Yvonne Becker

Yvonne Becker

Senior Technical Support

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location of Yvonne BeckerSykesville, Maryland, United States

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  • Timeline

  • About me

    Lead Content Producer at ZeniMax Online Studios

  • Education

    • University of Florida

      -
      B.S.
    • Furman University

      -
  • Experience

    • Software Technology Inc

      Jan 1999 - Aug 2001
      Senior Technical Support
    • Mythic Entertainment - EA Mythic

      Sept 2001 - Jan 2006
      Design Manager

      Dark Age of Camelot* Worked with studio leadership to determine the focus of expansions and regular patches* Defined project scope through short- and long-term project planning* Addressed dependencies, risks, and conflicts with the Art and Engineering departments * Communicated with foreign partners about marketing plans and localization issues

    • EA Mythic

      Jan 2006 - Jan 2008
      Development Director - Engineering and Systems Departments

      Warhammer Online: Age of Reckoning* Ensured scope of milestones remained at manageable levels through proactive supervision and diligence regarding feature creep* Led a multi-disciplinary department of forty engineers, artists, and designers across five teams* Fostered career development of direct reports, including establishing professional development plans* Identified and documented critical component risks and established avoidance or mitigation plans* Established information flow through effective, regular project and feature status reporting to studio leadership* Analyzed scheduling process and methodology for efficiency improvement opportunities that did not compromise effectiveness* Reviewed and approved feature designs and ensured work was being completed to quality Show less

    • ZeniMax Online Studios

      Jun 2008 - now
      Lead Content Producer

      Elder Scrolls Online* Build and maintain realistic project schedules and milestones, monitoring department and individual progress* Communicate with leadership on development status and suggest mitigations for risks* Coordinate with other departments to ensure schedules are aligned and dependencies identified* Produce cross-functional teams from initial game concept through launch and quarterly updates

  • Licenses & Certifications

    • Certified Scrum Master

      Scrum Alliance