
Ali Shafique
Freelance Game Developer & Game Designer

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About me
Game Designer at Orbit Cosmos | Unity & Unreal Engine | Gameplay Design | Narrative Design | Level Design | Gamification Expert
Education

Scholars College
2015 - 2017Intermediate of Computer Sciences Computer Science
SLS Montessori & High School
2013 - 2015Matriculation Computer Science
Experience
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Freelance (Self employed)
Mar 2019 - Jun 2024Freelance Game Developer & Game Designer• Collaborating with clients to translate their visions into engaging game concepts, ensuring alignment with their goals and expectations.• Leading the development of game systems and mechanics, incorporating client feedback to refine gameplay and enhance player experience.• Designing engaging game levels, utilizing 3D modeling to create blockouts and environments, while ensuring each level integrates perfectly with the game mechanics and narrative.• Designing engaging narratives, focusing on character arcs and dynamic storytelling to deepen engagement and enrich the gaming experience.• Managing the end-to-end project lifecycle, from initial design to post-launch support, optimizing games based on player feedback and ensuring timely delivery within budget constraints. Show less

Plasma IT Solutions
Oct 2021 - Dec 2021Game Developer• Created new levels and challenges for a video game.• Collaborated with 3D artists to define and optimize visuals.• Optimized performance by clearing up GPU & CPU Bottlenecks, rewriting scripts to be more performant and resolving ANR's

Articares
Dec 2021 - Jul 2024Led the design and creative development of stroke rehabilitation games.• Leading the game design department, directing new and ongoing projects to ensure their alignment with project goals.• Presenting ideas for new games or improvements for live games aimed at enhancing user engagement and retention, while aligning with project requirements & directions.• Collaborating with cross-functional teams, such as development, QA, and UI to ensure the design vision is fully realized in the final product.• Tracking and analyzing analytics & user feedback to identify design-related issues in products and propose & implement improvements.• Coordinating with stakeholders to define project requirements. Show less • Wrote clear and accurate game design documents and visual presentations in line with projectgoals.• Designed and integrated new gameplay mechanics that introduced and enhanced gamification techniques, refined the gameplay, and improved feedback loops in games.• Analyzed competitive games and market trends thoroughly to gain insights for improving existing titles and staying competitive in the market.• Crafted a variety of gameplay assets, including environments, props, and animations, for production games.• Conducted thorough playtesting of games to ensure adherence to the game design and maintained quality standards.• Developed playable prototypes for new concepts, allowing deeper exploration of the game ideas during their pre-production phases Show less
Senior Game Designer
Dec 2022 - Jul 2024Game Designer
Dec 2021 - Dec 2022

Little Logic Games
Jan 2022 - Feb 2023Game Designer• Designed and directed the foundation for new mobile games, including core features, storylines, progression systems, gameplay mechanics, and level designs.• Integrated monetization elements such as in-game stores and premium currencies, balancing revenue generation with game progression and player experience.• Led design discussions with development teams to align on game features.• Designed additional game features, focusing on gamification techniques, and streamlining menu and navigational design for optimal user experience.• Conducted thorough reviews, guaranteeing their fidelity to the project vision and continuous alignment with the targeted gameplay experience.• Compiled and maintained detailed documentation, such as Game Design, and Economy, to support the team throughout production. Show less

Orbit Cosmos
Jul 2024 - now• Designing complex and innovative gameplay systems and mechanics, ensuring high-quality experiences for Pikamoon, a AAA Open World P2E game.• Working closely with large, cross-functional teams, including producers, artists, engineers, and writers, to align on ambitious project goals and deliverables.• Creating detailed and comprehensive design documents and specifications, ensuring clarity and consistency across all stages of development• Coordinating with art and animation teams to integrate gameplay assets, ensuring seamless alignment with design goals and maintaining AAA quality standards. Show less
Lead Game Designer on PikaRoyale
Sept 2024 - nowLead Game Designer on Pikamoon
Jul 2024 - now
Licenses & Certifications
- View certificate

Advanced C#: Functional Programming Patterns
LinkedIn - View certificate

Introduction to C# Programming
Coursera - View certificate

Business of Games and Entrepreneurship
Coursera - View certificate

Game Design Foundations: 1 Ideas, Core Loops, and Goals
LinkedIn - View certificate

Introduction to Game Design
Coursera - View certificate

Game Development for Modern Platforms
Coursera - View certificate

Introduction to Game Development
Coursera - View certificate

More C# Programming
Coursera - View certificate

Principles of Game Design
Coursera - View certificate

Intermediate Object-Oriented Programming
Coursera
Languages
- enEnglish
- urUrdu
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