Benjamin Scott

Benjamin Scott

Student Admissions Representative (STAR)

Followers of Benjamin Scott338 followers
location of Benjamin ScottToronto, Ontario, Canada

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  • Timeline

  • About me

    Experienced Game Developer & Studio Director

  • Education

    • Sheridan College

      2014 - 2018
      Honours Bachelor of Arts (BA) Game Design Graduated with Honours

      Activities and Societies: Student Representative to the Associate Dean

  • Experience

    • Sheridan College

      Feb 2015 - Apr 2018
      Student Admissions Representative (STAR)

      Responsible for giving individual and group tours on the Trafalgar campus, calling new students about their Offer of Acceptance to Sheridan, and working special events as a greeter or tour guide.

    • OddBird Studio

      May 2016 - May 2019
      Co-Founder, Studio Director & Unity Developer

      As Unity Developer:• Coded gameplay, UI, and systems for internal and external game projects.• Designed and coded editor tools to assist level designers, and art pipelines into the Unity game engine.• Led the teaching and structure of source control processes, using Git.• Created and collaborated on game designs.• Implemented platform features for Steam games.• Created game pitches and documentation.As Studio Director:• Incorporated the company, and managed all corporate records.• Worked with company's lawyer to manage legal obligations, and draft & negotiate contracts.• Performed all bookkeeping duties, and prepared tax returns along with managing all government regulations & requirements.• Maintained company budget, and presented it to stakeholders to inform business decisions.• Opened and managed platform accounts with Steam, Microsoft, PlayStation, Nintendo, Apple, and Google. Show less

    • Sleeping Giant Interactive

      May 2019 - Sept 2024
      Co-Owner, Studio Director & Senior Lead Programmer

      As Senior Lead Programmer:• Coded gameplay, UI, and systems for internal and external game projects.• Optimized game performance to hit targets, through engine settings, code, structural, and asset changes.• Designed and coded editor tools to assist level designers, and art pipelines into the Unity game engine.• Led the teaching and structure of source control processes, using Git.• Used pull requests to ensure all code & assets entering the project met requirements & practices.• Implemented platform features for Steam, Apple App Store, and Google Play Games.• Created game pitches and documentation.As Studio Director:• Took over management of all corporate records, and compliance with governmental regulations & requirements.• Worked with company's lawyer to manage legal obligations, and draft & negotiate contracts.• Handled all bookkeeping responsibilities and collaborated with the company's accounting firm to prepare tax returns, strategize, and secure applicable tax credits.• Maintained company budget, and presented it to stakeholders to inform business decisions.• Opened and managed platform accounts with Steam, Apple, and Google. Show less

    • Freelance

      Sept 2024 - now
      Independent Contractor

      As a freelance Game Programmer:• Coded gameplay, UI, and systems for client game projects.• Greybox levels, game mechanics and features.• Collaborated on game designs.• Created game documentation.• Self-manage priorities and implementation of features to allow for iteration ahead of deadlines.

  • Licenses & Certifications