Julien Buseyne

Julien Buseyne

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location of Julien BuseyneLimoges, Nouvelle-Aquitaine, France

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  • Timeline

  • About me

    PhD: human-machine relationship; technology; communication. Professional translator: video games; medical; IT.

  • Education

    • Université d’Évry val d’Essonne

      2011 - 2018
      PhD International and Intercultural Communication

      PhD thesis: video games and translation, a human-machine relation.PhD defense occured january 28, 2018.

    • Université Bordeaux I

      1994 - 2000
      Master Biology, environment, physical anthropology
  • Experience

    • Orange

      Nov 2004 - Jan 2007

      In charge of goa.com projects (Pangya, eXtreme soccer...), Dark Age of Camelot and Warhammer Online. customer support, live event writing and scripting.

      • French and English localization project manager

        Nov 2006 - Jan 2007
      • CSR and live event team

        Nov 2004 - Jan 2007
    • F4

      Jan 2007 - Oct 2010
      Multilingual localization project manager

      Management of the translation of F4-Toys games in the following languages: French, English, Spanish, German, Chinese and Arabic. Tools development: web based glossary, Vim scripts for spelling, typography and character chains handling.Process definition for the whole localization chain.Management of subcontractors and freelance workers.

    • Self employed

      Oct 2010 - now
      Independant translator

      English to French translationNovels:Far Cry Absolution, Urban Waite, 404 éditions, March 1st 2018.Video games and video games guidesTechnical translation: medical, healthcare, clinical studies, IT, press and public relations.Scientific translation: humanities, biology.LocalizationDynamic grammar systems for video games.Cultural adaptation.

    • University d'Évry Val d'Essone

      Oct 2010 - Jan 2015
      Stand-in teacher — Localization, cultural adaptation

      Gave several courses about North American culture, localization and cultural adaptation.

    • CESI

      Nov 2014 - Jan 2015

      Problem and Project Based Learning in engineering sciences preparatory courses. Problem and Project Based Learning in computer sciences. 1st to 5th year.

      • Tutor

        Nov 2014 - Jan 2015
      • Tutor

        Nov 2014 - Jan 2015
    • XP The international esport & gaming school

      Oct 2023 - now
      Information Communication Technology Teacher

      I give a course about narrative design applied to digital products, and another one about future web technologies and their impact on the video games industry.

    • IUT de Bordeaux

      Jan 2024 - now
      Teacher Management

      I am giving two courses at the university technological institute of Bordeaux:A) Green transition applied to digital consumption.B) Management of front-desk activities for computer repair and disposal.

  • Licenses & Certifications