
Artur Lukashchuk
Car Dealer & Customer consultation

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About me
Build and Release Engineer
Education

Chernivtsi cooperative college of law and economics
2004 - 2006Specialist commodity science in customs
Experience

Bukovina-AVTO
Apr 2007 - Aug 2009Car Dealer & Customer consultation
Zabava
Aug 2009 - Apr 2012Operator-consultant of 3D attractions
Media City Com
Apr 2012 - Mar 2013Installer of local networks and satellite TV
Gabsoft
Mar 2013 - Jan 2016Back End DeveloperOpencart 1.5/2.0, e-commerce

Alter Ego
Feb 2016 - Jan 2017Back End Developere-commerce, 1c-bitrix, bitrix24

Individual entrepreneur
Jan 2017 - Feb 2020Full Stack Web DeveloperIndividual entrepreneurCodeIgniter, Zend, Laravel, Yii, Joomla, WordPress, Drupal, Magento, OpenCart.

Ubisoft
Feb 2020 - Jun 2021Performing functional testing of all game features.Smoke tests, Regression testing, AD Hoc testingImproving the workflow and processes by integrating automation tools into the workflow.Gathering and completing all necessary documentation.Coordinating and improving Nintendo Switch sub-team workflow.Creating test suites, test cases, and checklists to cover all game features.Communicating and collaborating with production teams during tests.Providing constructive feedback to the team, setting relevant Objectives.Providing visibility about the project and tasks statuses for management by creating every day and weekly reports Show less
Junior Game Tester
Apr 2021 - Jun 2021Junior Software Tester
Dec 2020 - Apr 2021Junior Game Tester
Feb 2020 - Dec 2020

Morphisec
Jul 2021 - Dec 2021Senior Software QA EngineerCreating test artifacts for the product (test suites, test plans, test cases, preparing test data).Gathering all necessary information related to the project and its features.Performing: Manual testing, functional, and non-functional testings, API testing.Communication with developers in terms of fixing bugs, suggesting ways of fixes.Conducting knowledge transfers.Providing visibility to the upper management about the status of the product by sending reports.Working with: Docker, Postman, API, DynamoDB, MongoDB, Cognito, Lambda, AWS, Cybersecurity, Endpoint protection, Threat Prevention. Show less

Ubisoft Barcelona
Mar 2022 - May 2022Development TesterEmployed as a Development Tester for the Tom Clancy's Rainbow Six Siege Project, functioning within the Balancing cell. Engaged in the execution of both functional and non-functional testing, encompassing regression, smoke, sanity, integration, AD Hoc, and Acceptance testing. Assuming accountability for diverse game features, entailing the conception of essential testing materials such as test suites, test cases, test and defect reports. Thoroughly collecting and finalizing all requisite documentation. Actively participating in daily scrum meetings, ensuring continuous communication within the team and presenting progress updates to both team members and management. Show less

Bizerba
Jun 2022 - Oct 2022QA Automation EngineerConducting comprehensive functional and non-functional tests, including API, Front-End, Smoke, Regression, and Sanity testing, as well as Integration, AD Hoc, and Acceptance testing. Crafting test strategies that align with the business objectives of applications. Automating test scenarios using Python, pytest, and Selenium, and producing detailed reports through Allure.

Fractured Byte
Mar 2023 - nowAs a Build and Release Engineer at Fractured Byte, I am dedicated to optimizing our development pipeline and ensuring the smooth delivery of high-quality gaming experiences built on Unreal Engine. Leveraging my expertise in Python, Groovy, Bash, PowerShell and various build tools, I streamline our build processes to enhance efficiency and reliability across all stages of development.Responsibilities:Implementing robust build and deployment pipelines for Unreal Engine projects, ensuring rapid and reliable delivery of game builds.Collaborating closely with development teams to integrate new features and enhancements into automated build systems.Managing version control, branching, and merging strategies to maintain a stable codebase and facilitate seamless collaboration among developers.Monitoring build performance and diagnosing build failures to quickly resolve issues and minimize downtime.Automating repetitive tasks and implementing continuous integration and continuous deployment (CI/CD) practices to accelerate development cycles.Ensuring adherence to best practices for software configuration management and release management processes.By focusing on scalability and reliability in our build processes, I contribute to the agility of our development efforts, enabling the team to deliver cutting-edge gaming experiences on schedule. Through effective communication and collaboration with cross-functional teams, I facilitate the deployment of stable builds and updates, enhancing the overall quality and performance of our games. Show less As a Senior Quality Assurance Engineer at Fractured Byte, I have been responsible for ensuring the high quality and reliability of our products. With expertise in regression testing, test management, and test automation, I have contributed to the success of our agile development process.Responsibilities:Conducting comprehensive functional and non-functional testing across various game components.Executing vital testing types such as smoke, regression, sanity, ad hoc, and acceptance testing to validate game functionality and performance.Defining and implementing test activities to ensure coverage of all business goals and requirements for our applications.Automating test scenarios for Nintendo Switch and Internal tools by using Python, Nintendo SDK, Pytest, and Selenium, thereby improving efficiency and reliability while generating detailed reports.Collaborating closely with developers to communicate identified bugs and suggest effective fixes.Conducting knowledge transfers to ensure the smooth onboarding of new team members and the dissemination of best practices.By employing a meticulous approach to manual testing, functional and non-functional testing, I have played a pivotal role in maintaining the quality standards of our products. Through effective communication and collaboration with the development team, I have contributed to the overall improvement of our product's performance and reliability. Show less
Build And Release Engineer
Jun 2024 - nowSenior Quality Assurance Engineer
Mar 2023 - Jun 2024
Licenses & Certifications
- View certificate

Docker Mastery: with Kubernetes + Swarm
UdemyAug 2022 - View certificate

ISTQB Certified Tester course
UdemyAug 2022 - View certificate

Python Mega Course
UdemyMar 2021 - View certificate

AWS Certified Solutions Architect Associate 2021
UdemyDec 2021 - View certificate

ISTQB Foundation Level preparation course
UdemyJun 2022 - View certificate

Complete Python Pro Bootcamp 2022
UdemyNov 2021 - View certificate

Project Management Course
UdemyJun 2021 - View certificate

Project Management Professional (PMP/PMI)
UdemyJun 2021 - View certificate

Practitest certified user
PractiTest - Test ManagementNov 2021
Languages
- huHungarian
- enEnglish
- ukUkrainian
- spSpanish
- ruRussian
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