
Timeline
About me
Instructional Designer | Learning & Developer| Training Specialist
Education

Universitas pendidikan indonesia
2020 - 2021Student exchange pendidikan teknik mesin 4
Universitas pendidikan ganesha
2018 - 2023S.pd teknologi pendidikan 3,65Aktivitas dan Kegiatan Sosial:UKM PKIM, Teater Kampus 1000 Jendela, Rumah Penalaran dan Pondok Inspirasi
Experience

Telkom indonesia
Mar 2017 - Jan 2017Information technology support technician1. Provide technical support to users for the installation, configuration, and maintenance of computer software and hardware.2. Ensure the availability and optimal performance of network and communication systems, including troubleshooting and resolving network issues.3. Manage hardware and software inventory, and provide updates and upgrades as needed.

Karier.mu
Jan 2021 - Jan 2022Learning designer1. Created curriculum, outline material, assessment activity, and script for high school and general student's learning programs (courses)2. Analyzed student's profiles and course topics3. Targeted various learning modalities in the development of learning content and training programs4. Brainstorm with SMEs to identify the specific learning needs of adults before creating a learning program5. Facilitated 4 weekly virtual training sessions for the people responsible for implementing the training program6. Created 10+ video scripts in AV format7. Created +20 quiz questions under the Prakerja standards Lihat lebih sedikit

Rumah penalaran
Apr 2021 - Feb 2022Learning development- Planned, executed and evaluated KTI and Essay Online courses attended by +100 Participants Starting from June 2021- January 2022- Created lesson plans, instructional materials, and assessment activities on the KTI Mentorship, Essay, and Business Plan- Created +5 study cases on the KTI Mentorship and Essay- Created and developed LMS at rumahpenalaran.com use WordPress

Slb n 1 buleleng
Jun 2021 - Jan 2021E-learning developer1. Developed a Training Need analysis to design learning in training for SLB 1 Buleleng teachers in learning media development training2. Created Self-paced learning activities in teacher’s training3. Designed E-Learning that has provided time flexibility for 20 teacher’s in training4. Tested e-learning during development process to analyze user-friendly interface

Talenesia
Jan 2022 - Jan 2022Learning designer intern- Designed a Digital Marketing, Financial and General Administration curriculum, translating complex topics into easy-to-understand content.- Created engaging learning modules and assessments, highlighting key concepts for ease of comprehension.- Analyzed data from manager feedback to improve content quality.

Binar academy
Jan 2022 - Jan 2022Instructional designer- Designed and executed Quality Assurance Bootcamp using Backward Design methodologies- Refined and reviewed 3 learning modules (200-300 slides) in 10 working days - Created and initiated Storyboards and 7 Activity Guidance for facilitators.- Helped the facilitator summarize 4 hours of learning planning time in class through Activity Guidance

Growth center
Mar 2022 - Jan 2022Course analist- Executed a "Project management" self-paced learning course under the Prakerja standard- Planned and created exciting learning activities for the “Project management” course to improve business performance results successfully - Created +20 script and quiz on the Prakerja standards- Initiated talk shows as a learning medium to enhance the learning engagement of students

Yayasan generasi maju berkarya
Jan 2023 - Jul 2023Curriculum builder- Designed and implemented a comprehensive STEM curriculum.- Crafted over 20 detailed instructional scripts suitable for diverse learning modules.- Formulated engaging activity guidance for each course module.

Ioda learning
Mar 2023 - nowLearning Product Lead
Jan 2024 - nowLearning Designer
Mar 2023 - Jan 2024
Licenses & Certifications
- View certificate

Instructional design: adult learners
LinkedinNov 2022 - View certificate

Scale learning with effective peer review
EduflowNov 2022 - View certificate

Writing discussion questions that actually spark discussions
EduflowNov 2022 - View certificate

Creativity boot camp
LinkedinNov 2022 - View certificate

Learning design and facilitation - level 1
Humanitarian leadership academyNov 2022 - View certificate

Develop your course design and instructional skills
LinkedinNov 2022 - View certificate

Instructional design: working with smes
LinkedinNov 2022
Honors & Awards
- Awarded to Rohmat Ramadhan3rd Place Business Plan Competition Universitas Mataram Jun 2021
- Awarded to Rohmat Ramadhan2nd Place in the 2020 AKM FBS UNDIKSHA National Essay Competition BEM Fakultas Bahasa dan Seni Undiksha 2020 Nov 2020 Eighty-four participants attended this competition, and I took five finalists to present their work. In this competition, I brought a manuscript with the title Theory Of Planned Behavior in the hashtag (#) as a form of revitalizing Indonesian tourism by travellers in the middle of a recession. This essay describes how the tourism revitalization strategy by adopting the theory of planned behaviour theory is proven to have moved the masses. Many things influence people to do something, one of… Lihat selengkapnya Eighty-four participants attended this competition, and I took five finalists to present their work. In this competition, I brought a manuscript with the title Theory Of Planned Behavior in the hashtag (#) as a form of revitalizing Indonesian tourism by travellers in the middle of a recession. This essay describes how the tourism revitalization strategy by adopting the theory of planned behaviour theory is proven to have moved the masses. Many things influence people to do something, one of which is seeing people do it. If people share their experiences of visiting a place, then other people who see it will be interested in visiting it. The more people visit the place, the more tourism of the area will rise. Lihat lebih sedikit
- Awarded to Rohmat Ramadhan3rd Place in the 2020 UNSRI Teaching Education Festival National Essay Competition UKM UNSRI MENGAJAR 2020 Nov 2020 More than 50 national participants attended this competition; the theme of excellent education for Indonesia during this pandemic has succeeded in making my latest work a champion. The work that I submitted in this competition was entitled Merdeka learning with nearpod using learning media based on student response systems to increase student engagement and learning experience during the adaptation period of New Habits. In this essay, not only do I say a theory, but I also prove the theory by… Lihat selengkapnya More than 50 national participants attended this competition; the theme of excellent education for Indonesia during this pandemic has succeeded in making my latest work a champion. The work that I submitted in this competition was entitled Merdeka learning with nearpod using learning media based on student response systems to increase student engagement and learning experience during the adaptation period of New Habits. In this essay, not only do I say a theory, but I also prove the theory by applying it in the learning that 12 students attended as a form of the initial experiment. I describe the results of application from an essay as an alternative learning strategy during the pandemic. Lihat lebih sedikit
- Awarded to Rohmat Ramadhan1st Winner Outstanding Student of the Faculty of Education, Ganesha University of Education Fakultas Ilmu Pendidikan Universitas Pendidikan GAnesha Mar 2020 In this competition, I presented a scientific paper titled Digital Spoken Web Efforts to Illuminate the Literacy Footprints of Blind People with Disabilities to Realize SDGs 2030. This paper is an innovative idea about a website with text to speech and voice command technology used to provide information for people with blind disabilities.
- Awarded to Rohmat RamadhanTop 10 National Essay Competition Mechanical Education Festival 2020 Universitas Sebelas Maret Pendidikan Teknik Elektro, UNS Feb 2020 In this competition, I wrote an essay titled Unti: Uno Mentimeter Application-Based Card Game Learning Media to Improve Students' Literacy Skills in Supporting the Merdeka Belajar Program in the Revolutionary Era 4.0 (Case Study of SMPN 2 Cluring Banyuwangi). This essay develops card learning media by integrating an Android application shown to middle-level students. This essay was implemented at SMP Negeri 2 Celuring Banyuwangi. In its implementation, this learning media has a positive impact… Lihat selengkapnya In this competition, I wrote an essay titled Unti: Uno Mentimeter Application-Based Card Game Learning Media to Improve Students' Literacy Skills in Supporting the Merdeka Belajar Program in the Revolutionary Era 4.0 (Case Study of SMPN 2 Cluring Banyuwangi). This essay develops card learning media by integrating an Android application shown to middle-level students. This essay was implemented at SMP Negeri 2 Celuring Banyuwangi. In its implementation, this learning media has a positive impact on the learning experience and student achievement. Lihat lebih sedikit
- Awarded to Rohmat RamadhanTop 10 Bidikmisi Essay Competition 2019 Komadiksi Smart UNS Okt 2019 This competition was participated by 99 teams from 40 State and Private Universities in Indonesia. In this competition, I wrote an essay titled Mentimeter: Application Based on Student Response System as an Interactive Media to Improve the Quality of Learning in the Digital Literacy Era.
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