
Ivan Nikolaev
Engineer Electrical

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About me
Junior Unity Developer
Education
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National mineral resources university (University of mines)
2007 - 2012Bachelor of Engineering - BE Mining and Mineral Engineering 4.0Activities and Societies: Internships in different OCP and mines across the Russian Federation Specialist (Bachelor of engineering) major in open cast mining. Studying period - 5 years
Experience

Krylov State Research Center
Mar 2012 - Sept 2014Engineer ElectricalVibration and Acoustic test of electrical engines

LSR Group
Sept 2014 - Feb 2018Mining Engineer / Supervisor-Planning, direct and coordinate manpower to meet aggressive production schedules.-Determine suitable crewing requirements, schedule employees and work with Human Resources to meet changing production schedules.-Recommend and executed quality improvements for production and product quality. -Direct the manufacturing process and operational efficiency procedures to achieve goal of first run capability.-Investigate and implement ideas for quality improvement, increased productivity and cost reduction.-Verify that all process control parameters were being documented and followed at all times.-Complete and maintain accurate and organized records, documents and reports. Show less

GUNAYDIN
Mar 2018 - Oct 2018Hospitality
LSR Group
Feb 2020 - Apr 2021Mining Engineer / Supervisor-Planning, direct and coordinate manpower to meet aggressive production schedules.-Determine suitable crewing requirements, schedule employees and work with Human Resources to meet changing production schedules.-Recommend and executed quality improvements for production and product quality.-Direct the manufacturing process and operational efficiency procedures to achieve goal of first run capability.-Investigate and implement ideas for quality improvement, increased productivity and cost reduction.-Verify that all process control parameters were being documented and followed at all times.-Complete and maintain accurate and organized records, documents and reports. Show less

Gorny Instrument
Apr 2021 - Oct 2022Technical Sales Support Specialist (Russia & Export)Work with different types of heavy machinery of different types and brands: - Drill rigs, Road milling cutters; - Surface miners, Trenchers;- Underground road headers, Continuous miners, Longwall shearers, Roof bolters etc. Providing technical advice to the sales department, resolving product and service requests regarding engineering and technical issues.Providing troubleshooting assistance for customers order, providing technical documentation and product specialization to the sales team.Consulting and carrying out field tests at clients' projects.Data collection and analysis, technical documentation design.Communication and coordination with clients.Testing Engineers coordination. Show less

Apollo English Vietnam
Nov 2022 - nowEnglish Second Language TeacherTeaching English to 3-15 y.o. students

Erathian Project
Sept 2023 - Mar 2024Unity Developer- Working in a large team, in the Unity development department as a Junior Unity developer. On a large desktop project.- Developing new game mechanics according to the Documentation developed by Game Designers.- Writing code in C# and working with other developers' code.- Making changes after testing the created mechanics.- participating in online meetings at the end of each sprint.- Working with version control systems (Git), dependency injection (Zenject), Mira, Trello, Jira Confluence and Unity asset store.What tasks did I work on:- Developing player movement mechanics. Moving the player depending on keyboard input or mouse click was necessary. I implemented a state machine with the substitution of the data input method.- Developing a notepad that can freely record the player's notes to a JSON file. Implemented a notepad and several tabs (character characteristics, contacts, etc.), and configured the UI.- Setting up ready-made player animations and synchronizing them with the player's movement logic. Implemented and configured transitions of animations walking/running, rest and the same animations with a flashlight in hand.- Working with prefabs: replacing their components, and making changes.- Developing some parts of the inventory system, working with the interface and writing its logic.- Working with virtual cameras. Implemented switching virtual cameras: 1st person mode/3rd person mode. Additionally, I implemented zooming in on the player's general plan when opening the inventory and looking over the shoulder when working with a notepad. Show less

Breakthrough development
Mar 2024 - nowUnity Developer-Creating web games for publication on Yandex Games.-Creating and publishing applications on the AppStore and PlayMarket.-Competitor analysis and niche search.-Refinement of game mechanics, code refactoring and bug fixing.-Developing new game mechanics.-Working with prefabs and game objects (creation, configuration, etc.).-Working with project ASO.-Localization of games into Russian/English and Turkish.-Project reskinning.Took part in the work on 6 projects:- a game in the Tower Defense genre. Published on Yandex Games.- a game in the Top-Down Tower Defense genre. Published on Yandex Games.- a game in the Clicker genre. Published on Yandex Games.- a game in the Maze genre. Published on Yandex Games.- a game in the Idle genre. Published on Yandex Games, Google PlayMarket, and AppStore.- a game in the Shooter genre. Published on Yandex Games. Show less
Licenses & Certifications
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Labview basics
NI (National Instruments)Dec 2013- View certificate

EF SET Certificate
EF Education FirstOct 2022 .webp)
LabVIEW data acquisition systems
NI (National Instruments)Dec 2013- View certificate

Junior Programmer
UnityJul 2023
Languages
- enEnglish
- ruRussian
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