Gabrielle Ray

Gabrielle Ray

Production Assistant Intern on The Simpsons

Followers of Gabrielle Ray2000 followers
location of Gabrielle RayLos Angeles, California, United States

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  • Timeline

  • About me

    Layout Supervisor at Flying Bark Productions

  • Education

    • CG Pro

      2024 - 2024
      Custom Metahuman Animation

      Customizing Metahuman geo, grooms, and textures and animating with Unreal Engine's Control Rig to create a narrative short inside Sequencer.

    • Savannah College of Art and Design

      2012 - 2015
      Animation 3.9

      Activities and Societies: Sketch Club, Contemporary Animation Society

    • Henderson State University

      2009 - 2012
      Bachelor of Fine Arts Studio Art 3.99

      Activities and Societies: Henderson State Art Club, Alpha Chi, Gamma Beta Phi

  • Experience

    • Film roman

      Jun 2013 - Aug 2013
      Production Assistant Intern on The Simpsons

      Data entry and image importing with FileMaker. Archiving storyboards and model sheets. Assisting with splash screens for the mobile game Tapped Out. Art apprenticeship under Simpsons artists Paul Wee, Erick Tran, Kevin Moore, Michael Morris and Istvan Majoros.

    • Leftchannel

      Jun 2014 - Sept 2014
      Artistic Intern

      Assisting the design team with all stages of multimedia production, including storyboarding, vector illustration and 3D animation for a variety of projects.

    • The STUDIO NYC

      Jun 2015 - Aug 2015
      Animation & CG Intern

      Animation, lighting and compositing for various projects and clients. Assisting the CG team in several aspects of 3D production.

    • Various clients

      Sept 2015 - Mar 2016
      Freelance Animator and Illustrator

      Animation, concept art, storyboarding and illustration for a wide variety of clients.

    • DreamWorks Animation

      Mar 2016 - Feb 2024

      Implementing Unreal Engine pipeline by partnering with Comp, FX and Pipeline Supervisors. Coordinating with executive leadership to align goals for new IP with studio objectives. Launching production by visiting vendor studios to engage directly with artists. Guiding artistic and technical problem-solving by authoring animation style bible. Animating characters and test shots to debug rigs and establish animation aesthetic. Developing, directing and reviewing animation with notes/drawovers for vendor studios.BE@RBRICK • 2022 - 2024Gabby’s Dollhouse • 2021 - 2022 Show less

      • Animation Director

        Jul 2021 - Feb 2024
      • Animation Supervisor

        Apr 2020 - Jul 2021
      • Animation Artist for Spirit: Riding Free

        Mar 2016 - Apr 2020
    • Flying Bark Productions

      Nov 2024 - now
      Layout Supervisor

      Layout Supervisor

  • Licenses & Certifications

  • Honors & Awards

    • Awarded to Gabrielle Ray
      Official Selection - Where Flowers Once Grew ASIFA-Atlanta Aug 2015
  • Volunteer Experience

    • Run Captain

      Issued by Eagle Rock Run Club on Jan 2023
      Eagle Rock Run ClubAssociated with Gabrielle Ray