Finn Gray-Higgins

Finn Gray-Higgins

Personal Work

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location of Finn Gray-HigginsFairfield, Victoria, Australia

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  • Timeline

  • About me

    Senior Visual Effects Artist at UndertoneFX

  • Education

    • Media Design School

      2015 - 2018
      Bachelor's degree Creative Technologies Graduated

      Attività e associazioni:Working along side seven individuals "Contrary Scholars", of which I was responsible for characters and technical art (VFX, Animator, Modeling, Uv's, Rigging etc). I learned many aspect of game development which I would love to share with anyone willing to learn.

    • Waiariki Rotorua

      2012 - 2014
      Computing level 5/6 Computer Science Pass

      Attività e associazioni:I learned the fundamentals of computing and taking that further by self motivation and developing my own strategies to learning what was required.

  • Experience

    • Myself

      Jan 1995 - Jan 1996
      Personal Work

      Projects worked on in my spare time:2018 - Hopidy - 2D, Andriod, Endless Game (Unity 2017).2014 - Life - Single player, Simulation (Unity 4x) .2013 - For Our Nations - 3D, Online Multiplayer, Firstperson Fighter (Unity 4x).2013 - Box - 2D Shooter/Platformer (Gamemaker).

    • Contrary Scholars

      Feb 2016 - Nov 2017
      Technical/3D artist.

      Technical artist and 3D generalist for multiple projects:Klepto - Space thief - Single player, 3D Platformer/Puzzle.Rising Tide - Co-Op, 2D Platformer.Party Crashers - Single player, 3rd person, Action.Noisy Ritual Wine Celler - Single player, 2D, Quick succession.Vertical Slice - Online Multiplayer, First person, Hack n Slash.Crunch Time - Single Player, First person, RPG.Anamnesis - Single Player, Isometric, 3D, Puzzle game.Grand Theft Office - Single Player, 3rd person, Stealth/Progression. Meno dettagli

    • Retroviral Interactive

      Nov 2016 - Jan 2017
      3D Environment Artist

      Created modular environment assets for snapping in the Unreal Engine.Assessed pre purchased assets for viability.

    • Media Hive

      Jan 2018 - Jan 2019
      VFX/Environment Artist

      Creating particles, trails and shaders for a mobile game "Inkwars"Set dressing for mobile MOBA based game play

    • Myself

      Jan 2019 - Nov 2019
      VFX Freelance

      Freelance work for clients across the globe

    • Game Atelier

      Nov 2019 - Jan 2021
      Lead VFX artist

      Worked on the project Otherskin at the begining of it's development.

    • UndertoneFX

      Jan 2021 - now
      Senior Visual Effects Artist

      Star wars SurvivorSong of Nunu - League of Legends storyHeroishOther:Diablo 4 (Art test - Landed client for UndertoneFX)

  • Licenses & Certifications

    • Certificate Member

      Visual Effects Society
      May 2024
    • Computing Level 5

      Waiariki Institute of Technology
      Jan 2012
    • Bachelor of creative technologies (game art)

      Media Design School
      Feb 2015
  • Honors & Awards

    • Awarded to Finn Gray-Higgins
      VES Member Visual effects society May 2024 Having shown expertise and professionalism in the field of visual effects.
  • Volunteer Experience

    • Crew Member

      Issued by NZGDC - Auckland New Zealand on Sept 2016
      NZGDC - Auckland New ZealandAssociated with Finn Gray-Higgins