Brittney Holmes

Brittney Holmes

Cad Designer

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  • Timeline

  • About me

    Senior Designer at ASDI l Assoc. AIA

  • Education

    • Architectural Association

      2017 - 2018
      Masters of Emergent Technology and Design (MSc)
    • Woodbury University

      2007 - 2012
      Bachelor of Architecture (B.Arch.) Architecture

      Activities and Societies: AIAS, Zone V Photography 6yr Professional Degree of Architecture, NAAB accredited

  • Experience

    • RGH Themed Entertainment

      Aug 2012 - Jan 2014
      Cad Designer

      Worked on multiple design phases of a 50,000sq.m entertainment project located in the country of Jordan. As an entry level designer, I learned:• How to put together a drawing set.• Interpret the creative team illustrations, and model them using AutoCAD and Revit. • Worked closely with project Architect and art department to create technical drawings for Concept to Design Development phase of project.

    • American Scenic

      Mar 2014 - Aug 2014
      Show Set Designer

      Contributed on multiple design phases of the "Skull Island: Reign of Kong" attraction at Universal Studios in Orlando, Florida. • Project work ranges from conceptual design to design development in AutoCAD.• Coordinated architectural efforts in Revit with Facility Design team.• Followed design direction from the Show Producers to then conceptualize multiple scenes within the attraction. • Additional coordination effort was producing drawings for the model shop.

    • Cuningham

      Mar 2015 - Nov 2019

      • Design production and documentation in Revit. Contributions for shell and core, circulation, queue and attraction area of a dark ride.• Multiple disciple coordination efforts included Show Set, MEP, Structural, Fire Life and Safety. • This role toggled between project work as well as computational design research using Grasshopper. Tested using environmental data to inform the form and function of a large museum.• Design technology research was published in the “Virtual Aesthetics in Architect: Design in Mixed Realities” book that was co-written with Dustin Schipper. Show less • Managed a 300,000sq.m indoor theme park that included coordination efforts with multiple disciplines and worked closely with the client. • Design approvals from nine different licensed IP’s such as Sony Pictures, Viacom, Sanrio, IMPS, and others. • Created the project standards.• Contributed to design presentations.• Was one of seven team members to produce drawing sets for Concept Design, Schematic Design, and Design Developments phases. • Maintained deliverables and budget. • Submitted necessity addendas and managed scope.• Well versed in cultivating teamwork and evaluating staff workload. Show less

      • Designer 3

        Feb 2019 - Nov 2019
      • Educational Sebatical

        Aug 2017 - Feb 2019
      • Project Manager

        Aug 2015 - Feb 2019
      • Designer 2

        Mar 2015 - Aug 2015
    • HMC Architects

      Mar 2020 - Apr 2022
      Design Technologist

      • Implementation of computational design workflows for company wide efforts.• Leveraged design technology skills to analyze building environment. • Led efforts to convert company wide SketchUp to Rhino models. Developed conversion workflow to then lead a team to successfully convert thirty-eight projects.• Completed 30hrs of Rhino 3D and Grasshopper trainings in 2021. • Managed project teams by leading efforts to develop a range of parametric scripts that would increase design efficiencies with curtain wall systems, floor plan configuration, an environmental dashboard.• Curated Rhino 3d Assets, standardized models.• Managed Rhino library in UNIFI for project team use. o Created documentation for how to integrate this library into the Rhino Library tab for immediate access to content.• Organized and curated an international three-day Hackathon. • Review user needs, take user surveys (Airtable), assess design technology to find ways to connect users by supporting staff. It was also my responsibility to promote internal development, research, and support with the alignment of overall design workflow goals of the company.• Maya model• Advocate for computational design and developer support to our in-house staff as we continue our digital transformation journey. Specially the SketchUp to Rhino transition across the entire company.• Manage and perform daylighting simulations (sDA and ASE), Illuminance, and quality views using Climate Studio, Ladybug/Honeybee and Cove.Tool for project support.• Support company wide initiatives for LEED accreditation and documentation.• AIA DDx portfolio submission.• Provide project support across the firm with sustainability design strategies to help curate a data story that visualize building performance. Show less

    • Skidmore, Owings & Merrill (SOM)

      Apr 2022 - Nov 2022
      Designer

      Contributed to two dynamic projects that ranged from a large design pursuit located in California, and Film Studios located on 15-acreas in Toronto, Canada. Design presentations (Rhino, Illustrator, InDesign) and technical deliverables (Revit, dynamo). Efforts were focused on concept through design development phases.

    • Gensler

      Dec 2022 - May 2024
      Technical Designer

      Leverages computational design processes to provide data-driven design solutions. Teach and implement parametric thinking and support project teams by running environmental analysis and carbon calculations for phasing and smart material selections. Produce graphic presentations and construction drawings.Participates in all project phases, including conceptual designs, presentations, schematic design, design development, construction documents, and production. Collaborate and lead design team, clients, consultants, contractors, fabricators, regulatory agencies, and other vendors to meet overall project objectives. Show less

    • American Scenic Design Inc

      May 2024 - now
      Senior Designer
  • Licenses & Certifications

    • Authorized Rhino Trainer

      Robert McNeel and Associates
      Aug 2021