Heath Marks

Heath Marks

English Teacher

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location of Heath MarksSeattle, Washington, United States

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  • Timeline

  • About me

    Professional Dungeon Master and Aspiring Podcast Writer

  • Education

    • Tribeca Flashpoint Academy

      2008 - 2010
      Associates Game Design

      Activities and Societies: I was a member of Student Council for a year, acting as one of two Game Department representatives. As a representative, I participated in planning and executing events as well as attending regular meetings with the the Department Head to discuss the goings-on in the department. I pursued a dual focus curriculum in art and design, working in Photoshop, Painter, 3DS Max, Zbrush, CryEngine 2, and XNA. I learned modeling, texturing, rigging, and animating in 3DS Max, as well as gained experience in exporting assets to work in game engines. I also studied game/rules design, storyboarding, and GUI design.

    • Auburn University

      1993 - 1997
      BFA Printmaking/Painting + Drawing

      For printmaking, I concentrated in stone lithography, though I can also do intaglio and relief printing. For painting, I focused more on oils, though I am comfortable with acrylic and watercolors.

  • Experience

    • Various english schools in Japan

      Jul 2003 - Jan 2007
      English Teacher

      Taught classes ranging in size from one to fifteen studentsCreated lesson plans dealing with business English, TOEIC, TOEFL, and casual conversationInstructed students not only at a middle school, but also at Toyota, Fossil, Peugeot, and Lego

    • Good's Of Evanston

      Feb 2007 - Feb 2011
      Custom Picture Framer

      Dealt directly with customers and their design needsCut frames with mitre saw and foot chopper; joined by hand and with Cassesse underpinnerAdhered to conservation standardsCut mats by hand and with Wizard CMC

    • Tribeca Flashpoint Studios

      Aug 2008 - Jun 2010
      2D/3D Artist on three projects; Art Lead on three other projects

      Created art style guides and concept art on six projectsManaged art teams ranging from six to fifteen artists on three projectsPainted 2D art for title screens, interaction boxes, UI, and animationBuilt, UV'ed, and textured numerous characters, skyboxes, and environmental pieces

    • Aurua Sounds

      Jun 2009 - Mar 2010
      Illustrator/Graphic Designer

      Produced the illustrations for Miguel Kertsman’s album’s digipak and CDDesigned text layout for the digipak, CD, and four page bookletCreated an advertising poster for retail distribution

    • Tap Me! Games

      Jun 2009 - Sept 2009
      Intern

      Produced 2D concept art and UI in Photoshop, Fireworks, and 3DS Max

    • ZoopTEK

      Oct 2009 - Apr 2010
      3D Art Lead

      Created, textured, and exported/edited every model in this 3rd person shooter Utilized 3DS Max for all game assets; textures produced in Photoshop Created and maintained asset database

    • Mega Pickle Entertainment

      Mar 2011 - Jul 2012

      Handled scheduling and critiques for a ten person TCG art team and critiques for video game artists to maintain style continuity between TCG and video game projectsCreated finished art assets and concept art for a TCG/video game projectAssisted with hiring by reviewing portfolios and interviewing candidates Managed art asset pipeline for all 2D art on the projectAssisted in developing and testing TCG rulesFacilitated production by preparing plate layouts and card lists for printers, and assisted with creating final card files for printingInitiated Kickster project and necessary steps beforehand (opening bank accounts, creating art assets for display, assisting with Kickstarter description editing) Show less

      • Art Director

        Nov 2011 - Jul 2012
      • 2D Art Lead

        Mar 2011 - Nov 2011
    • Aaron Brothers

      Mar 2011 - Mar 2013
      Custom Picture Framer

      Dealt directly with customers and their design needsAdhered to conservation standardsCut mats by handHandled framing inventories and orderingInstructed sales people in framing standards and practices

    • Nuevo Retro Games

      May 2013 - Jan 2014
      Content Builder/Artist

      Worked on projects for high profile licensesDesigned and built menus and layouts for mobile appsCreated concept art and assisted in the design of in-house mobile gamesBuilt and tested rules and levels in a Match 3-style gameAssembled 3rd party assets into our proprietary engine

    • Christopher Framing

      Jan 2014 - Aug 2014
      Head Designer/Framer

      Dealt directly with customers and their design needsCut frames with mitre saw; joined by hand and with Cassesse underpinnerAdhered to conservation standardsCut mats by hand and with Wizard CMCHandled opening, closing, and scheduling

    • Northwest Art and Frame

      Aug 2014 - Dec 2018
      Custom Picture Framer

      Dealt directly with customers and their design needsCut frames with mitre saw and foot chopper; joined by hand and with Cassesse underpinnerAdhered to conservation standardsCut mats by hand and with Wizard CMC

    • Artech Fine Art Services

      Jan 2019 - May 2021
      Custom Picture Framer/Apprentice Woodworker

      Took frames from raw wood profiles through cutting, joining, splining, sanding and applying finishesAdhered to conservation standards and dealt with high end public and private collectionsCut mats by hand and fit a wide variety of media into frames

    • Freelance

      Jan 2021 - now
      Professional Dungeon Master

      Created and ran roleplaying games in multiple game systemsDesigned custom rules and settingsBuilt experiences that helped players with problem solving and public speaking

    • New Dimensions Frame & Mirror

      Oct 2021 - Apr 2022
      Custom Picture Framer

      Cut and joined frames in a production oriented environment. Assisted with mounting high value prints for framing.

    • Meeples Games

      Aug 2022 - now
      Customer Service and Store Dungeon Master

      Planned and managed four weekly Dungeons and Dragons games for middle and high school playersTook orders and prepared food for cafe customersOversaw Learn to Play and Dungeons and Dragons birthday events

  • Licenses & Certifications

  • Honors & Awards

    • Awarded to Heath Marks
      Fifty For The Future Illinois Technology Foundation Sep 2010 "The Annual Fifty For The Future® Celebration recognizes exceptional students with an interest in and potential to use technology in innovative ways." I was one of two students from Tribeca Flashpoint to receive this award for our work with game technology. This award is given to only 50 students within Illinois, once a year.