Peter Gao

Peter Gao

Customer Support

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location of Peter GaoQingdao, Shandong, China

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  • Timeline

  • About me

    Software Engineer

  • Education

    • 烟台大学

      2005 - 2009
      Bachelor's degree English Language and Literature, General

      Specialties Computational Linguistics Focus , Courses: Algebraic Grammar Syntactic Analysis , Statistical Syntactic Analysis, Machine Translation, Natural Language Processing, etc.

  • Experience

    • Shanghai Symphony Telecom(JV Company of China Telecom, AT&T and SII)

      May 2010 - Jul 2015
      Customer Support

      Team: Operation SupportAreas: Network, IT InfrastructureTech: Large-scale data center, Lan/Wan, VPN, IP/TCP, OSPF, EIGRP, Cisco• Network and IT infrastructure technical support for cross-border coporateion customers.• Trouble shooting and config to align with the IT Architecture and program strategy.• Monitoring the infrastructure systems platforms and enhances data centre facilities management• Documenting and overseeing the provisioning, installation, operation, upgrading, capacity planning and performance testing. Show less

    • Self Employed

      Jul 2015 - Sept 2018
      Unity Game Developer

      Develop indie game.https://github.com/petergjhhttps://gitee.com/PeterGaohttps://blog.csdn.net/qq_42672770

    • 302Games Inc

      Sept 2018 - Aug 2020
      Unity Game Client Programmer

      Areas: UI, Tools, ServerTech: Unity, C#, Node.JS, Docker, IOS, Android, steam, gitClient - Dungeon No Dungeonhttps://store.steampowered.com/news/app/1251210• Implemented GamePlay and UI widgets, animations, achievements, events system, timer• Implemented UI for phones and tablets and performance/optimization• Implemented the integrated with Steam API

    • UCool

      Aug 2020 - Aug 2022
      Unity Game Client Engineer

      Areas: UI, Systems, ToolTech: Unity, UGUI, C#, GamePlayGame: Hero Chargehttps://play.google.com/store/apps/details?id=com.ucool.hero&hl=en_US&gl=US• Worked on features of the UI system• Implemented and modified: GamePlay, Tooltips, Modals, Popups, Dialogs• Implemented functionality feature and component based on design documents

    • QingDao HeiVR Tech.

      Sept 2022 - now
      Principle Software Engineer

      As the leader of Game project development team, making a Mix Reality game using Unity、AI and ComputerVision technology . As the chief programmer, architect and construct a MR game from Zero, lead and support other development teammates.

  • Licenses & Certifications

    • NCRE3

      State Education Commission of the PRC
      Jan 2009
    • CCNP

      思科