Alexander Hass

Alexander Hass

2D Animator / Motion Graphics

Followers of Alexander Hass1000 followers
location of Alexander HassProvidencia, Santiago Metropolitan Region, Chile

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  • Timeline

  • About me

    3D Artist, Game Designer and Producer. UX/PM with 10+ years of XP crafting new realities.

  • Education

    • Universidad Central de Venezuela

      2005 -
      Arte y Bellas Artes
  • Experience

    • Freelance.com

      Sept 2009 - Jul 2015
      2D Animator / Motion Graphics

      Motion graphic for institutional explainers, 2D bone animations for videogame trailers, TV series openings and VFX for ads.

    • Ingenium Casa de Extensiones Academicas

      Jan 2011 - Feb 2012
      Graphic Designer

      Ingenium is the student-end school for a really wide amount of curses, workshops and special classes. When I arrive they didn't have a visual presence, so my work from day one was create that corporate look. A task rather tricky, considering the amount of clients (students and otherwise) the company has.

    • Venevision

      Feb 2012 - Jan 2013
      Motion Graphic Designer

      As part of a, small studio managed by Venevision, I started working on Motion Graphics and Graphic Design. There I worked in Canela Cream (pilot; green screen, motion graphic, logo design), Corazones Extremos (TV show; graphic design, motion graphics), Amor Urbano (TV show; motion graphics)

    • NubedeComputo.com

      Feb 2013 - Nov 2014
      Art Director

      NubedeComputo.com was a private project to create online software for Venezuelan with the philosophy of cloud computing and micro-payment for service. I was lead creative direction for the company, and brand designer of the different products make for the company. Until my leave the company put on the market two online systems: Didactiko (a e-learning platform) and Conferencia Online (a virtual classroom system, based/complement for the Didactiko's system).

    • ODesk

      Aug 2013 - Nov 2016
      3D Character Animator

      Freelance Pixel Artist for several indie game development projects, as well as game designer consultant. I worked in several successful Kickstarter campaigns and international teams located in Canada, UK and Japan.

    • Wingzoft

      Dec 2014 - Dec 2019

      Art direction, 2D animation, UX design, illustration, video editing, project managing and client experience.

      • Project Manager

        Dec 2017 - Dec 2019
      • Lead Technical Artist

        Dec 2014 - Dec 2017
    • Conatus Creative Inc.

      Aug 2015 - Dec 2015
      Pixel Artist

      Worked on two internal projects that, unfortunately, never saw the light of the day. Never the less, working in Conatus gave me the opportunity to connect with industry leaders such as Paul Robertson and Jonathan Lavigne as well as game me a solid foundation on game production and pitching process.

    • Ulpo Media

      Jan 2019 - now

      As part of my functions I'm responsible of creating and maintain all lines of productions in the studio; from pitches of new IPs and ideas for publishers and Game Design Documents for internal production, to R&D for the various games currently on development.I also enjoy the occasional UI and asset design. The amazing thing about being part of a small, multi disciplinary team is that you are allowed to explore or make use of your whole skill set, in each project. In charge of the creation and implementation of art in the style of the studio, as well as the conceptualization and production of game pitch, GDD, User Interface and general game design.

      • Senior Producer

        May 2022 - now
      • Producer

        Aug 2019 - May 2022
      • Technical Artist

        Jan 2019 - Aug 2020
    • ZEUZ app

      Jul 2019 - Dec 2019
      UX Design Specialist
    • AnnoyedNPC

      Oct 2019 - now
      Lead Character Artist

      Head of an army-of-one kind of venture, focused on the development of adult games.

    • Video Games Chile

      Feb 2022 - Jun 2024

      As a member of the Board of Directors I help the local industry connecting local studios with international opportunities, public speaking events and venture opportunities. La Asociación Gremial Chilena de Desarrolladores de Videojuegos, es una entidad dedicada a la promoción y protección de la industria de los videojuegos en Chile, así como a la intermediación y representación del sector frente a empresas, estudios desarrollo, diversas instituciones educacionales, organismos de Gobierno y agentes privados de producción e inversión.

      • Member Board of Directors

        Oct 2023 - Jun 2024
      • President

        Feb 2022 - Oct 2023
    • Poki

      Jan 2023 - Dec 2024
      Lead 3D Artist

      As part UlpoMedia we designed games under an exclusivity contract with Poki, developing web games experiences using Construct as an engine, in different mediums (pre-rendered 3D, pixelart and hand drawn). My role as a producer and character designer (3D environments and characters) was an incredible gratifying experience. While creating more AAA experiences and projects for different industries is also extremely fulfilling working on smaller, with faster development cycles, games is an opportunity I will always cherish from Poki. Show less

  • Licenses & Certifications

    • Unity 3D - 2D

      Desafío Latam
      May 2022
    • 3D BIONIC EXOSKELETONS

      P4H Bionics
      Mar 2023
    • Diseño UX/UI

      Desafío Latam
      Mar 2020
    • Complete Blender Creator 2.8: 3D Modelling and Animation

      GameDev.tv
      Jan 2021
  • Volunteer Experience

    • Online Content Producer

      Issued by Rescate Esponjosos on Jun 2022
      Rescate EsponjososAssociated with Alexander Hass
    • Guest Lecturer

      Issued by Technovation on Jul 2020
      TechnovationAssociated with Alexander Hass
    • English Language Teacher

      Issued by American Red Cross on Jan 2009
      American Red CrossAssociated with Alexander Hass