
Raniere Araujo
Mobile Application Developer

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About me
Software Engineer | Java | Spring Boot | AWS Certified
Education

Centro Universitário de João Pessoa
2007 - 2010BS Computer Science Graduate
Centro Universitário de João Pessoa
2019 - 2022Master of Business Administration - MBA Artificial Intelligence
Experience

Fabrica de Software Unipe
Aug 2009 - Jul 2011Mobile Application Developer
Yupi Studios
Mar 2011 - May 2012Game Developer• When I worked at Yupi, I participated of the developmento of two games.• The first one, Miner Man, it's a 'push box' style game (game style in which the player must push objects to specific places in order to advance to next level) released to low end cellphones. The game was developed using J2ME.• The second one, Yupies, it's a 'Pet Care' style game (game style in which the player is required to take care of a virtal pet). This game was developed using Unity3D and C#.

FatecJP
May 2011 - Jun 2011JavaME Teacher
Phoebus Tecnologia
Sept 2012 - Jun 2015Software EngineerPhoebus is a tech payment company for retailers, acquirers, sub-acquirers, banks and fintechs.I worked at Phoebus as backend developer with:• Development of systems using Java 7 and 8, Spring and Oracle. • Code versioning using SVN and Git. • Other skills: Scrum and Kanbam.

Game Lab Estácio
Sept 2017 - Mar 2018Game Developer• It was a volunteer opportunity to develop a game at Game Lab Estácio.• I participated of the development of a game called Donkey Wheels using Unity3D, C# and Git.• I worked with gameplay development code review and troubleshooting.

Kokku
Jan 2021 - Dec 2021Game Developer• I worked as Generalist Game Developer in three game projects.• The first one was a porting of a mobile game made using LÖVE2D ( Lua ) to Unity3D ( C# ).• The second one was a porting of the game Golfclub Nostalgia, made originally to mobile devices, to other platforms like PC (Steam and Epic Games) and consoles (Xbox One, PS4 and Nintendo Switch). It was used Unity3D, C# and Git. The two main challenges I faced in this project was the adaptation of the game input (from touch to mouse and gamepad) and the adaptation of the game as a whole to consoles because of the plenty of requirements of each platforms in order to build and deploy the game.• The third one was a game for Android devices made using Unity3D, C# and Git. This game wasn't released yet. Show less

Compesa
Dec 2021 - now• Leading a team of developers.• Service Contracts Manager. • I currently work at Compesa as TI Analyst in many different systems, using mainly two development stacks:1) Java 8, Spring Boot, Oracle and Angular.2) Java 8, EJB, Oracle and JSF. • Code version with SVN. • CI/CD with Jenkins. • I have participated of the software development lifecicle as a whole: gathering system requirements with stakeholders, planning, development, testing/code review, deploy and maintenance.
Technical Support
Jan 2024 - nowIT Analyst
Dec 2021 - now
Licenses & Certifications
- View certificate

Bootcamp Fullstack Developer Banco Carrefour
Digital Innovation One Inc. - View certificate

Java e Clean Architecture: descomplicando arquitetura de software
AluraOct 2023 - View certificate

Software Engineer
HackerRankNov 2024 - View certificate

Certificado de Convidado - VII TEAR - VI ENTEC - VI SEMITI
Even3Nov 2022 - View certificate
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EF SET Certificate
EF Standard English Test (EF SET)Dec 2023 - View certificate

Software Engineer Intern
HackerRankNov 2024 - View certificate
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AWS Certified Cloud Practitioner (Credly Badge)
Amazon Web Services (AWS)Aug 2023 - View certificate

Foundational C# with Microsoft
FreeCodeCampDec 2024 - View certificate

Scrum: agilidade em seu projeto
AluraOct 2023 - View certificate
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AWS Certified Cloud Practitioner
Amazon Web Services (AWS)Aug 2023
Volunteer Experience
Game Developer
Issued by Game Lab Estácio on Sept 2017
Associated with Raniere Araujo
Languages
- poPortuguese
- enEnglish
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