Marc Zaya-Mendez Nieto

Marc Zaya-Mendez Nieto

Unity Developer

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location of Marc Zaya-Mendez NietoLas Palmas de Gran Canaria, Canary Islands, Spain

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  • Timeline

  • About me

    Senior Game Developer | Unity, C#, ECS, multiplayer networking

  • Education

    • Universidad de Las Palmas de Gran Canaria

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      Bachelor's degree Business Administration and Management, General
    • Universidad de Las Palmas de Gran Canaria

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      Bachelor's degree Computer Science
    • Universidad de La Laguna

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      Máster Universitario en Desarrollo de Videojuegos Desarrollo de Videojuegos
  • Experience

    • Playmedusa - Diseño y desarrollo de videojuegos

      Sept 2018 - Jan 2019
      Unity Developer

      ▪ Unity mobile game development – Nanako.▪ Internship - Grade assigned 9.6

    • Triple O Games

      Jan 2021 - Dec 2021
      Unity Game Developer - Remote

      1. Development of Battle Derby, a high-performance multiplayer mobile game (50K+ downloads): - Architected core gameplay and AI systems using Photon Quantum ECS and Mirror.- Crafted engaging First Time User Experience (FTUE) to boost player retention.- Optimized graphics and VFX for mobile, collaborating closely with the art team.2. Drove technical excellence and game success through: - Performance optimization for mobile platforms.- Implementation of Firebase analytics for data-driven development.- Active participation in pivotal design decisions and all development stages.3. Demonstrated mastery of Unity, C#, ECS architecture, mobile optimization, AI programming, and analytics integration, contributing to the project's commercial success and technical innovation. Show less

    • Project SEED

      Feb 2022 - Oct 2023

      - Architected and implemented complex game systems for mobile Play-To-Earn titles- Drove technical decision-making and innovation in game development processes- Established best practices for code quality, performance optimization, and scalable architecture- Mentored other developers and managed cross-functional teams using Agile methodologies- Expert in Unity, C#, ECS, multiplayer networking, mobile optimization, and performance profiling- Led development of Speed Racer. Spearheaded ECS architecture design and optimized multiplayer performance using Photon Quantum- Contributed to development of ARPG Outland Odyssey, achieving 10k+ downloads on Play Store- Collaborated with artists, designers, and product managers to deliver high-quality game features- Authored technical design documents and API specifications using Confluence- Worked closely with industry veterans: * Vasily Rolin (Studio Creative Director, Gameloft - Asphalt 8, 100M+ downloads) * Coré Ventura (Creator of Flappy Dragon, 3M+ downloads) Show less - Developed core multiplayer gameplay and lobby features for a racing game utilizing Photon PUN, focusing on efficient implementation of physics and 3D mathematics- Engineered and maintained tools to support artistic workflows, enhancing team productivity and project efficiency- Played a pivotal role in the transition of multiplayer services from Photon PUN to Photon Quantum, ensuring smoother and more scalable game performance- Collaborated closely with senior developers Vasily Rolin (Studio Creative Director, Gameloft - Asphalt 8, 100M+ downloads) and Coré Ventura Delgado (Creator of Flappy Dragon, 3M+ downloads), aligning development efforts with strategic project goals- Contributed to continuous improvement practices, optimizing existing codebases and workflows to enhance game reliability and performance- Authored technical design documents and API specifications using Confluence Show less

      • Senior Unity Game Developer

        Feb 2023 - Oct 2023
      • Unity Game Developer

        Feb 2022 - Feb 2023
    • Studio Uchuu

      Nov 2023 - now
      Senior Game Developer
  • Licenses & Certifications

    • EF SET English Certificate 82/100 (C2 Proficient)

      EF Standard English Test (EF SET)
      Aug 2021
      View certificate certificate