Daniel J.

Daniel j.

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location of Daniel J.Las Vegas, Nevada, United States
Followers of Daniel J.521 followers
  • Timeline

  • About me

    Unreal Engine | Blueprints | Sound Design | Lighting | Texture/Surfacing | Comp | Look Development - Available for work!

  • Education

    • Westwood college - denver north

      2005 - 2009
      Bachelor game art & design
  • Experience

    • Best buy

      Aug 2005 - Jan 2008
      Geek squad

      Lead technician at the Geek Squad service desk - responsible for the diagnosis and repair of dozens of computers every week.

    • Warner truck centers

      Feb 2008 - Aug 2009
      Assistant it manager
    • Loanmart

      Mar 2010 - Apr 2012
      Information technology system administrator

      System administrator for a company of 200 users. Managed physical and virtual servers.

    • Animationmaui

      Jul 2010 - Jul 2011
      Lighting artist

      Responsible for creating lighting rigs for all shots in the short "Nuts for Pizza". Assist texture and shading artists with the overall look development of the scene.

    • Zoic studios

      Sept 2011 - May 2012

      3d Generalist / Lighting Artist on ABC's "Once Upon a Time" Shadow various senior level CG artists as they work on commercials, tv episodes, and full length films. Help artists with tasks on large scale projects in my area of expertise, (shot setup, texture painting, shader building, lighting)

      • Freelance Artist

        Jan 2012 - May 2012
      • CG Intern

        Sept 2011 - Dec 2011
    • Baked fx

      Jun 2012 - Nov 2012

      Currently responsible for the look development (texture,shaders,lighting) to create photoreal CG elements to match the plates of an independent film currently in production. Created 3d elements to be composited in live action footage for two soon to be released commercials. Used vray and maya to create, render, and supply all necessary passes to the compositors.Provided Vray training to the resident CG Generalists and oversaw the Vray pipeline through multiple projects.

      • Lighting Artist / CG Generalist

        Sept 2012 - Nov 2012
      • Lighting Artist / CG Generalist

        Jun 2012 - Sept 2012
    • Zoic studios

      Sept 2012 - May 2013
      Lighting artist / cg generalist

      Responsible for lighting and look development of full CG sets and characters for Once Upon a Time. Responsible for all character lighting for a pilot that has recently wrapped.I was able to work side by side some excellent artists and branch out my skill set, becoming even more proficient in Maya as a generalist in all areas.

    • Zoic studios

      Jul 2013 - Apr 2014
      Lighting artist / cg generalist
    • Logan.tv

      Jan 2014 - Feb 2014
      Lighting artist

      Worked as a lighter and compositer on a few Miley Cyrus videos for her current tour.Projects called for 100% photo real work. I was able to meet tight deadlines and drastically improve vray render times to ensure we would hit our deadline.

    • Baked fx

      Apr 2014 - May 2014
      Lighter / compositer
    • Skechers

      May 2014 - Oct 2014
      • 3D Generalist

        Jul 2014 - Oct 2014
      • 3D Generalist

        May 2014 - Jul 2014
    • Saddington baynes

      Jul 2014 - Jul 2014
      Freelance artist
    • Zoic studios

      Dec 2014 - Jan 2015
      Lighting artist

      Worked on Syngeta commercial doing CG weeds. Also worked on NFL promo FoxBot for the SuperBowl.I handled texturing, shading, lighting and rendering for comp.

    • Gentleman scholar

      Feb 2015 - Feb 2015
      Lighting artist
    • Logan.tv

      Mar 2015 - May 2015
      Lighting artist / compositor
    • Dreamworks animation

      May 2015 - Jan 2019

      Spearheaded the lighting and compositing department for the 'Dinotrux' and 'Dinotrux Supercharged' series on Netflix, ensuring visual excellence and consistency across thousands of shots. Conducted meticulous shot reviews and provided extensive notes, serving as the pivotal quality control authority for the entire visual output of the show.Collaborated closely with head writers and showrunners in screenings to identify and implement improvements, significantly enhancing the visual storytelling and overall quality of the series.Played a key role in the creation of the new main title sequence for 'Dinotrux Supercharged', which earned an Emmy nomination, showcasing innovative visual effects and storytelling.Utilized advanced knowledge of Maya, Vray, and Nuke to guide the lighting and compositing team, fostering a creative and efficient production environment. Show less

      • Lighter & Compositor

        Feb 2018 - Jan 2019
      • Lighting & Comp Supervisor

        May 2016 - Feb 2018
      • Lead Lighting Artist

        May 2015 - May 2016
    • Storybots

      Jan 2019 - Apr 2019
      Lighting / comp

      Executed lighting, rendering, and compositing for the "Ask the StoryBots" series on Netflix, contributing to high-quality visual output that aligned with the show's creative vision.Utilized Maya, Vray, and Nuke to craft engaging and visually appealing scenes, enhancing the viewer's experience and supporting the show's acclaim.Worked collaboratively with the production team to ensure a consistent visual style across episodes, adhering to tight production schedules without compromising quality. Show less

    • A52

      Apr 2019 - Jun 2019
      Lighting / lookdev

      Played a pivotal role in the lighting team for the 'Gears of War 5' cinematic trailer, which also served as the game's intro for new saves, enhancing the visual storytelling and player experience.Utilized Maya, Vray, Nuke, and Substance Painter to achieve high-quality lighting effects and create hyper-realistic materials, ensuring a compelling and immersive visual presentation aligned with the game's aesthetic.Collaborated closely with fellow leads and team members to refine lighting and material techniques, contributing to the cohesive and impactful delivery of the cinematic trailer. Show less

    • Logan.tv

      Jun 2019 - Jul 2019
      Lighting artist
    • A52

      Aug 2019 - Nov 2019
      Lighting artist
    • Alma mater

      Dec 2019 - Jan 2020
      Lighting lead

      Orchestrated texturing and material creation for Callaway golf clubs, ensuring photorealistic representation in commercial advertising, substituting actual product shots.Mastered texturing, shading, lighting, and rendering, delivering multiple shots and sequences that precisely matched different backplates and studio lighting setups.Collaboratively worked with the client to refine visual output, successfully achieving the desired look and feel, thereby enhancing the commercial's appeal and effectiveness. Show less

    • Dreamworks animation

      Jun 2020 - Jan 2024
      Lighting artist

      Contributed to the lighting team for 'Trolls Band Together' movie, ensuring visual consistency and thematic cohesion across various scenes.Collaborated with the marketing division to produce engaging theater posters and movie trailers for 'Trolls Band Together', enhancing promotional outreach and audience engagement.Utilized Houdini and Nuke to deliver high-quality lighting effects within stringent deadlines, supporting the movie's successful release and positive reception.

    • Djvfx

      Nov 2023 - now
      Creative specialist
  • Licenses & Certifications

    • Microsoft certification training (mcsa)

      Comptia