Micheal .A. Nwankwo

Micheal .A. Nwankwo

Graphic Designer

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location of Micheal .A. NwankwoBamako, Mali

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  • Timeline

  • About me

    Unity Developer XR (Ar/Vr/Mr) || Software Engineer || Winner of Autogon AI Hackathon 2024

  • Education

    • Adeniran ogunsanya college of education

      2016 - 2019
      Nigerian certificate of education Computer education
    • Aptech Learning

      2021 - 2023
      Advanced diploma in software engineering Computer Software Engineering

      Activities and Societies: Creating mobile application. Building websites . Debugging problems in codes.

  • Experience

    • Freelance

      Aug 2017 - Feb 2019
      Graphic Designer

      Designs logos, banners, cover art, and motion animation with Photoshop, After Effects, and adobe illustrator.Revamped brand images.

    • Freelance

      Sept 2019 - Jun 2020
      UI/UX designer
    • LARA designs

      Apr 2020 - May 2021
      User Experience Designer
    • Goldman digital media

      Oct 2021 - Dec 2022
      Product Designer

      - Employed by Goldman Digital Media to create designs and prototypes to be further used samples and guides.- Collaborated and brainstormed with a group of designers, scriptwriters, voice over artists to create theperfect image of our description.- Scaled, created, and sampled various designs of peculiar characteristics to formulate an innovative user-friendly environment.- Utilized results gotten from conducted user research and usability testing sessions to meet productrequirements and to suit user needs. Show less

    • RadicalX

      Oct 2022 - Feb 2023
      Product Designer

      - Working with multiple members around the world to build cutting-edge user interfaces that promote user satisfaction.-preparing multiple research surveys to be used for future data acquisition.-Getting first hand information on the development and useful of minimalism in User experience .

    • MixFits

      Dec 2022 - May 2023
      Augmented and virtual reality Developer(Unity)

      - I developed a captivating VR museum experience that allowed potential clients to explore exhibits and artifacts virtually. This immersive approach caught their attention and sparked their interest, leading to a higher customer increment.- I created a virtual product sampling system, leveraging VR technology to provide potential customers with a realistic and interactive experience. By allowing them to try out MixFit's products virtually, I increased their engagement and conversion rate significantly.My active participation in brainstorming sessions contributed to the creation of state-of-the-art technologies. By identifying emerging trends and sharing innovative ideas, I helped MixFit stay ahead of the curve and attracted tech-savvy customers who were looking for cutting-edge solutions.- Collaborating closely with the marketing team, I aligned my AR/VR projects with strategic marketing initiatives. This collaboration ensured that my developments seamlessly integrated into marketing campaigns, resulting in higher customer acquisition and increased brand visibility.- I continuously enhanced the user experience of the VR experiences I built. Through user testing and feedback collection, I refined the interfaces, optimized performance, and addressed user pain points. This focus on user satisfaction led to increased engagement and further exploration of MixFit's offerings.By creating interactive demos, I showcased the versatility of MixFit's products. These demos effectively communicated the wide range of applications and benefits to potential clients, instilling confidence and driving them towards considering MixFit's products for their specific needs. Show less

    • Learning Pad

      Jun 2023 - Mar 2024
      Augmented & Virtual reality developer

      - Designing and Developing Interactive Learning Experiences: I am responsible for creating immersive and interactive 3D applications in virtual and augmented reality that facilitate faster and more engaging learning for students. This involves designing and implementing various educational scenarios, simulations, and games using Unity and other relevant tools.- Collaborating with Instructional Designers: I work closely with instructional designers and subject matter experts to understand the learning objectives and requirements. I collaborate with them to translate educational content into interactive experiences, ensuring alignment between the curriculum and the virtual environment.- Implementing User Interface and User Experience: I focus on creating intuitive and user-friendly interfaces for our AR/VR applications. I design and implement UI elements, navigation systems, and interactive features that enhance the overall user experience. I also conduct usability testing and iterate on the interface design to improve usability and accessibility for students.- Testing and Debugging: It is my responsibility to thoroughly test the developed applications to identify and fix any bugs, performance issues, or compatibility problems. I conduct rigorous testing across different platforms and devices, ensuring smooth functionality and optimal performance. I also gather feedback from users and stakeholders to make necessary improvements and updates to the applications. Show less

    • Kabakoo Academies

      Mar 2024 - now
      Xr Developer and Designer

      - Innovative AR Experiences: Developed multiple augmented reality (AR) experiences, including CICB GO, an engaging AR game with 10 stages built using 8th Wall by Niantic. This project demonstrated creativity and technical expertise, enhancing user interaction and engagement.- Strategic AR Projects: Created several AR experiences for Kabakoo's TikTok publicity campaigns and indigenous knowledge initiatives. These projects leveraged AR to create immersive and educational content, effectively reaching and engaging a wider audience.- VR Project Leadership: Singlehandedly developed the VR experience "Ginna De La Parole," collaborating closely with the indigenous architectural department. This project involved recreating the sacred site of Ginna De La Parole in Dogon, Mali, showcasing my ability to blend cultural heritage with cutting-edge technology. The VR experience has been a key component in Kabakoo's outreach efforts.- Enhancement of Existing VR Content: Improved and refined an existing VR experience to align with current events and project goals. This involved detailed adjustments and optimizations, ensuring the VR content remained relevant and impactful. Show less

  • Licenses & Certifications

    • Ar/vr africa training

      Meta
      Dec 2022
    • Foundations of User Experience (UX) Design

      Coursera
      View certificate certificate
    • Build Wireframes and Low-Fidelity Prototypes

      Coursera
      Jun 2022
      View certificate certificate
    • Start the UX Design Process: Empathize, Define, and Ideate Issuing Organization: Coursera

      Coursera
      May 2022
      View certificate certificate