Gabriel Herrera

Gabriel Herrera

Game Dev Programmer Ssr Unity C#

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  • Timeline

  • About me

    Game Dev Programmer Ssr Unity C# | Game Development

  • Education

    • Educentro

      2008 - 2009
      PC operator level 3 Computer Technology/Computer Systems Technology

      Activities and Societies: Computer Technology/Computer Systems Technology In this Office course: Word, Excel, PowerPoint, Access, Publisher, Outlook, Internet

    • Educentro

      2008 - 2009
      Multimedia graphic designer Graphic design

      Activities and Societies: Graphic design The entire Adobe package was seen: Photoshop, Illustrator, Indesign, Dreamweaver, Flash, In addition, tools were seen: CorelDraw, HTML, CSS

    • CENS Nº 452

      2005 - 2007
      Economics and management bachelor Economics and management
    • National Technological University

      2024 -
      System Analyst Análisis de sistemas informáticos/Analista

      Full-Stack: .Net, C#, C, C++ Html5, Css, JavaScript, NodeJs, software engineering , design patterns, software architecture

    • Udemy Alumni

      -
      Crea un Shooter Multijugador FPS con Unity y Photon PUN2 Computer Programming, Specific Applications

      Este temario se enfoca en programar una IA enemiga para un juego PvE usando Photon PUN2 en Unity. Aprenderás a expandir el juego a PvP, explorar secretos de construcción de mapas y técnicas para juegos competitivos. Se cubren habilidades de diseño de juegos, la adaptación a juegos móviles con controles táctiles y pruebas en el editor de Unity. También se aborda la configuración de interacción del jugador con los assets del entorno y la sincronización en red mediante Photon Pun, con funciones… Show more Este temario se enfoca en programar una IA enemiga para un juego PvE usando Photon PUN2 en Unity. Aprenderás a expandir el juego a PvP, explorar secretos de construcción de mapas y técnicas para juegos competitivos. Se cubren habilidades de diseño de juegos, la adaptación a juegos móviles con controles táctiles y pruebas en el editor de Unity. También se aborda la configuración de interacción del jugador con los assets del entorno y la sincronización en red mediante Photon Pun, con funciones personalizadas como RPC, Photon Hashtables y Pun Callback Overrides. Show less

    • Udemy A

      2020 - 2021
      C# object oriented programming course Computer programming, specific applications

      Activities and Societies: C# object oriented programming course Focus on Object Oriented Programming (OOP) with C#.Advanced use of inheritance, polymorphism, properties and object construction.Successful transition from a structured paradigm to an object-oriented one.

    • Udemy

      2023 - 2023
      Create your 2D Platformer game with Unity - ADVANCED Video games and programming

      Activities and Societies: Development of a project with strong bases in the style of Hollow Knight, Celeste, Mario Bross, Adventure Pals Basic and advanced knowledge of the unity environment Creation of tilemaps and environment, animations (characters, enemies, scenery) Programming: shader effects, movement mechanics, attack, scenario AI, enemy mechanics (AI), save system, canvas and UI development.

    • Udemy

      2019 - 2020
      C# complete course to be a programmer Computer programming, specific applications

      Activities and Societies: Computer programming, specific applications Acquisition of solid fundamentals of programming and problem solving in C#.Creating classes, arrays, collections, and arrays, along with using loops and functions.Experience using Git and GitHub for version control.

    • EDteam

      2023 - 2023
      Create your first video game with Unity and PlayFab Video Games and Programming

      Activities and Societies: completed a comprehensive gaming course that focused on player authentication, integrating core PlayFab services, and developing essential game mechanics and features. Acquired Skills: Integration of PlayFab services for authentication and player management. Development of game mechanics in Unity and C#. Implementation of multiplayer functions and real-time synchronization with photon network. User interface design for video games. Creation of art and animations for scenarios and characters. Publishing indie games on relevant platforms.

  • Experience

    • Edras Studio

      Oct 2020 - Jan 2021
      Game Dev Programmer Ssr Unity C#

      Coordinated a programming team in the creation of mechanics and inventories, achieving a 25% reduction in bugs during the development phase. Utilized Agile methodologies (Scrum).

    • BrainLink - Student Assistant · Autónomo

      Mar 2022 - May 2023
      Game Dev Programmer Ssr Unity C#

      Developed a card game in Unity 3D, including level design and mechanics. Implemented multiplayer networking with lobby and matchmaking, along with login and user panel systems using Mirror Networking, Azure PlayFab, and PHP.

    • MoleTeamStudio

      Mar 2023 - Aug 2024
      Project Manager and Game Dev Programmer Ssr Unity C#

      Led a multidisciplinary team in the creation of a 3D video game, optimizing game mechanics development and reducing delivery times by 20% using Scrum methodology.

    • Honduras Studio

      Apr 2024 - now
      Game Dev Programmer Ssr Unity C#

      Technical development and leadership in a 2D Metroidvania-style game, integrating authentication and multiplayer using PlayFab and Photon PUN2, improving server efficiency by 15%. Utilized Agile methodologies (Scrum).

  • Licenses & Certifications