. Whether it was optimizing assets for performance, resolving compatibility issues, or implementing feedback, I embraced opportunities to learn and grow in a fast-paced and dynamic environment. Show less

ADi - Animation Dynamics, Inc.
Apr 2009 - May 20093D Freelance Artist3D Freelance Artist | Look Development | 3D Modeling | LightingSpecialized in look development, modeling, and lighting to create immersive 3D assets. Collaborated closely with clients and creative teams to bring visions to life, crafting detailed materials, textures, and shaders for visual aesthetics and realism. Translated 2D concepts into precise and artistically nuanced 3D models, designing lighting setups to enhance mood and storytelling within scenes. Maintained effective communication and time management, consistently delivering exceptional results within deadlines. Show less

Adidas
Jan 2010 - Jun 2010Technical Design InternTechnical Design Intern | 3D Modeling | 3D Materials | Simulating Fabric | 3D DesignPlayed a pivotal role in the creation and development of 3D footwear models, material libraries, and fabric simulations as a Technical Design Intern at Adidas. Led advancement of the design and manufacturing processes within the organization through innovation and technical expertise. Collaborated with experienced designers and engineers to translate conceptual footwear designs into detailed 3D models. Crafted accurate and visually appealing digital representations of footwear products using industry-standard software and tools. Researched, sourced, and curated a comprehensive collection of materials, including textures, patterns, and finishes. Simulated fabric using advanced software, applying physics-based algorithms to emulate the behavior of different fabrics. Engaged in cross-functional collaboration, working closely with designers, engineers, and material specialists. Show less

Hinge Digital
Jul 2010 - Apr 2014Lead Look Development Artist3D Look Development, Shading, and Lighting Artist | Illuminating Visual Excellence | Crafting Immersive Digital Worlds- Executed full-spectrum VFX production (shading, texturing, lighting, compositing, and rendering photorealistic scenes) for 50+ film/commercials utilizing advanced raytracing engines, completing 100% of projects on time and within budget- Directed visualization process (Maya, Mental Ray) and oversaw third-party vendor partnerships to ensure top-quality results and deliver photorealistic renders, resulting in repeat clients and leading to 15+ client referrals Show less

Nike
Apr 2014 - Jun 2024Strategic Leadership | Digital Transformation | Digital Product Creation | Operations Management | Program Management | Business Development | Innovation | 3D Design | CMF | Agile Methodologies | Stakeholder Engagement | Research & Analysis - ๐๐ข๐ซ๐๐๐ญ๐๐ international team of 30 (creatives, product and people managers, engineers, XD, and producers), leading digital transformation initiatives for strategic business priorities, generating $XXXM+ in business value annually.- ๐๐๐๐๐๐ global acceleration strategy and portfolio, leveraging deep knowledge of digital transformational initiatives and business models to power strategic and sustained growth.- ๐๐ฉ๐๐๐ซ๐ก๐๐๐๐๐ new business ventures within 3D-empowered verticals through global operations with factory partners, accelerating time to market and saving $XXM annually on marketing and production costs.- ๐๐๐ cross-functional team of Release Train Engineers (RTEs) in delivery of B2B SaaS Digital Products, leveraging hybrid Waterfall / Agile methodology, achieving 25% reduction in delivery time and $XXM in added business value.- ๐๐๐๐ง๐ญ๐ข๐๐ข๐๐ and integrated AI technologies into 3D products, led vision for new design workflows, increasing speed of virtual material concept iterations.- ๐๐๐ research and strategic partnerships with top tech companies to drive 3D and AI/ML innovation.๐๐ซ๐จ๐๐ฎ๐๐ญ๐ข๐ฏ๐ข๐ญ๐ฒ ๐๐จ๐จ๐ฅ๐ฌ: Jira, Confluence, Wrike, Smartsheets, Airtable, Shotgrid, Miro, Figma, Excel, Lean Sigma Six๐๐ ๐๐จ๐๐ญ๐ฐ๐๐ซ๐: Autodesk Maya, VRED, 3Ds Max, Gravity Sketch, Blender, Substance 3D, Rhino, Clo, Pantora and Tac7 (AxF), Vizoo, Adobe Suite, Zbrush, Modo, Object Capture, InstaLOD, Unreal Engine, Unity, Sketchup๐๐ข ๐๐จ๐๐ญ๐ฐ๐๐ซ๐: ChatGPT, Stable Diffusion, Instant NeRF, Sensei, Midjourney, Vizcom, Luma ai, Krea, ComfyUI๐๐๐ง๐๐๐ซ๐ข๐ง๐ : Unreal, Unity, Vray, Arnold, Renderman, Octane, Redshift, Iray, Omniverse Show less Responsible for founding a studio to seize a market opportunity, scaling a digital-twin library, 3D material concepting, and visualization capabilities. Implemented pre-sample visualization capabilities to reduce waste, enhance communication, and drive superior product design creation.- ๐ ๐จ๐ฎ๐ง๐๐๐ and scaled Virtual Materials Studio, securing $3M in funding, building an award-winning global team. Defined the vision and strategy, implementing cross-functional technical roadmaps that generated $20M in additional business value.- ๐๐๐ญ ๐ฉ๐ซ๐ข๐จ๐ซ๐ข๐ญ๐ข๐๐ฌ with global and regional functions and channels to deliver innovative omnichannel experiences, integrating digital capabilities and consumer interactions in alignment with digital strategy.- ๐๐๐ง๐๐ ๐๐ multi-year project budget from initial proposal to production and Key Success Handover (KSH).- ๐๐ฎ๐ข๐ฅ๐ญ & ๐ฅ๐๐ the material products plan and roadmap for end-to-end digital solutions in the Digital Product Creation team to transform Nikeโs product creation pipeline, inclusive of external strategic partnership agreements and internal initiatives.- ๐๐ง๐ฏ๐ข๐ฌ๐ข๐จ๐ง๐๐ and created the Digital Materials App (DMA), leading a cross-functional team to deliver a tool used by over 2,000 product creators. Stores 500,000+ assets, increasing efficiency, lowering overhead costs, and accelerating workflows.- ๐๐ง๐๐ฅ๐ฎ๐๐ง๐๐๐ key business leaders to integrate 3D capabilities, partnered with engineers and XD, automating product design workflows, improving 3D production time 54%, rendering speed 182%, and processing 3D material time 37%.- ๐๐๐ฏ๐๐ฅ๐จ๐ฉ๐๐ innovative coaching framework, achieving employee net promoter score of 78. Show less Accountable for designing advanced concept 3D materials and visualizations for internal design reviews and defining new digital tech pack standards for communication to product developers and factory partners.- ๐๐ซ๐๐ข๐ฅ๐๐ฅ๐๐ณ๐๐ inaugural virtual material designer role and validated viability and value of virtual design technology in materials for sportwear industry, securing $1M+ in funding, establishing new frontier in virtual material innovation.- ๐๐๐ฏ๐๐ฅ๐จ๐ฉ๐๐ new parametric design capabilities, solving complex design hurdles for Jordan, Serena, and Lebron releases, reducing feedback loops by 75%, and improving first-round sample accuracy by 600%. - ๐๐ซ๐๐๐ญ๐๐ first 3D visualization pipeline, elevated global football to premier status in design reviews, and became strategic advisor for digital transformation initiatives for DPC senior leaders.- ๐๐๐ designs for Jordan, Serena, and Drake. Solved complex design challenges that were thought to be impossible to solve. Show less Led 3D design concepting for elite global football athletes. Responsible for right market-fit and cross-functional collaboration - ๐๐๐ฏ๐๐ซ๐๐ ๐๐ computational techniques, athlete insights, competitor analysis, and design forecasting, delivering complex 3D designs for Hypervenom Phantom, Mercurial Vapor, and Magista.- ๐๐๐ฏ๐๐ฅ๐จ๐ฉ๐๐ 3D footwear models and visualizations using advanced capabilities (computational and parametric design and spectral rendering), creating designs for Neymar and Ronaldo. Show less
Head of Virtual Materials (Production, Design, Innovation across Footwear & Apparel)
Oct 2021 - Jun 2024Virtual Material Design Program Manager
Sept 2017 - Oct 2021Virtual Material Designer (CMF)
Aug 2016 - Sept 2017Lead 3D Design Artist
Apr 2014 - Aug 2016

Adobe
Sept 2024 - nowSenior Solutions Architect | Frame.io
Licenses & Certifications
- View certificate

Executive Presence and Influence: Persuasive Leadership Development
EmeritusAug 2023
Honors & Awards
- Awarded to Jonathan BealsGTC Keynote Nvidia Mar 2014 I presented my Apollo Architecture render as well as my Foodscape render live at the GPU Technology Conference (GTC) as part of the NIVIDIA presentation. My architecture scene was also chosen to be part of the main keynote presentation at GTC.
- Awarded to Jonathan Beals3D Excellence Award 3D Total Sep 2013 Won an award for Excellence for my Apollo Architecture render.
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