Ignacio Llacay

Ignacio Llacay

Editor de Vídeo y Realizador

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location of Ignacio LlacayBuenos Aires, Buenos Aires Province, Argentina

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  • Timeline

  • About me

    Project Director

  • Education

    • Gobierno de la Ciudad de Buenos Aires

      2022 - 2022
      Diplomatura Game and Interactive Media Design Especialización en Game Design y Producción de videojuegos

      Activities and Societies: 40 horas de formación en el programa de Idea Tu Videojuego 2 Producción: Documentación, Metodologías ágiles, Visual Story Maps, Estimaciones y Presupuestos.Game Design: Game Design Documents, MDA Framework, UX/UI, Gameplay, Narrative, Level Design, Puzzle Design

    • Universidad de Buenos Aires

      2016 - 2021
      Diseñador de Imagen y Sonido Diseño de Imagen y Sonido 7.91

      Activities and Societies: Ayudante de Segunda Ad Honorem desde 2018, en la Asignatura Estética, Cátedra Herke Disertante de Workshop en la 4BDSÑ (2019) Exhibición de Devenir Espiral en MAGMA (2019) Exhibición de Márgenes en la 4BDSÑ (2019) Exhibición de Márgenes en MAGMA (2018) Exhibición de Fotokinesis en Satélite 8 (2017) Producción de contenidos audiovisuales (cortometrajes, largometrajes, redes sociales, video ensayos, video minutos, video instalaciones, Realidad Virtual)Diseño Sonoro, Sonido directo, Foley, ADR, Sound EffectsAnimación, modelado, texturado e iluminación 3D

    • Image Campus

      2023 - 2023
      Trayecto de Especialización Game and Interactive Media Design Environments para videojuegos con Unreal Engine 5
    • Quark Academy

      2023 - 2023
      Curso de C++ Computer Games and Programming Skills Formación en las bases como programador de videojuegos en Unreal Engine.

      Lenguaje C++ (nivel básico e Intermedio)Modelado de Clases UMLRepositorios Git y GithubProgramación Orientada a Objetos (OOP)Matemáticas

  • Experience

    • Produce en Buenos Aires

      Nov 2019 - Mar 2020
      Editor de Vídeo y Realizador

      Meritoría en edición de largometraje documental y spots institucionales. Posproducción en largometraje documental ChollywoodMotion graphics, DCP transfer, LTO, Entrega de Copia "A" para INCAA,

    • E2f, inc.

      Jan 2020 - Apr 2020
      Editor de audio

      Contratista Freelancer en Inglés de servicios de segmentación como "Annotator Specialist".Anotaciones y etiquetamiento de archivos de sonido para la correcta identificación del contenido de audio, agregando etiquetas de acuerdo con las guías provistas, con el propósito de entrenar y mejorar sistemas de Inteligencia Artificial (AI).

    • Profesional independiente

      Apr 2020 - Dec 2021
      Solo Game Developer (Unity)

      - Developed every asset: C# Scripts, 3D models, Audio files. Integrated on Unity HDRP.- Gameplay programming and seamless portal system.- Game art involved: High to low poly workflow (Blender-ZBrush-Substance Painter), 3D Scanning andretopology, VFX Particle Systems and Shaders.- Game audio involved: Audio production and postproduction together with Unity Integration using FMOD, of Foley, Sound Effects, Ambience, Dialogues and Music.

    • Infancia en Deuda / Aurora

      Aug 2021 - Feb 2023
      Game Developer (Unity)

      Merlin (Aurora) - Game Developer | August 2019 – June 2020- Unity development for mobile devices (Android platform).- Continuous Speech Recognition and Pronunciation Assessment with Vosk API Speech-To-Text.- Gameplay Programming & UI programming.- Scriptable Object Game Architecture.- Google Sheets to Unity Tool.Odisea (Infancia en Deuda) - Game Developer / Game Designer | August 2018 – August 2019- Fast Prototyping using Unity and Figma, targeted for mobile devices (iOS platform).- Single-shot Speech Recognition and Pronunciation Assessment with Azure API Speech-To-Text)- Gameplay programming: Ranged Combat, Inventory, Equipment & Grid Building systems.- Wrote Game Design Documents and Script for Narrative Design. Calculated Budget & Estimation. Show less

    • Yaguar Studios

      Mar 2023 - Jun 2023
      Game Developer

      - Unity C# Programmer working on an educational 2D videogame targeted for kids.- Integrate assets and improve existing code to conform with client's requirements.- Identify and fix code errors and test game functionality.- Image and audio editing of textures and clips using Photoshop and Adobe Audition.

    • Frenetik Void

      Mar 2023 - Apr 2023
      Game Audio & Audio Programming in UE5.1

      - Audio production and post production of Foley, Sound Effects, Ambience, Dialogues and Music.- Developed blueprints for interactive & adaptive game audio in Unreal Engine 5 with FMOD.- Improved team collaboration by implementing and teaching Git and standards.- Contributed programmer with gameplay features and texture artist with producing 3D assets.

    • Creamos

      Jun 2023 - now

      - Goals Resolution: Resolve challenges and accomplish objectives through effective project management.- Planning Expertise: Decompose goals into actionable tasks with deadlines, ensuring timely and successful goal achievement. Establish clear expectations on the approach and timelines for task completion.- Project Management: Conduct daily follow-ups to ensure adherence to plans and goals. Regularly review progress, making adjustments as necessary to stay on track.- People Management: Foster creativity and communication of team members to meet goals and adhere to plans in a motivating work environment.- Translate project insights into actionable Project Management strategies, including defining project milestones, tasks, dependencies, and priorities.- Oversee, manage and prioritize multiple simultaneous projects, ensuring seamless coordination and timely delivery. Employ strategic planning to balance resources, timelines, and team efforts across diverse project portfolios. Show less - Led the development of the interactive educational game "Balancing the Grid" for ESO National Grid, serving as both Lead Developer and Project Manager.- Provided key technical input for project planning, estimating requirements, project timelines and milestones, defining a production plan and project priorities. Successfully managed the production of the project, ensuring alignment with the client's timeline, key messages and learning outcomes.- Managed a team of three developers, a UX/UI Designer, Animator and Graphic Designer.- Developed the game using Unity Engine in 2D for mobile and web platforms, including day-night cycle, weather system, and electric power system, inputs and UI, among others.- Supervised team collaboration, in development with Git and project management with Asana.- Participated in daily project meetings as Lead Developer and PM in English.- Integrated visual assets, animations, and sound effects into the game.- Collaborated with the team to fix technical issues and provide QA. Show less

      • Project Director

        Apr 2024 - now
      • Project Manager

        Sept 2023 - now
      • Lead Unity Game Developer & Project Manager

        Jun 2023 - Aug 2023
  • Licenses & Certifications

    • IGCSE Certificate

      University of Cambridge
      Dec 2011
    • Lenguaje C++

      Quark Academy
      Mar 2023
      View certificate certificate
    • International Baccalaureate Certificate

      International Baccalaureate
      Dec 2013
    • Diploma Game Design y Producción - Idea Tu Videojuego 2

      ADVA - Asociación de Desarrolladores de Videojuegos Argentina
      Dec 2022
      View certificate certificate
  • Volunteer Experience

    • Ayudante de Segunda Ad Honorem

      Issued by Universidad de Buenos Aires on Mar 2018
      Universidad de Buenos AiresAssociated with Ignacio Llacay