Martin Babino

Martin Babino

Self-Taught Game Programmer

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location of Martin BabinoOmegna, Piedmont, Italy

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  • Timeline

  • About me

    Freelance Unity Programmer

  • Education

    • Event Horizon School

      2019 - 2022
      Game Developer Game Programming

      Created various projects, by myself or with a team:• Created a Mobile and PC clone of Hitman GO• A clone of asteroids• A mobile game with the combat system of pokemon• Labyrinth game

  • Experience

    • Autonomo

      Jan 2010 - Jan 2021
      Self-Taught Game Programmer

      • 10+ years studying programming and making projects by myself. Some of these can be viewed on my itch page• I worked on AI in Unreal Engine, to create a stealth game• In Unity I recreated a map like Minecraft, using Perlin Noise• Save and Load chunks in a procedural map• Created Unity Tool to make texture 2D• A project where you can change the gravity• Combat system based on parry

    • None

      Nov 2019 - now
      Indie and Jams with different teams

      • Published some games as a school team• Published free games on PC and Mobile• Developed a multiplayer game (both local and online)• Participated in various game jams with different teams• Won various badges with the jams' games• I've developed a tool for procedural maps• And one tool to instantiate tiles based on a colormap• A tool to load CSV and use to create assets• Various tools to help the team on the creation of the levels

    • Fantastico Studio srl

      May 2021 - May 2024
      Unity Gameplay and Porting on Console

      • Unity match 3 prototype game• Various porting from PC to PS4, PS5, Xbox One, Xbox Series and Switch• Developed a card and rpg game

    • Vection Technologies

      Jan 2023 - now
      Unity Developer

      • Developed app for PC, Android, iOS and Magic Leap• AR applications for Hololens, Vuzix, RealWear and Magic Leap.• QR scan• 3d manipulation• Voice Commands for PC, Mobile and AR• Application for Remote Assistance using Web RTC

    • Mollica ApS

      Nov 2023 - Feb 2024
      Unity Gameplay, Editor and UI Programmer

      • Developed a Dialogue System with Unity editor Graph • Developed gameplay and UI for Juglr. • Juglr is a motion game, published on Nex Playground and Sky Live

  • Licenses & Certifications