
Andrew Chong
Intern

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About me
Producer @ Machinegames | CSM
Education

DigiPen Institute of Technology Singapore
2017 - 2021Bachelor of Science - BS Computer Science and Game Design
Singapore Polytechnic
2012 - 2015Diploma in Business Information Technology
Experience

Connectbit
Mar 2014 - Apr 2014InternWorked on and implemented CRM software into company database.

DigiPen Institute of Technology Singapore
Sept 2018 - Apr 2019ProducerMega Macho Brothers2D Co-op Action Platformer - Academic Project (7 Person Team)

DigiPen Institute of Technology Singapore
Sept 2019 - Jun 2020Kindred3rd Person Narrative Game - Academic Project (11 Person Team) Teaching Assistant for GAM200/250 modules. Assisted the production lecturer with various responsibilities:• Checked on project progress for teams at each milestone• Mediated cross-discipline discussions• Advised teams regarding scoping issues• Guided team producers in setting up schedules and expectations• Offered game design and programming advice
Producer
Sept 2019 - Jun 2020Teaching Assistant
Sept 2019 - Mar 2020

Gumi Asia Pte Ltd
Sept 2020 - Feb 2021Production InternWorked on the "Final Fantasy Brave Exvius" team.Assisted the Associate Producer with:• Preparing and maintaining monthly and weekly content spreadsheets• Creating and following up on Design team tasks• Integrating a new ticketing workflow• Streamlining and automating various other production workflows

Lionfish Studios
Mar 2021 - Sept 2021Junior ProducerWorked on multiple client-based projects.Managed communications between development team and stakeholders• Managed in-house and outsourced development teams across 5 projects• Oversaw project milestones and releases• Coordinated project development with multiple cross-functional teams• Led company-wide transition to a Sprint-based development cycle

Ubisoft Singapore
Oct 2021 - Feb 2024Project CoordinatorWorked on multiple AAA game projectsProduction support for Gameplay Features on Assassin's Creed Shadows• Facilitated daily stand-ups, milestone/sprint planning, feature reviews, feature validations• Supported the Gameplay Features team, consisting of Game Designers, Technical Designers, Gameplay Programmers, Animators, Technical Animators, Technical Artists, Audio Designers, Quality Assurance• Worked closely with multiple studios on various collaboration topics• Major features owned: NavalProduction support for Gameplay Features on Assassin's Creed Mirage• Facilitated daily stand-ups, sprint planning, sprint reviews, feature validations• Supported the Gameplay Features team, consisting of Game Designers, Technical Designers, Gameplay Programmers, Animators, Technical Animators, Technical Artists, Audio Designers, Quality Assurance• Worked closely with multiple studios on various collaboration topics• Major features owned: Assassin's Tools, Pickpocket, Enkidu, BoatsProduction support for Post-Launch updates on Assassin's Creed Origins• Facilitated daily stand-ups, sprint planning, sprint reviews, content validations• Supported multiple production teams, such as Content, Tech, Audio, Cinematics• Synchronized production teams’ schedules across different projects• Coordinated deliveries of the Assassin's Creed Origins-related content packs for Assassin's Creed Valhalla (Tattoo and Naval packs)• Supported coordination and communication relating to the development of the 60 FPS patch and Free Weekend (Title Update 1.6.0) Show less

MachineGames
Feb 2024 - nowProducerProducer for Indiana Jones and the Great Circle, with a focus on gameplay developmentProduction support for Player-centric gameplay features on Indiana Jones and the Great Circle• Facilitated weekly plannings, feature reviews, bug triage• Supported the "Player Group" and Gameplay Animation team, consisting of Game Designers, Programmers, Animators, Quality Assurance• Worked closely with Level Design team on various content-gameplay topics• Supported Lead Producers and Production Director with closing-related processes as we got close to launch• Major features owned include: Hand-to-Hand Combat, Guns, Traversals, Ability Books, Boss Fights Show less
Licenses & Certifications
- View certificate

Foundations of Project Management
CourseraMay 2021 - View certificate

Certified ScrumMaster® (CSM®)
Scrum AllianceJul 2021 - View certificate

Three Tips for Managing Egos and Difficult Emotions
LinkedInAug 2021 
Certified Agile Leadership Essentials
Scrum AllianceSept 2021- View certificate

Learning Jira Software
LinkedInAug 2020 - View certificate

Agile Software Development
LinkedInJul 2020 - View certificate

Agile Foundations
LinkedInJul 2020 - View certificate

Jira Fundamentals Badge
AtlassianSept 2021 - View certificate

Confluence Fundamentals Badge
AtlassianAug 2021 - View certificate

Agile Software Development: Kanban for Developers
LinkedInAug 2020
Honors & Awards
- Awarded to Andrew ChongDigiPen Game Awards - 3D Visual Design (Finalist) DigiPen Institute of Technology Singapore Oct 2020 Finalist for the Best 3D Visual Design Award for a student game - Kindred
- Awarded to Andrew ChongDigiPen Game Awards - Best 3D Graphics (Finalist) DigiPen Institute of Technology Singapore Oct 2020 Finalist for the Best 3D Graphics Award for a student game - Kindred
- Awarded to Andrew ChongDigiPen Game Awards - Best Junior Game (Finalist) DigiPen Institute of Technology Singapore Oct 2020 Finalist for the Best Junior Game Award for a student game - Kindred
- Awarded to Andrew ChongDigiPen Game Awards - Best Junior Technology (Finalist) DigiPen Institute of Technology Singapore Oct 2020 Finalist for the Best Junior Technology Award for a student game- Kindred
- Awarded to Andrew ChongDean's Honor List Fall 2019 DigiPen Institute of Technology Singapore Jan 2020
- Awarded to Andrew ChongDigiPen Game Awards - Acronis Best Team Spirit (Finalist) DigiPen Institute of Technology Singapore Apr 2019 Finalist for the Best Team Spirit Award for a student game - Mega Macho Bros
- Awarded to Andrew ChongDigiPen Game Awards - Best Music and Sound Design (Finalist) DigiPen Institute of Technology Singapore Apr 2019 Finalist for Best Music and Sound Design Award for a student game - Mega Macho Bros
- Awarded to Andrew ChongDigiPen Game Awards - Unity Best Sophomore Game DigiPen Institute of Technology Singapore Apr 2019 Winner of the Best Sophomore Game Award for a student project - Mega Macho Bros
Languages
- enEnglish
- chChinese
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