
Heath Marks
English Teacher

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About me
Professional Dungeon Master and Aspiring Podcast Writer
Education

Tribeca Flashpoint Academy
2008 - 2010Associates Game DesignActivities and Societies: I was a member of Student Council for a year, acting as one of two Game Department representatives. As a representative, I participated in planning and executing events as well as attending regular meetings with the the Department Head to discuss the goings-on in the department. I pursued a dual focus curriculum in art and design, working in Photoshop, Painter, 3DS Max, Zbrush, CryEngine 2, and XNA. I learned modeling, texturing, rigging, and animating in 3DS Max, as well as gained experience in exporting assets to work in game engines. I also studied game/rules design, storyboarding, and GUI design.

Auburn University
1993 - 1997BFA Printmaking/Painting + DrawingFor printmaking, I concentrated in stone lithography, though I can also do intaglio and relief printing. For painting, I focused more on oils, though I am comfortable with acrylic and watercolors.
Experience

Various english schools in Japan
Jul 2003 - Jan 2007English TeacherTaught classes ranging in size from one to fifteen studentsCreated lesson plans dealing with business English, TOEIC, TOEFL, and casual conversationInstructed students not only at a middle school, but also at Toyota, Fossil, Peugeot, and Lego

Good's Of Evanston
Feb 2007 - Feb 2011Custom Picture FramerDealt directly with customers and their design needsCut frames with mitre saw and foot chopper; joined by hand and with Cassesse underpinnerAdhered to conservation standardsCut mats by hand and with Wizard CMC

Tribeca Flashpoint Studios
Aug 2008 - Jun 20102D/3D Artist on three projects; Art Lead on three other projectsCreated art style guides and concept art on six projectsManaged art teams ranging from six to fifteen artists on three projectsPainted 2D art for title screens, interaction boxes, UI, and animationBuilt, UV'ed, and textured numerous characters, skyboxes, and environmental pieces

Aurua Sounds
Jun 2009 - Mar 2010Illustrator/Graphic DesignerProduced the illustrations for Miguel Kertsman’s album’s digipak and CDDesigned text layout for the digipak, CD, and four page bookletCreated an advertising poster for retail distribution

Tap Me! Games
Jun 2009 - Sept 2009InternProduced 2D concept art and UI in Photoshop, Fireworks, and 3DS Max

ZoopTEK
Oct 2009 - Apr 20103D Art LeadCreated, textured, and exported/edited every model in this 3rd person shooter Utilized 3DS Max for all game assets; textures produced in Photoshop Created and maintained asset database

Mega Pickle Entertainment
Mar 2011 - Jul 2012Handled scheduling and critiques for a ten person TCG art team and critiques for video game artists to maintain style continuity between TCG and video game projectsCreated finished art assets and concept art for a TCG/video game projectAssisted with hiring by reviewing portfolios and interviewing candidates Managed art asset pipeline for all 2D art on the projectAssisted in developing and testing TCG rulesFacilitated production by preparing plate layouts and card lists for printers, and assisted with creating final card files for printingInitiated Kickster project and necessary steps beforehand (opening bank accounts, creating art assets for display, assisting with Kickstarter description editing) Show less
Art Director
Nov 2011 - Jul 20122D Art Lead
Mar 2011 - Nov 2011

Aaron Brothers
Mar 2011 - Mar 2013Custom Picture FramerDealt directly with customers and their design needsAdhered to conservation standardsCut mats by handHandled framing inventories and orderingInstructed sales people in framing standards and practices

Nuevo Retro Games
May 2013 - Jan 2014Content Builder/ArtistWorked on projects for high profile licensesDesigned and built menus and layouts for mobile appsCreated concept art and assisted in the design of in-house mobile gamesBuilt and tested rules and levels in a Match 3-style gameAssembled 3rd party assets into our proprietary engine

Christopher Framing
Jan 2014 - Aug 2014Head Designer/FramerDealt directly with customers and their design needsCut frames with mitre saw; joined by hand and with Cassesse underpinnerAdhered to conservation standardsCut mats by hand and with Wizard CMCHandled opening, closing, and scheduling

Northwest Art and Frame
Aug 2014 - Dec 2018Custom Picture FramerDealt directly with customers and their design needsCut frames with mitre saw and foot chopper; joined by hand and with Cassesse underpinnerAdhered to conservation standardsCut mats by hand and with Wizard CMC

Artech Fine Art Services
Jan 2019 - May 2021Custom Picture Framer/Apprentice WoodworkerTook frames from raw wood profiles through cutting, joining, splining, sanding and applying finishesAdhered to conservation standards and dealt with high end public and private collectionsCut mats by hand and fit a wide variety of media into frames

Freelance
Jan 2021 - nowProfessional Dungeon MasterCreated and ran roleplaying games in multiple game systemsDesigned custom rules and settingsBuilt experiences that helped players with problem solving and public speaking

New Dimensions Frame & Mirror
Oct 2021 - Apr 2022Custom Picture FramerCut and joined frames in a production oriented environment. Assisted with mounting high value prints for framing.

Meeples Games
Aug 2022 - nowCustomer Service and Store Dungeon MasterPlanned and managed four weekly Dungeons and Dragons games for middle and high school playersTook orders and prepared food for cafe customersOversaw Learn to Play and Dungeons and Dragons birthday events
Licenses & Certifications
- View certificate

Designing Gamification, Level 1
UdemyNov 2014
Honors & Awards
- Awarded to Heath MarksFifty For The Future Illinois Technology Foundation Sep 2010 "The Annual Fifty For The Future® Celebration recognizes exceptional students with an interest in and potential to use technology in innovative ways." I was one of two students from Tribeca Flashpoint to receive this award for our work with game technology. This award is given to only 50 students within Illinois, once a year.
Languages
- jaJapanese
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