Josh Aller

Josh Aller

3D Translation Programmer

Followers of Josh Aller690 followers
location of Josh AllerPortland, Oregon, United States

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  • Timeline

  • About me

    Founder at Spot Vision

  • Education

    • UCLA

      1984 - 1986
      Math/CS

      Activities and Societies: Worked in Micro-CAD and CAD labs. Hired away to CGI production company so never finished. It's on my list..

  • Experience

    • Abel Image Research

      Jan 1986 - Jan 1987
      3D Translation Programmer

      AIR was a co-housed software spinoff of pioneering visual effects house Robert Abel and Associates, and produced one of the first commercially available computer graphics systems. Early sales of CG software was often to aerospace and other industries already using computer aided design systems. I developed data translators from these systems so existing 3D models could be imported and animated. I also wrote custom tools for customers, and supported graphics peripherals.

    • Wavefront Technologies

      Jan 1987 - Jan 1997
      Researcher/Sr. Programmer

      At Wavefront I many roles including helping with the real time 3D graphics interface that all products were based on. I also developed CAD and image translators and managed Wavefront's interchange formats. I developed modeling solutions including 3D boolean operations, surface modeling, polygonal decimation, and direct manipulation techniques. As a researcher, I developed techniques for the realtime analysis and rendering of 3D volumetric field data, and produced underlying mathematics and visualization techniques in the Data Visualizer, a product used scientists for interactive volumetric data analysis and presentation of large unstructured grids. I also developed rigid and soft body dynamics simulations for prototype products and spent time in the Paris office improving one of the companies renderers. Show less

    • Image Savant

      Jan 1988 - Jan 2006
      3D Visual Effects Developer

      Image Savant was a visual effect design house run by the late Richard "Doc" Baily. I supplied the mathematics, software and much of the custom production pipelines that Image Savant used to create leading edge visual effects for movies such as Superman Returns (2006), Solaris (2002), The Cell (2000), Fight Club (1999), Blade (1998), The Game (1997) as well as effects for many commercials and music videos.

    • FEM Engineering

      Jan 2001 - Jan 2003
      Project Manager / Developer

      At FEM Engineering I managed a hydroforming simulation joint research project with the prototyping department of a major auto manufacturer. I also developed simulation and visualization software for the project.

    • DFreedomZone

      Jan 2001 - Jan 2002
      Consultant and Developer

      Developed realtime 3D rendering algorithms for streaming advertising content to non GPU accelerated hardware (old PC's). I developed the geometry compression and 3D rendering components.

    • Immersive Media

      Jun 2006 - Aug 2007
      Chief Photogrammetrist

      Immersive Media produced a 360 video camera with content geo referenced by an inertial navigation system. We also captured the initial footage for Google StreetView. I solved the geometry problems involved in tracking every pixel back to 3D geospace, including lens modeling and calibration hardware and software, as well as calibration based stitching. I also handled augmented 3D display in the interactive immerse player, and abilities to extract useful measurements from our footage.

    • Zaxwerks 3D Software

      Oct 2007 - May 2008
      Consultant Developer

      Added modeling and rendering features and optimization to the popular Zaxwerks animation products.

    • Spot Metrix

      May 2008 - Dec 2016
      CEO/Co-Founder

      Spot Metrix was a UX rapid prototyping lab that prototyped natural interfaces in mobile new media applications. We produced SpinCam, an iPhone app that facilitates sharing of immersive 360 degree immersive experiences within a community of over 1/2 million users. Spot Metrix also produced augmented reality solutions mobile devices and the 3DAR augmented reality iOS SDK.

    • DWFritz Automation

      Apr 2013 - Jun 2015
      Software and Photogrammetry Consultant

      Co-Inventor of machine vision iPhone app for tuning a bicycle derailleur. Responsible for software/UX architecture and development of specialized 3D photogrammetric solvers as well as establishing agile development practices for the software team.

    • Spot Vision

      Apr 2014 - now
      Founder

      Spot Vision provides serialized graphics that make each piece of apparel unique and collectable. Our technology drives deeper consumer loyalty and engagement by enabling authentication through the brand's digital platform.

  • Licenses & Certifications