Karen H.

Karen H.

Design Manager

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location of Karen H.Brookline, Massachusetts, United States

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  • Timeline

  • About me

    Design Manager at Spin Master Games

  • Education

    • Avni Institute of Design and Fine Art

      -
      Industrial and Product Design
    • Fashion Institute of Technology

      -
      BFA with honors Toy Design
  • Experience

    • Cala Fashion

      Jan 2012 - Jan 2015
      Design Manager

      Responsibilities included: Styling for photo shoots - creating visual and creative concepts; executing photo shoots, PR and Social media material production, efficiently organizing and utilizing store space, recommending brand, price point and buying depth strategies, working closely with the management and marketing team to increase sales, ideation and execution of window and in-store displays, negotiating and managing budgets and suppliers, continuously enhancing and developing the company website and updating inventory, working under tight deadlines and on several projects simultaneously, trend research, assisting with other projects as needed. Pokaż mniej

    • Petit Design Studio

      Jan 2013 - Jan 2014
      Industrial Designer

      Responsibilities included Development of new & existing products through concept generation, 3D computer rendering and 2D illustrations, Color coordination, Research and market analyses, Styling and photographing.

    • The Topps Company

      Jan 2016 - Jan 2016
      Product Development Associate

      Collectible toys development, ideation, sketching, 3D modeling, market and user research. While at Topps I revived the ring pop category with the new ring pop puppies line which I hold a design patent for.

    • Fisher-Price

      Jan 2017 - Jan 2017
      Design intern

      Responsibilities included: Brainstorming ideas for new and existing products and product lines, worked on line extensions for Disney and Nickelodeon brands, helped prepare presentations for licensor meetings, prepared rendered boards, mood boards, took part in brainstorms for future products, prepared quotes for costing purposes, present concepts to marketing and sales teams, texture specs, color specs, quick pencil sketches, computer sketches, label art, styling sketches, created foam core mockups and quick handmade models, assisted designers from different brands, and worked on different computer programs like Photoshop, Illustrator, Solidworks, and Sketchbook pro. Pokaż mniej

    • Skyrocket

      Jan 2018 - Jan 2021
      Product Designer

      Working on multiple brands, such as- Blume, Baby Pop, Pomsies, and Lumies. Responsibilities included: Design, Character development, Concept sketching, brainstorming for new ideas, Pattern making, mood boards, texture specs, color specs, Product development. Communication with manufacturers overseas.

    • Spin Master

      Jan 2021 - now
      Design Manager

      Responsibilities: Managing, mentoring designers, and projects across the games category, with a focus on the Rubik's brand. Coordinate with cross-functional teams to ensure milestones and deliverables are on-time.Design and create new concepts, work with licensors, art direction, prepare presentations and briefs, model making, product development, problem solving, partner with responsible departments to ensure all projects are delivered on-cost, on-spec, on-time. Improve efficiency of the process. Pokaż mniej

  • Licenses & Certifications

    • Associate Dagree in Industrial Design

      National Institute for Technological Training of the Ministry of Industry, Trade & Labor and Avni Institute of Art and Design.
    • BFA in Toy Design Graduated with Honors

      Fashion Institute of Technology
      Jul 2018
  • Honors & Awards

    • Awarded to Karen H.
      Dean's list Fashion institute of Technology Sep 2018
    • Awarded to Karen H.
      Woman in Toys scholarship award for innovation, leadership, and talent in Toy Design WIT Foundation Feb 2018