
Alexander Hass
2D Animator / Motion Graphics

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About me
3D Artist, Game Designer and Producer. UX/PM with 10+ years of XP crafting new realities.
Education

Universidad Central de Venezuela
2005 -Arte y Bellas Artes
Experience

Freelance.com
Sept 2009 - Jul 20152D Animator / Motion GraphicsMotion graphic for institutional explainers, 2D bone animations for videogame trailers, TV series openings and VFX for ads.

Ingenium Casa de Extensiones Academicas
Jan 2011 - Feb 2012Graphic DesignerIngenium is the student-end school for a really wide amount of curses, workshops and special classes. When I arrive they didn't have a visual presence, so my work from day one was create that corporate look. A task rather tricky, considering the amount of clients (students and otherwise) the company has.

Venevision
Feb 2012 - Jan 2013Motion Graphic DesignerAs part of a, small studio managed by Venevision, I started working on Motion Graphics and Graphic Design. There I worked in Canela Cream (pilot; green screen, motion graphic, logo design), Corazones Extremos (TV show; graphic design, motion graphics), Amor Urbano (TV show; motion graphics)

NubedeComputo.com
Feb 2013 - Nov 2014Art DirectorNubedeComputo.com was a private project to create online software for Venezuelan with the philosophy of cloud computing and micro-payment for service. I was lead creative direction for the company, and brand designer of the different products make for the company. Until my leave the company put on the market two online systems: Didactiko (a e-learning platform) and Conferencia Online (a virtual classroom system, based/complement for the Didactiko's system).

ODesk
Aug 2013 - Nov 20163D Character AnimatorFreelance Pixel Artist for several indie game development projects, as well as game designer consultant. I worked in several successful Kickstarter campaigns and international teams located in Canada, UK and Japan.

Wingzoft
Dec 2014 - Dec 2019Art direction, 2D animation, UX design, illustration, video editing, project managing and client experience.
Project Manager
Dec 2017 - Dec 2019Lead Technical Artist
Dec 2014 - Dec 2017

Conatus Creative Inc.
Aug 2015 - Dec 2015Pixel ArtistWorked on two internal projects that, unfortunately, never saw the light of the day. Never the less, working in Conatus gave me the opportunity to connect with industry leaders such as Paul Robertson and Jonathan Lavigne as well as game me a solid foundation on game production and pitching process.

Ulpo Media
Jan 2019 - nowAs part of my functions I'm responsible of creating and maintain all lines of productions in the studio; from pitches of new IPs and ideas for publishers and Game Design Documents for internal production, to R&D for the various games currently on development.I also enjoy the occasional UI and asset design. The amazing thing about being part of a small, multi disciplinary team is that you are allowed to explore or make use of your whole skill set, in each project. In charge of the creation and implementation of art in the style of the studio, as well as the conceptualization and production of game pitch, GDD, User Interface and general game design.
Senior Producer
May 2022 - nowProducer
Aug 2019 - May 2022Technical Artist
Jan 2019 - Aug 2020

ZEUZ app
Jul 2019 - Dec 2019UX Design Specialist
AnnoyedNPC
Oct 2019 - nowLead Character ArtistHead of an army-of-one kind of venture, focused on the development of adult games.

Video Games Chile
Feb 2022 - Jun 2024As a member of the Board of Directors I help the local industry connecting local studios with international opportunities, public speaking events and venture opportunities. La Asociación Gremial Chilena de Desarrolladores de Videojuegos, es una entidad dedicada a la promoción y protección de la industria de los videojuegos en Chile, así como a la intermediación y representación del sector frente a empresas, estudios desarrollo, diversas instituciones educacionales, organismos de Gobierno y agentes privados de producción e inversión.
Member Board of Directors
Oct 2023 - Jun 2024President
Feb 2022 - Oct 2023

Poki
Jan 2023 - Dec 2024Lead 3D ArtistAs part UlpoMedia we designed games under an exclusivity contract with Poki, developing web games experiences using Construct as an engine, in different mediums (pre-rendered 3D, pixelart and hand drawn). My role as a producer and character designer (3D environments and characters) was an incredible gratifying experience. While creating more AAA experiences and projects for different industries is also extremely fulfilling working on smaller, with faster development cycles, games is an opportunity I will always cherish from Poki. Show less
Licenses & Certifications

Unity 3D - 2D
Desafío LatamMay 2022
3D BIONIC EXOSKELETONS
P4H BionicsMar 2023
Diseño UX/UI
Desafío LatamMar 2020
Complete Blender Creator 2.8: 3D Modelling and Animation
GameDev.tvJan 2021
Volunteer Experience
Online Content Producer
Issued by Rescate Esponjosos on Jun 2022
Associated with Alexander HassGuest Lecturer
Issued by Technovation on Jul 2020
Associated with Alexander HassEnglish Language Teacher
Issued by American Red Cross on Jan 2009
Associated with Alexander Hass
Languages
- esEspañol
- inInglés
- frFrancés
- jaJapanese
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