Raphaël MARCHETTI

Raphaël MARCHETTI

Music Composer

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location of Raphaël MARCHETTIBordeaux, Nouvelle-Aquitaine, France

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  • Timeline

  • About me

    Technical Sound Designer at Ubisoft Bordeaux

  • Education

    • Acfa Multimédia

      2015 - 2017
      Bachelor Degree in Sound Design - RNCP lvl II Honours
    • Maison Blanche High School

      2012 - 2015
      High school Diploma Science Highest Honour
    • Conservatoire National des Arts et Métiers

      2017 - 2019
      Master's Degree in Games & Interactive media Sound-Design for Video Games
  • Experience

    • WA Prod

      Dec 2014 - Jun 2015
      Music Composer

      Creating short pieces of music for TV programs.

    • France Télévisions

      Jun 2016 - Aug 2016
      Intern-Sound Department -Réunion 1ère

      Sound recording & mixing documentaries & concerts.Live mixing during TV news & other programs.Installing audio equipments on stage.

    • ECDC LIMITED

      Mar 2017 - May 2017
      Intern - Videogame prototype development

      PRIX DE l'AUDACE ARTISTIQUE ET CULTURELLE 2017 - Projet E.L.E.C.T.R.O.NPRIZE OF ARTISTIC AND CULTURAL DARING 2017 - E.L.E.C.T.R.O.N ProjectDevelopping prototypes for games (E.L.E.C.T.R.O.N) on Fusion 2.5Filming and editing video content for marketing purposeCreating audio content for videogamesHosting videogame workshops for students

    • Ubisoft Bordeaux

      Mar 2019 - now

      Projects :-Assassin's Creed : Mirage-Assassin's Creed Valhalla : Main Game + Wrath of the Druids-Ghost Recon : Breakpoint : Main game + Terminator + Deep State + Resistance-Rainbow 6 Extraction Project : Ghost Recon : Breakpoint

      • Technical Sound Designer

        May 2023 - now
      • Sound Designer

        Sept 2019 - May 2023
      • Assistant Sound Designer

        Mar 2019 - Sept 2019
  • Licenses & Certifications