Hans Möller

Hans Möller

Programmer

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location of Hans MöllerHelsinki, Uusimaa, Finland

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  • Timeline

  • About me

    Amaaaaazing Software Developer

  • Education

    • TGA

      2008 - 2010
      Game Programmer Game Programming

      During The Game Assembly program I developed eight game demos with three other programmers and four to six graphical artists. I acquired knowledge in areas such as threading, networking, shaders, AI, 3D, different development methodologies, and more. And Object Oriented Programming.

    • The Game Assembly

      2008 - 2010
      Game Programming

      During The Game Assembly program I developed eight game demos with three other programmers and four to six graphical artists. I gained knowledge in areas such as threading, networking, shaders, AI, 3D, different development methodologies, etc. And Object Oriented Programming

  • Experience

    • Imperial Game Studio

      Aug 2010 - Nov 2011
      Programmer

      Acting Lead Programmer, partly responsible for planning and scrum mastering.

    • Rovio Entertainment Ltd.

      Sept 2012 - Nov 2015

      Responsible for maintaining the codebase, meaning lots of refactoring, and developing new features and updates for Angry Birds Seasons, Angry Birds Space and Angry Birds Friends. Porting Games to platforms beyond ios and android such as PC, Steam, Blackberry10.

      • Game Programmer

        Oct 2013 - Nov 2015
      • Junior Platform Specialist

        Sept 2012 - Oct 2013
    • VALA Group

      Apr 2016 - Apr 2025
      Senior Software Developer
  • Licenses & Certifications

    • University of Cambridge Certificate in Advanced English

      Oct 2001
    • C++

      TestDome
      Feb 2016
      View certificate certificate