
Alan Lavery
QA Tester & Media Technician

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About me
Senior Project Manager at Demonware
Education

Terenure College
1997 - 2004
Dublin Institute of Technology
2012 - 2013Master of Science in Creative Digital Media Game Development and Design 1.1Specialized in Game Development and Design.

Letterkenny Institute of Technology
2009 - 2011Bachelor of Arts in Creative Digital MediaActivities and Societies: Dare To Be Digital Team Lead, Class Rep Course had a variety of modules including Web Design, Video and Audio production, Animation and Interaction Design.

Letterkenny Institute of Technology
2011 - 2012Bachelor of Arts (Hons) in Digital Media Design & ProductionActivities and Societies: Internet Whispers Team Lead, Dare To Be Digital Team Lead, Class Rep Course had advanced classes including Effects Animation, Web Design, Motion Graphics, Interactive Narrative and Video Production.
Experience

Vivendi Universal Games
Apr 2006 - Sept 2008QA Tester & Media TechnicianQA Tester and Media Technician. Tested multiple games for bugs, graphic errors and localised language. Kept company inventory in order. Provided testers and staff with inventory and media needed.

Freelance
May 2009 - Apr 2013Freelance Game and Web DesignDesigned and developed freelance websites for several people while working on personal and commercial game projects.

Keywords Studios
May 2010 - Aug 2011Freelance QA and Localisation TesterFreelance QA and Localisation Tester. Tested games for language and functional issues on behalf of Keywords International for multiple AAA games. Clients include Microsoft, Capcom and many other big studios.

Affinity Tech
Jun 2013 - Sept 2013Project LeadLeading development of four games developed in Unity3D for multiple platforms including Andriod, iOS, PC and Mac.

SixMinute
Apr 2014 - Oct 2016Level Design / Lead QA EngineerLead QA Engineer, Game Design, Level Design, Analytics. Worked in a variety of roles while developing the successful mobile games Pick a Pet and FRZ Racing. My job on both games was leading the QA and testing process as well as designing and implementing levels for both games.

Demonware
Jan 2017 - nowWorking on a variety of teams including Matchmaking and Data Privacy.Managing projects using Agile methodology to ensure requests and features are completed on time. Planning future work and yearly projections, and keeping stakeholders and directors up to date. Working with other Project Managers to help improve overall project management in Demonware.As part of the GDPR team I’m responsible for helping implement and ensure that all parts of the regulations are being accounted for and implemented correctly. This is a collaborative project across all of Activision Blizzard. Show less Working on a variety of teams including Marketplace, Documentation and GDPR. Managing projects using Agile methodology to ensure requests and features are completed on time. Planning future work and yearly projections, and keeping stakeholders and directors up to date. Working with other Project Managers to help improve overall project management in Demonware.As part of the GDPR team I’m responsible for helping implement and ensure that all parts of the regulations are being accounted for and implemented correctly. Show less
Senior Technical Project Manager
Mar 2024 - nowProfessional Project Manager
Jan 2021 - Mar 2024Project Manager
Mar 2018 - Jan 2021Junior Project Manager
May 2017 - Mar 2018Project Manager Intern
Jan 2017 - May 2017
Licenses & Certifications
- View certificate

Certified ScrumMaster®
Scrum AllianceJul 2017 
PRINCE2® 2017 Foundation & Practitioner
AXELOS Global Best PracticeNov 2018
Honors & Awards
- Awarded to Alan LaveryBest Multiplayer Game 2013 with Quit Your Cubicles Global Gamecraft Sep 2013 Quit Your Cubicles is a fast paced 2D multiplayer puzzle game. The game is built around the idea of creating a vibrant and competitive multiplayer experience for two to four players simultaneously. Quit Your Cubicles boasts five quirky levels each consisting of their own unique puzzles and obstacles. The game combines modern graphics with a retro geometric style using colourful block graphics to enhance gameplay.
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