Jonathan Cheung

Jonathan Cheung

Youth Outreach Worker

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location of Jonathan CheungSan Francisco, California, United States

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  • Timeline

  • About me

    Specialist Ambassador

  • Education

    • San Jose State University

      2011 - 2018
      Bachelor of Fine Arts - BFA Animation/Illustration

      Activities and Societies: Shrukenheadman Club Fanime Staff Costuming

  • Experience

    • San Francisco Unified School District

      Aug 2010 - May 2011
      Youth Outreach Worker

      Worked with other students to raise awareness on hot topics such as drugs, alcohol, and safe sex through videos, school wide events, and presentations. Presented during a Mothers Against Drunk Driving presentation.

    • UNIQLO

      Jul 2015 - Nov 2015
      Sales Associate

      Interacted with customers to create a welcoming environment. Assisted multiple customers with questions and purchases during holiday hours. Helped prepare the grand opening of the Uniqlo at the Great Mall location. Organized and perfected store zones during opening and closing.

    • Alcatraz Enterprises

      Jun 2016 - Jan 2019
      Sales Associate

      Tended to customers’ questions and guided shoppers through store. Transported merchandise between branches to replenish stock. Managed customer transactions while providing a friendly and welcoming attitude.

    • House of Chai

      Jun 2016 - Aug 2016
      Visual Development Artist

      Vis Dev artist on "SwiPed".Created icons, painted value studies, and color scenes. Worked over the summer under the direction and supervision of David Chai. Circuiting in multiple film festivals.

    • SJSU

      Aug 2016 - May 2017
      Production Assistant

      Managed teams of animators, illustrators, and modelers for a thesis project called The Masque. Responsible for keeping team on track to meet milestones and scheduled weekly meetings. Checked file submissions via Google Drive and Maya. Learned to use Trello in order to keep track of assignments. Fixed any errors found within Maya files such as sizing errors.

    • San Jose State University

      Jan 2017 - May 2018
      Building Assistant

      Operated with a team of other Building Assistants to maintain and organize the StudentUnion. Reported to different divisions of supervisors while tasked with waste collectionand supply replenishment. Shadowed to become Building Supervisor and received fireevacuation training.

    • UCSC Silicon Valley Extension

      Feb 2017 - May 2017
      Visual Development Artist

      Created various props and designed environments for a virtual reality video game titled "Brosaurus Wrecks". Worked with a team of students from the University of California Santa Cruz and San Jose State University.

    • SJSU

      Aug 2017 - May 2018
      Visual Development Artist

      Designed props and gathered reference for an animated short film and web-comic called“Crossroads”. Collaborated using Google Drive and Discord to turn in work and check in withteam leads. Showcased at the SJSU BFA Gallery: Anticipation Now! at the end of the project.

    • Voltage Entertainment USA

      Jan 2019 - Jan 2021
      Production Assistant

      Animated content for all released titles.Implemented cinematic animations.Worked on different titles across multiple series.Pitched experimental features for in-house software.Tested new features for use in Unity.Shipped 8+ titles on the Lovestruck app.

    • Voltage Entertainment USA

      May 2021 - Dec 2021
      Assistant Producer

      Created tutorial videos to train staff using in-house software.Managed multiple projects on Asana and Jira.Pitched ideas for new mechanics and games.Optimize pipelines with Art and Production teams.Launched a new app, Noir Adventure & Romance.Animated each episode.Playtested for quality and mechanics.

    • Sledgehammer Games

      Mar 2023 - Apr 2024

      Implemented 2D and 3D in-game content such as stickers and characters for Call of Duty: Vanguard from Season 2 - 5.Resolved live content Jira tickets for improved player experience and increased team efficiency by 25%.Formulated documentation for asset implementation to better prepare future post-launch needs. Supported 10 level teams on Call of Duty: Modern Warfare 3 single-player campaign to a successful launch. Scheduled and facilitated daily syncs while working with Designers and Producers across disciplines.Transcribed feedback and created Jira tickets from weekly director playtests.Orchestrated retrospective meetings to gain feedback for improved workflow and pain point reductions.Coordinated and documented weekly syncs concerning cinematics to prevent slow downs in the pipeline.

      • Production Assistant

        Mar 2022 - Apr 2024
      • Production Coordinator

        Mar 2023 - Mar 2024
    • Nintendo

      Feb 2025 - now
      Specialist Ambassador
  • Licenses & Certifications