Burt Sloane

Burt Sloane

Engineer III

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location of Burt SloaneSan Francisco, California, United States

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  • Timeline

  • About me

    Chief Technologist

  • Education

    • San Francisco Conservatory of Music

      2002 - 2019
      Classical Piano
    • Massachusetts Institute of Technology

      -
      BS EECS Electrical engineering and Computer Science
  • Experience

    • Apple Computer

      Jan 1984 - Jan 1985
      Engineer III

      Worked in Mac OS group. Made MazeWars, Printer Chooser, 26 Desk Accessories

    • Apple

      Jan 1987 - Jan 1989
      Senior Engineer

      Worked in DSG group. Network-based debugger SADE

    • Monkey Business, Inc and Sega of America, Inc.

      Aug 1991 - Sept 1993
      Development Studio Head

      Built engines and tools for Genesis, produced 4 games, 2M units, $30M revenuesSpider-Man, Taz Mania, Chakan, Spider-Man CD and GEMS Music Library (used in 160 games)

    • Monkey Business, Inc and GLU Mobile

      Mar 2007 - Jul 2007
      3D Rasterization Consultant

      3D software rasterizer for ARM, full implementation of OpenGL ES 1.0 plus shaders. Used in 300 titles

    • Monkey Business, Inc

      Oct 2013 - now

      C++ game engine for StarFighter Omega. Includes GLTF file I/O, shaders, 3D annotations, PhotoShop UI layout. Runs on iOS, Android, macOS and Windows. Shown at IDF 2012

      • President, Chief Engineer

        Jan 1991 - now
      • President, Chief Engineer

        Oct 2013 - Mar 2024
    • Monkey Business, Inc and MusicalDNA

      May 2014 - Nov 2014
      Music App Designer/Developer

      CenterFire and Blaster MIDI games - music gamification

    • Monkey Business, Inc and IMEX Media

      Jul 2016 - Mar 2017
      VR App Designer/Developer

      HTC Vive VR band practice game. Multi-player, custom sound and networking code, UIs for guitar and drums

    • Monkey Business, Inc and Frontier Entertainment

      Apr 2017 - Oct 2017
      WebRTC Consultant

      Cahoots - WebRTC video conferencing with video play/pause shared by users

    • Monkey Business, Inc and Other Ocean

      Oct 2019 - Sept 2022

      Wizardry Unreal - converted 30,000 lines of Pascal code from 1982 to C++, simulated Apple II rendering inset on the screen, auto-layout for Unreal level 1 vs 100 remake: server in node.js on AWS, client in Unity and Unreal MediEvil Remake PS4 Unreal - implemented all boss behaviors, camera C++, inventory UI

      • Pascal Conversion Consultant

        Jun 2021 - Sept 2022
      • Client-Server Developer

        Apr 2020 - May 2021
      • Remake Consultant

        Oct 2019 - Mar 2020
    • Monkey Business, Inc and Activision

      Oct 2022 - Jan 2024
      DevOps Engineer

      DevOps for Call of Duty Warzone

    • Monkey Business, Inc and MusicalDNA

      Jan 2024 - Jun 2024
      Music App Designer/Developer

      Zero-conf classroom teaching system, including a tablet with a MIDI device and headset for each student, a shared large screen and admin/assistant UIs

  • Licenses & Certifications