Steven Brown

Steven Brown

Line Cook

Followers of Steven Brown101 followers
location of Steven BrownArlington, Texas, United States

Connect with Steven Brown to Send Message

Connect

Connect with Steven Brown to Send Message

Connect
  • Timeline

  • About me

    SAFe-Certified Scrum Master | Agile Transformation Leader | 3D Modeler | GIS Engineer | 2D Designer

  • Education

    • George Mason University

      2013 - 2017
      Bachelor of Fine Arts - BFA Computer Game Design Senior

      Activities and Societies: Game Analysis and Design Interest Group - GADIG The Game Analysis and Design Interest Group, also known as GADIG, is a group I participated in, in college. GADIG's main goal was to make games outside of classes and, as a group, become more knowledgeable about Game Design as a whole. GADIG also helped out with events such as JAMTech which was a build a game in a day event for young children.

  • Experience

    • Moe's Southwest Grill

      Jun 2013 - Jan 2017
      Line Cook

      • Worked seasonally over winter and summer breaks over the course of college career• Took customers’ orders, made their food, and rung them up in a timely manner• Helped with other duties like cleaning, preparing food for the day, and unloading the truck

    • ID Tech Camps

      Jul 2016 - Aug 2016
      Instructor

      • Worked with and taught groups of up to eight students from ages nine to twelve 3D printing, Minecraft adventure map making, and Scratch Programing• Taught the basics of 3D modeling in 123D Design as well as the basics of 3D printing• Helped students create their own Minecraft adventure maps as well as balance them

    • Art Director

      Aug 2016 - May 2017
      Game Analysis and Design Interest Group

      • Worked with a team of ten to fifteen artists, lead them to create all the art for a game• Created and managed the artist repository to help keep things clean and organized• Worked with other teams (Design, Programming, and Sound) to help the game come together and stay on the same page.

    • Virginia Serious Games Institute

      Jan 2017 - Aug 2017

      • Designed all the in-game characters from multiple viewpoints as well as animated them• Created all the assets for the dress up mini-games, and made sure that none would conflict with the others when worn• Worked with the mobile platform in unity and designed the icon and in-game UI • Tested a variety of games and software from local companies• Used JIRA to log bugs in detailed reports to be viewed by the companies• Products that were tested: Zephyr, Scriyb, Renovation Roadmap, and Yaktrak

      • Artist for Frankie’s Backyard Adventure

        Jun 2017 - Aug 2017
      • Quality Assurance Intern

        Jan 2017 - Jun 2017
    • Mason Game and Tech Academy

      Mar 2017 - Jun 2017
      Lead Artist

      • Designed the overall Art Style of the game and the assets• Created all the in-game assets including characters, environment, and props• Maintained the overall database of art, keeping it neat and organized

    • Hobby Lobby

      Aug 2017 - Nov 2017
      Sales Associate

      • Worked the sales floor, helped customers find products, and kept departments clean and organized• Unloaded the truck and stocked the product throughout the store• Helped in the framing department to assemble frames, drymount posters, and cut mat board

    • L3 Link Simulation & Training

      Nov 2017 - Jun 2021
      3D Content Modeler/Geo-Spatial Specialist

      Produce environments and areas of interest while working with GIS data and software to create realistic flyover data for simulators and databases. Develop and maintain databases of models and textures and manage projects to ensure accurate and efficient completion. Collaborate with colleagues, troubleshoot issues, and utilize algorithmic suite to produce realistic PBR textures.• Integrate advanced texturing techniques into cutting edge projects, define pipeline, and ensure backwards compatibility with older versions. Show less

    • Self-Employed

      Nov 2017 - Nov 2017
      Artist In Residence

      • Presented to middle school art classes about being a professional artist• Helped students take their sketches and scan them to the computer to work on it in a digital space• Walked the students through a basic Photoshop tutorial to help them get started using the software

    • CAE USA

      Jun 2021 - now
      Synthetic Environment Artist and Scrum Master

      As a SAFe-certified Scrum Master, I played a vital role in driving my organization's successful transition to Agile methodologies, contributing significantly to our company-wide Agile transformation while excelling in my Scrum Master capacity. I actively participated in a dedicated team, championing the adoption of Agile practices and ceremonies throughout the organization. Leveraging my SAFe certification, I led my team to excel in performance by closely monitoring metrics and cultivating a positive work environment in alignment with our broader Agile transformation objectives.In my role as a GIS modeler and 2D/3D designer, I specialized in creating realistic flyover data for simulators and databases by leveraging GIS data and software. I meticulously managed databases of models and textures, ensuring projects' accuracy and efficiency. Collaborating closely with colleagues, I effectively troubleshooted issues and employed an algorithmic suite to produce top-tier PBR textures. Additionally, I integrated advanced texturing techniques into cutting-edge projects, defined pipelines, and ensured backward compatibility with older versions. Notably, I led a high-performing team of 3D modelers and played a pivotal role in training and mentoring the majority of team members, significantly enhancing their skills and productivity. Show less

  • Licenses & Certifications

    • Certified SAFe® Scrum Master

      Scaled Agile, Inc.
      Aug 2021
  • Honors & Awards

    • Awarded to Steven Brown
      Semper Fi Award Lee Davis Highschool May 2012
    • Awarded to Steven Brown
      Eagle Scout Boy Scouts of America Jun 2011