
Michael Shigrin Sokol
Graphic Designer

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About me
Product Designer / Manager at AR Software specializing in UX/UI Design
Education

IAC - Israel Animation College
2015 - 2017
Midrashiat HaGalil
1999 - 2003B.A. Design Computer Science
Tiltan School of Design & Visual Communication
2008 - 2012Bachelor of Arts - BA 3D Animation & Visual Communication
Experience

Pegasus Tourism
Jan 2011 - Jan 2012Graphic DesignerDesigned the company's print products like business cards, brochures, flyers, newspaper posts etc.

Print3d.co.il
Jan 2012 - Jan 20133D DesignerProvided creative solutions and design 3D models for print in the architecture and toys fields.This job required vast knowledge of Adobe pack and 3D software like Maya, and 3D Max.My duties included:Character Modeling and model fixing after scanning, polygon and mesh fixing, UV and texture update.Export for 3d print assets.Make settings preset for each modelCleaning and baking after printHardware support

McCann Tel-Aviv Israel
Jan 2013 - Jan 2014Junior DesignerWorked with various of the biggest companies in Israel. Very intense work with highly personal dedication. Delivered a highly professional and accurate outcomes under a very tight schedule.This work presented highly creative ability under pressure.

Firma. the brandhouse
Jan 2014 - Feb 2015DesignerCreate and maintain a style guide for marketing materials, in-product UI, and UX. Develop and produce graphics for marketing campaigns to promote the company's products and services developed brands and concepts for various companies from the first step of a sketch to the final product. Work included print, Web Design, and Product Design.

HotScores, Emaze.com
Feb 2015 - Aug 2017Art Director, UX/UI Designer (Freelance)As a VR Product Design / Art / UI / UX / 3D / RoadMap / Team Management specialist, I was thrilled to work on one of the most exciting projects of my career. Despite tight deadlines, I was fortunate to be part of a team of true professionals who made it all possible, utilizing a range of tools including Adobe Photoshop, Illustrator, After Effects, Unity, and Maya.During my tenure at Emaze.com, I was responsible for designing web, GUI, and UX interfaces for software, including creating prototypes to showcase product features and functionality. I also created interactive prototypes with clickable elements, developed storyboards to demonstrate animations and interactions, and design style guides that followed brand guidelines. I also have experience in 3D Design and basic coding skills, including HTML, CSS, and JavaScript. Show less

Web3D
Mar 2017 - Dec 2017Web Graphic DesignerVery nice place with good vibes that makes brands and startups from scratch. Strong UI / UX skills. They make me level up.

Playtika, IDF, Raphael, NFH - Not From Here Brand Agency
Dec 2017 - Nov 2020UX/UI 3D Designer(Freelance)During my time at Platika - House of Fun (HOF), I was responsible for developing features under tight deadlines, utilizing my skills in 3D and UX/UI. I collaborated with Rafael and IAF on an augmented reality system for military education and worked on SaaS and Design Systems projects focused on data visualization. As a UX/UI 3D Designer, I worked with a team of engineers to create wireframes, prototypes in Adobe XD and Figma, and storyboards with ergonomics, cognitive science, and usability in mind.At NFH, I was excited to take on the role of Senior UX/UI Designer, where I was involved in numerous web and mobile design projects, startups, Figma and Adobe XD mockups, industrial design, studio photography, and more. I led the creation of interactive prototypes that allowed potential customers to see, explore, and interact with our newest products in a virtual environment. I also developed graphical designs for the prototypes and collaborated with developers to integrate them into working applications or websites. Additionally, I developed prototypes for mobile devices to show how our products would look on devices such as the iPhone, iPad, and Android.I enjoyed collaborating with other departments within Marketing and Sales to develop new ideas for products and services. Show less

BrainyOdds
Aug 2020 - Jun 2022Art Director & Product ManagerAs an Experience Art Director, I am a strategic and hands-on leader with deep knowledge of the UX/UI design process. I partner with stakeholders to translate business requirements into a coherent and compelling experience. This includes managing the product throughout the Product Lifecycle, gathering and prioritizing product and customer requirements, defining the product vision, and working closely with engineering to deliver winning products.I identify and create new potential features according to the roadmap and business requirements, design the player experience, and create mock-ups for features. I present ideas for development and design and deliver ad-hoc qualitative and quantitative projects to promote knowledge of player behavior.To ensure the success and growth of the product, I prepare a feature vision and strategy aligned with the product roadmap. I communicate game design decisions to relevant stakeholders and work with relevant cross-functional teams, such as R&D, UX Designers, Analysis, etc., to guarantee a smooth and efficient process. I also manage the ongoing maintenance and improvement of product features, product solutions, team management, agile management, roadmaps, UX, UI, animation, 3D, and Unity. Show less

AR Software
May 2023 - nowProduct Designer / ManagerAs a Product Design Product Manager at AR-Software, I am responsible for leading cross-functional teams and overseeing the end-to-end product development lifecycle. My role involves translating customer insights and market trends into product strategies that align with the company's vision and goals.
Licenses & Certifications

IAC-Israel Animation College
IAC Israel Animation CollegeOct 2015
Graphic and 3D Designer Certification
Tiltan - Graphic Design CollegeJan 2007
Volunteer Experience
Civil Guard (Israel)
Issued by Haifa
Associated with Michael Shigrin Sokol
Languages
- enEnglish
- ruRussian
- heHebrew
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