Rasmus Nagel

Rasmus Nagel

Salgsassistent

Followers of Rasmus Nagel822 followers
location of Rasmus NagelCopenhagen, Capital Region of Denmark, Denmark

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  • Timeline

  • About me

    Game Project- and Product Manager at Omnigame ApS

  • Education

    • Krabbesholm Højskole

      2009 - 2009
      Art & Architecture

      Activities and Societies: A member of the Student council I started out studying Art and later changed to the line of architecture in order to prepare for the school of architecture entrance test. The stay gave me a great overview of both of the fields, and i got in to the school of architecture afterwards.

    • Frederiksberg HF

      2007 - 2009
      Student GCSE

      Activities and Societies: Participated in all the music activities at the school and played piano to different acts during the ending ceremony.

    • Sankt Annæ Gymnasium

      2005 - 2007
      Highschool GCSE

      Activities and Societies: Music, Piano, Bands, School I spend a lot of time playing in bands and socializing doing my time on Sankt Annæ. This included late night sessions practicing and playing jobs on all of Sealand.

    • IT-Universitetet i København

      2017 - 2019
      MSc Game Design

      Activities and Societies: Follow my projects and process at my website: rasmusnagel.com Studies of Game Design and Development. The course provides knowledge and experience in a broad field within the industri such as: Data analysis, Programming, design theories & Games in a Cultural context. My thesis was exploring and illuminating user experiences as well as motivations in Idle Clicker games. The empiric data was collected through many different methodologies.

    • Kunstakademiets Arkitektskole

      2010 - 2013
      BA. Arkitekt Afdeling 7 Bachelor

      Activities and Societies: Tutor for the new students starting summer 2011.

    • IT-Universitetet i København

      2014 - 2017
      Webdesigner Digitale medier og design Bachelor

      Activities and Societies: MusIT. The IT-University of Copenhagen focus on a mix between Design, Innovation and Technology.

    • Hanyang University

      2015 - 2015
      Design Course Innovative design A+

      A design course with the former chief designer for Kia, Bong Il Jin, currently a professor at the university in North carolina. You can see my project at my portfolio website.

  • Experience

    • Jysk

      Jan 2007 - Mar 2008
      Salgsassistent

      Serviceassistent og lagerarbejde.

    • Børge Tvilum

      Jun 2010 - Apr 2011
      Surveyor

      Fungerede som en del af afdelingen i Hillerød.- Ad hoc opmålinger - Opmåling og kortlægning for Sillebro centeret, Frederikssund.- Opmåling af Botanisk have, København

    • Mangor & Nagel

      Jan 2012 - Jun 2013
      Arkitekt

      Modelbygger, tegner og konceptudvikling.- Udarbejdelse af modeller til konkurrencer på blandt andet et plejecenter på Bornholm og en skole i Roskilde. - Konceptudvikling af en Spejderhytte i Jægerspris

    • Berendsen

      Dec 2014 - Jun 2016
      Web and Communications Assistant

      Sad som en del af Group Marketing i Berendsen, Ørestaden.- Udvikling af intranettet - Opsætning af skabeloner i Word- Udvikling, Opdateringer og vedligeholdelse af hjemmesider- Udvikling af grafikker til måtter, maskiner, labels, kampagner og brochure- Udvikling af nyhedsbrev- Opsætning af email kampagner - Vedligeholdelelse og udvikling af Berendsen Designguidelines

    • SART

      Jan 2016 - Oct 2017
      Grundlæggende partner

      Webdesign, grafik og kommunikation.To name some clients we worked with:- Collective- FRAK- Public Funk- Goat Hawk Buffalo

    • 48 timer festival

      Jan 2018 - Aug 2018
      Pr, Marketing & Graphics

      48 timer is an annual cultural festival at Nørrebro in Copenhagen. I volunteered for this job. My main focus were to make the logo and design the festival folder, graphical guidelines as well as updating the website. On the side i helped develop marketing strategies.

    • DADIU Team 6

      Aug 2018 - Jan 2019
      Game Designer

      I was the Game Designer and part of the lead team for team 6 at the DADIU team 6 in 2018. We made three small productions during the period. The last one was published to Google Play store.My main areas were to develop and communicate the game design all the way from concept to specific tactile interactions and feedback in our productions.I acted as a way of communication between the different compartments as I have experience in most of the fields: Music, Art, Design, User testing and, less so Programming. Show less

    • Freelance

      Jan 2019 - Dec 2020
      Freelance Graphic Designer
    • Omnigame ApS

      Jan 2021 - now

      This role can be outlined as: Project Management and Game Management.PROJECT MANAGEMENT- Day-to-day project management of all game projects- Have an overview of capacity within each project team and plan accordingly.- Assist team in setting up tasks, milestones, etc. in project tools (e.g., Trello)- Have an overall overview of the status, milestones, and deliverables of the games.- Mitigate risks and raise them to management when needed.- Report the status of each project to management monthly.o Developing a strong team culture- Take a leading role in creating a strong sense of teamwork within the project teams. - Take a leading role in developing a strong culture for feedback.- Establish a strong sense of ownership within the projects.- Establish a culture for good communication within the project teams.o Project governance structure- Establish a Best-in-class governance structure for project management in Omnigame- Establish a structure for Business-As-Usual tasks on gamesGAME MANAGEMENT- Establish and drive process for pitching of new game concepts.- Plan and execute yearly Game Jam for all of Omnigame.- Conduct and report on market research in relation to trends, news, markets and competitors in the iGaming industry.- Spare and assist Game Designers in creating new game concepts, including research, user involvement, etc. Show less Designing gaming experiences for our platform: Pip.dk. How far can you take the field of online slot machines? How can you create the best possible gameworlds and UX for the players? I have several points of interest even before starting new game titles: Defining goals, roadmapping, strategies and always learning about user segments.As a Product Owner, I follow and develop the product from concept to final product.The journey goes through making the Game Design Document and then working and task managing the team for math logic, art direction, animations, audio direction, marketing strategies as well as development, and Post-launch BI analysis.Has developed and been lead on 3 titles:- Wonderland- Solaris- Garden of Pets Show less

      • Game Project Manager

        Apr 2023 - now
      • Game Designer

        Jan 2021 - Jan 2024
  • Licenses & Certifications

    • Grundprincipperne inden for digital marketing

      Google Succes Online
      Nov 2020
      View certificate certificate
    • Design course at Hanyang University, South Korea

      Jun 2015
    • Webudvikling HTML & CSS

      IT-Kompetence A/S
      Jan 2014
    • Projektledelse

      Teknologisk Institut - Kurser & Uddannelse
      Jun 2023
    • Professional Scrum Master™ I (PSM I)

      Scrum.org
      Feb 2025
      View certificate certificate
    • Google Analytics Individual Qualification

      Skillshop
      Nov 2020
      View certificate certificate
    • Digital Koordinator

      KPI Communications A/S
      Nov 2020