Jesse Chase (Pr.Sci.Nat.)

Jesse Chase (Pr.Sci.Nat.)

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  • Timeline

  • About me

    Senior Software Engineer | Data Scientist | Game Designer | Unreal Engine Developer | Unity Developer | Physicist | Electrical Engineer

  • Education

    • University of South Africa/Universiteit van Suid-Afrika

      2000 - 2001
      BSc Hons Physics Cum Laude

      Quantum Mechanics, Statistical Mechanics, Numerical Methods, Electrodynamics, Nuclear Physics, Solid State Physics, Advanced Mathematical Methods etc.

    • University of South Africa/Universiteit van Suid-Afrika

      2003 - 2005
      Master’s Degree Nuclear Physics Cum Laude

      Research and final Dissertation on the possibility of Nuclear Transitions and Fusion Reactions in certain molecular systems

    • HyperionDev

      2020 - 2020
      Data Science A+

      Completed the HyperionDev Data Science Certification, specializing in Python Programming, Databases, SQL, Data Analysis, Data Visualizations, Supervised and Unsupervised Machine Learning (including Regression, Decision Trees, Image Processing, Clustering) and Neural Networks.

    • University of South Africa/Universiteit van Suid-Afrika

      1996 - 1999
      Bachelor’s Degree Physics and Mathematics Distinction in Physics

      Including, but not limited to, Quantum-, Solid State-, Nuclear- and Atomic-Physics, Complex Analysis, Higher Dimensional Calculus, Linear Algebra, Differential Equations, as well as, Astronomy, Computer Science & Programming

    • HyperionDev

      2021 - 2022
      Software Engineering A+

      Completed the HyperionDev Software Engineering Certification. This course covers all essential and advanced concepts in Software Engineering such as Object-oriented Programming, Algorithms and Databases using Java and Python. My studies also covered Full Stack Web Development including HTML, CSS, SASS, and JavaScript, as well as GitHub Version Control, Advanced HTML and PHP.

    • University of Cape Town

      2009 - 2011
      Engineer’s Degree Electrical and Electronics Engineering

      Including, but not limited to, Power Generation & Distribution, Nuclear Engineering & Power Plants, Analog Electronics, Digital Electronics, Project Management, Engineering Design, Etc. Final thesis - Independently Designed, Build and Operated an Electrified HV UCT sign, running from a 50 kV transformer

  • Experience

    • Unisa

      Jan 2000 - Dec 2008

      • Completed research in advanced physics laboratories focusing on nuclear, laser and diffraction experiments.• Assisted with design and implementation of electric circuits and computer simulations used for physics practical experiments.• Lectured 1st to 3rd year physics modules including quantum mechanics, vibrations and waves, and modern physics.• Provided physics demonstrations to illustrate how coursework can be applied.• Created study guides, tests and exam papers for students. Show less

      • Researcher / Lecturer

        Jan 2006 - Dec 2008
      • Junior Lecturer

        Jan 2000 - Dec 2005
    • Eskom Holdings SOC Ltd

      Oct 2012 - Dec 2020

      • Analyzed data to coordinate installation of new systems or modification of existing systems.• Managed groups data retrieval and predictive modelling by implementing exploratory data analysis principles in evaluation of safety related studies.• Independently completed detailed chemical spill analysis report in half allocated time, using Python and Fortran to analyze datasets and numerically solve complex equations.• Volunteered to assist Integrated System Design Manager to complete complex gas dispersion calculations. This was completed under budget and ahead of schedule.• Improved data retrieval times for Nuclear Analysis group, by writing Python software to algorithmically search and analyze large data files.• Trained colleagues to implement, modify and extend all personally created software.• Wrote technical documents to present all research and computational findings and solutions. Show less • Assisted with design of Turbine Blade Vibration Monitoring System to increase plant safety.• Increased component data accessibility by digitizing all Set Point manuals from old physical files.• Collaborated productively in Phase B Electrical Enhancements project which aimed to provide additional electrical supply capability during extended loss of power.• Assisted with logic circuit design of ORI Safety Injection project.• Worked on minor mods and wrote several feasibility studies, technical documents and specifications.• Additional Training: Completed full Nuclear Engineering training program offered by AREVA and EdF with combined average of approximately 95%. Show less

      • Data Scientist / Software Engineer / Physicist

        Jan 2016 - Dec 2020
      • Electrical Design Engineer

        Oct 2012 - Dec 2015
    • Arcane Labs

      Jan 2023 - Oct 2023
      Senior Software Engineer / Data Scientist / Game Developer

      Senior developer and lead programmer on several projects including:• Rewriting code and output of established electronic alignment system in order to transform all mathematical operations being performed on its existing spherical coordinate framework.• Creating requested customized software solution for stock price prediction. This software uses data analysis and machine learning algorithms to extract key trends and features from historical stock price data files, and can be used to predict future stock performance.• Designing and coding work on various video games utilizing Unity 3D and Unreal Engine, including role playing games (RPG), first person shooters (FPS), third person shooters (TPS), Mobile applications (MR and AR) and Virtual Reality (VR) experiences. Show less

    • DBM Vircon

      Oct 2023 - Oct 2024
      Senior Software Engineer / Unreal Engine Developer / Unity Developer

      Senior software engineer, video game designer and architectural visualisation developer, focusing on Unity 3D and Unreal Engine development for DBM Vircon. Projects and duties included:• Evaluated game and visualisation design pitches and provided constructive feedback to help refine ideas into actionable concepts.• Lead Extended Reality (XR) developer. Independently and collaboratively developed Mobile, Mixed Reality (MR), Augmented Reality (AR), Virtual Reality (VR), 2D and 3D video games, interactive experiences and architectural visualizations using Unity 3D and Unreal Engine.• Performing deeper level coding using C++ (for Unreal Engine) and C# (for Unity 3D) to incorporate all necessary AI, logic, functionality and game features.• Collaborated with artists for seamless integration of visual assets, and worked closely with marketing teams to create promotional materials showcasing key features of projects, driving interest and sales.• Stayed up-to-date with industry trends and advancements in technology, incorporatingcutting-edge techniques into personal work processes for continuous improvement.• Streamlined development processes by creating detailed documentation outlining game design concepts, as well as Virtual Reality (VR) and Augmented Reality (AR) installation and setup guides.• Trained and mentored Junior developers in the use of best coding practices, version control and management (utilizing GitHub and Perforce), and AGILE work methodologies.• Developed reusable components that significantly reduced development effort on multiple projects.• Designed and implemented user interfaces (UI) for various specified user experiences (UX) that were not only visually appealing but also highly functional and responsive, ensuring seamless interactions.• Managed multiple tasks simultaneously and consistently met project deadlines while delivering high-quality work under pressure. Show less

  • Licenses & Certifications

    • Professional Natural Scientist

      South African Council for Natural Scientific Professions