Jocque Butler

Jocque Butler

Design Specialist

location of Jocque ButlerNew Liskeard, Ontario, Canada

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  • Timeline

  • About me

    Technical Character Artist, - P.ENG, PMP.

  • Education

    • Computer Graphic Master Academy

      2013 - 2017
      Certificate Foundation and Design Program
    • Think Tank Training Centre

      2021 - 2022
      Certificate Asset Creation
    • Carleton University

      2000 - 2006
      Bachelors Aerospace Engineering - Business Minor - Coop

      Graduated with honours

  • Experience

    • Heat, Power and Combustion Incorporated

      Apr 2003 - Oct 2003
      Design Specialist
    • Mxi Technologies

      May 2004 - Oct 2011

      • Developed and executed global strategy for new product offering to small and medium airlines globally• Interfaced with marketing and services improving product offering • Travelled worldwide to uphold and manage client relationships in various stages of project implementation • Assisted in sales strategy for various accounts, driving many to closure• Developed and maintained demonstration scenario libraries for technical sales team• Provided design guidance based on customer and market requirements• Project managed cross functional team from multiple departments • Provided implementation support and data migration support with multiple clients• Developed and delivered on-site international training package for partners and clients• Created and delivered training program for new hires and employee development and advancement• Remotely based at Taoyuan Airport in Taiwan providing support for China Airlines during project

      • Sales Director: Small & Medium Airline Market

        Aug 2010 - Oct 2011
      • Aviation Business Specialist

        May 2007 - Oct 2010
      • Solutions Analyst

        May 2004 - May 2007
    • Hippobomb Productions

      May 2005 - Dec 2022
      2D and 3D Artist

      3D VFX Artist, Trembling Void Studios | 2021• Utilized a combination of modelling and kit bashing components to build multiple Spaceship components• Interfaced with the concept artist to texture and develop the final Starling shape model• Animated and performed lookdev on the Starling Spaceship for virtual production of Synthesis Season Zero3D Artist and 3D VFX Artist, Freelance with Various Clients | 2018-2022• Created multiple clothing assets for digital double in September 87 "Room Service" music video• Texturing and lookdev of aerial drone for Cherkuizovo Group Commercial Produced by Kinemotr• Modelling of hero props and environments for Cloudscape Comics• Modelling, texturing, look development, animation of multiple characters and props for various clients• Creation of animated production logos and sequences for 1240 studios2D Artist and Graphic Designer, Freelance with Various Clients | 2007-2018• Graphic artist for Ottawa Gala for 5 years, Poster and ticket designs, on site signage designs• Designed multiple sports logos and jerseys for various sports teams• Freelance logo design for business and websites Show less

    • Various Companies

      Oct 2011 - Mar 2015
      Aerospace Consultant

      • Provided remote support to various clients researching aerospace ERP solutions

    • Georgia-Pacific LLC

      Feb 2012 - Aug 2017

      • Maintained and executed quality management program for site, ensuring compliance with regulations• Increased all in on-grade average 97.54% to 98.61% through Root Cause Failure Analysis and floor presence• Implemented scrum / agile workflow for technical services team project management• Reduced raw material cost by $575k for 2017 through mat weight reduction, and additive trials• Authored and/or reviewed SOPs for press operation, additive delivery and offloading, spray system operations Show less

      • Manager of Quality Systems

        Aug 2016 - Aug 2017
      • Operations Manager

        Mar 2015 - Aug 2016
      • Mechanical Reliability Engineer and Predictive Maintenance Team Leader

        Feb 2012 - Mar 2015
    • Story Environmental Inc.

      Aug 2017 - Apr 2021
      Project Engineer

      • Program director responsible for strategic planning, budgeting, project planning, and solution delivery• Executed aerial surveys of remote locations obtaining photogrammetric imagery and data • Processed photogrammetric data into 3D models for features and volume calculations• Modelled and animated abandoned mine features from historical data • Designed and created custom field equipment utilizing 3D printing / additive manufacturing• Utilized GIS software to generate maps and diagrams for ministry reports Show less

    • TIME Ltd.

      Sept 2021 - Mar 2023
      3D Artist

      • Animated 3D product demonstration and training videos for mining components• Corresponded with engineering manager to validate animation and process details• Imported and converted Solidworks 3D engineering fabrication models for animation• Modelling, texturing, look development, animation, compositing of additional components

    • Blinkmoon

      Aug 2022 - Jul 2024

      • Created hero characters, mobs, and other assets using full pipeline: concept, modelling, texturing, rigging, animation, lookdev• Rigging and animated assets using ragdoll dynamics, procedural, and keyframe animation methods• Developed and documented the character art pipeline• Managed outsource and internal artists, providing feedback and guidance on deliverables, Jira management• Shader development in Unity and UE, post process and others• Created VFX effects in Unity and UE5 for character abilities and animations• Worked with Art Director to establish and maintain visual standard Show less • Created and optimized characters, props, and environmental assets and textures using PBR workflow• Drove R&D for 3D art techniques around real time groom and dynamic animation• Assisted Technical Director in designing, implementing and maintaining the 3D art pipeline• Worked with Art Lead to establish and maintain visual standard• Provided feedback on outsourced assets following concept art and art direction for in-game use• Created and modified substance designer materials• Rigging and animation of assets using ragdoll dynamics as well as traditional animation methods• Authored SOPs and mentored junior artists on studio pipeline and processes Show less

      • Technical Character Artist

        Jun 2023 - Jul 2024
      • 3D Artist

        Aug 2022 - Jun 2023
    • Marauder Tech

      Jul 2024 - now
      Technical Character Artist

      • Rigged and animated game assets using unity animation tools• Rigged and animated cinematic characters using mocap and keyframing within UE5• Creation and editing of UE5 sequencer files and camera cuts for trailer rendering• Developed the cinematic character art pipeline for characters and animations• Developed the game asset character art pipeline for characters and animations• Created characters, props and environmental assets for cinematic trailer• Created Niagara system and fluids VFX• Creation of 3D assets and motions graphics for marketing purposes Show less

  • Licenses & Certifications

    • Professional Engineer (PE)

      Professional Engineers Ontario
      Oct 2013
    • Project Management Professional (PMP)

      Project Management Institute
      Dec 2020
  • Honors & Awards

    • Awarded to Jocque Butler
      Project Management Professional PMI Dec 2020