Matt Parkinson

Matt Parkinson

Sound Engineer

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location of Matt ParkinsonManchester Area, United Kingdom

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  • Timeline

  • About me

    Sound Designer/Sound Engineer & Recordist. Looking for work in Game Audio. Recent Graduate from Futureworks (BSc) Audio Engineering & Production.

  • Education

    • Futureworks

      2017 - 2020
      (BSc) Audio Engineering and Production First-Class Honours
    • School of Video Game Audio

      2019 - 2019
      Sound Design for Games (Wwise)
  • Experience

    • SafeWaves

      Mar 2018 - Dec 2018
      Sound Engineer
    • Mammoth Studios

      Nov 2018 - Jan 2019
      Sound Assistant

      World on Fire - TV series Working alongside a full audio production crew gave me a great insight and experience working on a big budget set.

    • Askew Productions

      Apr 2019 - Apr 2019
      Production Sound Mixer

      Hope - Short Film shot in Manchester working as a Sound Mixer and Boom Operator.

    • Beecham Productions

      May 2019 - Jun 2019
      Sound Recordist

      WODA - Short Film WODA is a brutally honest perspective on xenophobia in today's Britain inspired by Polish folk mythology.It follows Monika, a young Polish immigrant living in Britain. She is working a late-night shift at a corner shop when three drunk men start mocking her accent. It's nothing she's not used to until the everyday harassment escalates into an assault. Humiliated and hurt, she decides she'll need the help of darker forces to enact her revenge.

    • Talking Lens UK

      Jun 2019 - Jun 2019
      Production Sound Mixer

      Awful Silence - Feature Film

    • School of Video Game Audio

      Jun 2019 - Aug 2019
      Wwise Adventure Game

      This course was coordinated by the School of Video Game Audio, and allowed me to gain a deeper understanding of the middleware Wwise. Incorporating custom sound design/SFX into a few video games, utilizing the assets, events, objects, sharesyncs and sharesets to ultimately create a showreel demonstrating my understanding of the middleware.

    • Self employed

      Aug 2019 - now
      Sound Designer
    • Connection Films

      Nov 2019 - Nov 2019
      Production Sound Mixer

      Bound - Short Film

    • Futureworks Students

      Apr 2020 - May 2020
      Dungeon Crawler Game

      This project consisted of myself and a team of university students all of which were studying towards a game design degree. The game was developed over 6 months using Unreal Engine 4, and is a turn-based 3D dungeon crawler.

    • Lazy Wolf Loki Studios

      Jun 2020 - Jun 2020
      Viking Chess Game

      This project was remote based and consisted of designing/ sourcing sounds using Logic/ Pro Tools for the Viking chess game made by Lazy Wolf Loki game studios, released on mobile.

    • Independent Game

      Jul 2020 - now
      Dirty Beams Game

      This current project is remote based and consists of designing/ sourcing sounds for the Dirty Beams game made by an independent game company based internationally. The game is a space orientated fighter ship game, as of which I have been designing custom sounds for the spaceships/ attack sounds.

  • Licenses & Certifications