Joana Cesar

Joana Cesar

Salesperson

Followers of Joana Cesar164 followers
location of Joana CesarFrankfurt am Main, Hesse, Germany

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  • Timeline

  • About me

    Technical Artist | Environment Artist | 3D | Unreal | Unity

  • Education

    • Centro Universitário Belas Artes de São Paulo

      2017 - 2019
      Bacharelado Graphic Design
    • British Columbia Institute of Technology

      2023 - 2024
      Advanced Diploma Technical Art
    • Vancouver Film School

      2021 - 2022
      Game and Interactive Media Design
  • Experience

    • Furoshiki Store

      Jun 2017 - Oct 2017
      Salesperson

      • Client interaction• Demonstration of the Furoshiki technique• Cashier assistance

    • Belfry

      Feb 2018 - Jul 2018
      Intern

      • Photo editing for e-commerce• Advertisement creation, logos, and banners• Website layout art creation

    • Maria Filó

      Sept 2018 - Dec 2018
      Salesperson

      • Stock organization • Client interaction• Visual Merchandizing • Cashier assistance

    • Tilibra

      Jan 2019 - Dec 2019
      Intern

      • Art Creation and digital media content.• Advertisement creation, events pieces, icons, logos, and banners (printed and digital).• Photo production and editing.

    • Shin e Furoshiki Store

      Oct 2020 - May 2021
      Graphic Designer

      • Art Creation and digital media content.• Advertisement creation, events pieces, icons, logos, and banners (printed and digital).• Photo production and editing.• Photoshoot production• Development of In-store communication

    • Mee

      Mar 2021 - May 2021
      Graphic Designer

      Collaborating with other designers to develop brands and websites for clients

    • Vancouver Film School

      Mar 2022 - Oct 2022

      Mothership is a 3rd person stealth-action game where you play as the ship’s AI, M.O.M.I., a weaponized maintenance drone, to save the last Starkin child from the Republic by sneaking and killing the enemy soldiers aboard your ship. In our final project, I had the opportunity to work as an environmental artist, using Maya, Substance Painter and Substance Designer to create props, textures and tile textures to give life to our game. I also had the experience of working on our main character M.O.M.I. by modelling, texturing, rigging and animating her. Show less

      • 3D Environment Artist

        May 2022 - Oct 2022
      • 3D Artist

        Mar 2022 - May 2022
    • Lumo Entertainment

      Feb 2023 - Apr 2024
      3D Environment Artist

      During my time at Lumo, I had the opportunity to try different areas, from Set Dressing to Technical Art. I learned about shaders, how to write them in code and how to use shader graph. Worked on finding solutions for set dressing in ways that would provide an aesthetically pleasing game while taking into consideration our limitations and communicating with Programmers and Artists.Other areas I worked on include UI and 2D Art, 3D modelling, and playtesting.

    • GAMUCATEX

      Aug 2024 - now
      Technical Artist
  • Licenses & Certifications

    • SheCodes Basics

      SheCodes
    • SheCodes Plus

      SheCodes
  • Volunteer Experience

    • Voluntário

      Issued by Instituto Flor Gentil on Jan 2018
      Instituto Flor GentilAssociated with Joana Cesar