Joseph D.

Joseph D.

UI/UX Consulting & Multimedia Designer

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location of Joseph D.Magnolia, Texas, United States

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  • Timeline

  • About me

    Senior UX Designer looking to make an Impact!

  • Education

    • Art Institute of Pittsburgh

      2007 - 2012
      Bachelor of Science Interaction Design
  • Experience

    • ARGUS DESIGN GROUP

      Jan 2003 - Jun 2021
      UI/UX Consulting & Multimedia Designer

      Latest Freelance Contracts:MAGNUS TECHPlayed a key role in a transportation application project, working closely with developers and stakeholders to define the optimal UI/UX direction. This involved extensive collaboration to ensure alignment with project goals and user needs.Designed wireframes, prototypes, and UI/UX elements to bring the envisioned user experience to life. These efforts aimed to enhance usability, functionality, and overall user satisfaction within the transportation application.DOUBLE A LABSAR mobile software application - UI/UX consulting and optimized 3D characters, assets, and vehicles for digital DC Universe venue.WIN REALITYHad the privilege of designing a software application tailored for professional athletes and utilized by over 50 sport organizations. Responsibilities included designing wireframes, prototypes, and the overall UI/UX to ensure an intuitive and effective user experience. Show less

    • Play Eternal, LLC

      Jan 2009 - Sept 2012
      Lead UI/UX Artist

      Planned and designed UI/UX and 2D game characters for the mobile game Magic Spell (IOS & Android). Cross team collaboration to finalize characters and UI/UX.

    • Laureate International Universities

      Sept 2012 - May 2013
      Lead UI/UX Designer

      Led the design efforts for the LENS Higher Education software application, encompassing graphics, wireframes, prototypes, and UI/UX design elements. Collaborated closely with coders on the technical aspects of E-learning UI/UX and the integration of gamification features.

    • Nexy Media

      Nov 2013 - Feb 2014
      Lead 3D Character Artist

      Modeled, textured, and set up lighting for 3d high/low- poly characters used in the game Atajrubah (Oculus Rift VR PC Game).

    • Method Solutions

      Mar 2014 - Jun 2014
      Lead UI/UX & 2D/3D Artist

      Conceptualized and designed UI/UX and 2D/3D game characters for various mobile game titles for the IOS & Android platforms.

    • Midnight Studios

      Jul 2014 - Apr 2016
      Lead UI/UX/Multimedia Designer

      Designed UI/UX and assets for a range of platforms, including EA Games, casino platforms, and mobile applications. This involved conducting thorough user research and usability testing to ensure optimal user experiences across different platforms.Additionally, worked closely with engineers to iterate upon and finalize UI/UX designs, ensuring alignment with technical requirements and user expectations.

    • SCCI

      Sept 2016 - Aug 2018
      Senior UI/UX/Multimedia Designer

      Played a pivotal role in designing UI/UX wireframes, prototypes, and final UI/UX for Department of Defense (DOD) mission-centered training materials. This involved conducting comprehensive user research and usability testing to ensure the effectiveness and usability of the training materials.

    • Chess Vision: The Quest

      Sept 2017 - Dec 2018
      Lead UI/UX & 2D/3D Artist

      Conceptualized, modeled, textured, rigged, animated, and set up lighting and particle systems for 2D/3D game characters, environments, and UI for an up and coming mobile chess puzzle game. Worked within the Unity Engine to bring the game to life.

    • CACI International Inc

      Sept 2018 - Oct 2019
      Senior UI/UX Designer

      Planned and designed human-centered UI/UX solutions, including graphics, icons, logos, and interactive media elements. I actively conducted user research and usability testing to gather insights and inform design decisions, ensuring an optimal user experience.Responsibilities also included creating wireframes and prototypes to visualize and refine various UI/UX concepts. Additionally, collaborated closely with engineers to prepare, test, and finalize creative assets, ensuring alignment with technical requirements and user expectations. Show less

    • RamQuest, Inc.

      Jun 2021 - Sept 2021
      Senior UI/UX Designer

      Led the streamlining of the Realty eClosing product to enhance user experience significantly. This involved planning and designing human-centered flowcharts, wireframes, and UI/UX designs to ensure seamless interactions for users. Utilized tools like Figma, HTML, CSS, and JavaScript to develop interactive prototypes and software solutions. These prototypes played a vital role in validating design concepts and refining user journeys for optimal usability and engagement.

    • Hewlett Packard Enterprise

      Oct 2021 - Apr 2024
      Senior UX Designer

      Worked within the HPE Greenlake Storage UX team, where I played a key role in designing user-centered, efficient, and effective interactions and visuals. Contributed significantly to two flagship products: File Storage and Storage Fabric Management, ensuring seamless user experiences.Additionally, led the creation of smaller products such as OnNode and Artifact Repository, focusing on delivering intuitive and user-friendly designs. Also, played a crucial role in planning and designing team projects including Sustainability initiatives, On-boarding Journey improvements, Single Header optimization, and Hardware Study projects. Contributions extended beyond design concepts; Aided development by creating wireframes, prototypes, and feature presentations, enabling easy comprehension and intuitive interaction design. Proud to have received the HPE Storage Recognition Award, which recognized my hard work, commitment, and impact on the projects I contributed to. Show less

  • Licenses & Certifications