Scott Proctor

Scott Proctor

Combat Engineer / Paratrooper

Followers of Scott Proctor703 followers
location of Scott ProctorSan Francisco Bay Area

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  • Timeline

  • About me

    Song Writer/ Musician / Audio Engineer / Sound Designer

  • Education

    • Expression College for Digital Arts

      2014 - 2017
      Bachelor of Arts (B.A.) Sound Arts / Interactive Audio

      Activities and Societies: ProTools Operator Certified Music & Post Production Apple Logic Pro X Certified

    • The Art Institutes

      1991 - 1994
      Associates Industrial Design
  • Experience

    • US Army

      Nov 1995 - Jan 1999
      Combat Engineer / Paratrooper

      Utilized high explosives and heavy machinery in construction and demolition of obstacles, booby traps and emplacements. Performed 33 parachute jumps. Honorable discharge. Received multiple awards and honors for outstanding service.

    • DFZero Productions

      Jun 1999 - Mar 2009
      Live Sound Engineer

      My main job was to manage all the sound equipment while providing oversight during live productions of local and regional performances at local venues. I have supported the performers directly, ensuring they were able to hear proper mixes clearly through the floor or their in-ear monitors. Continuously, I have communicated with the producers and performers to determine the desired sound, making necessary preparations before each performance.

    • John Murray Productions

      Oct 2002 - Mar 2009
      Project Manager

      Improved sales, marketing, and brand awareness through special event productions. - Concept Design and Development - Technical and Logistic Coordination - Subcontractor Management - Budget Management - Scenic Rigging - Audio Engineer - Set Designer

    • Freelance

      Mar 2009 - now
      Contract Project Manager / Crew Chief / Audio Engineer / Rigger

      As a specialized technician and lead crew, I have worked for hundreds of events, studio sessions, exhibits, and performances for different clients. I have gained the trust of the following companies in CA: Argent Event Productions, Sound—Image, PRG, IATSE Local 16, IATSE Local 107, DaVinci Fusion, Enhanced Lighting, Specialized Onsite Services, Stage Craft Pros, Earth Circus.

    • I.A.T.S.E. LOCAL 16

      Sept 2011 - now
      Audio Engineer / Rigger

      Permit worker specializing in Audio Engineering, Rigging, Multi-Source, Lighting and Carpentry.

    • Machine Head

      Jul 2012 - May 2014
      Stage Manager / Guitar Tech / Monitor Tech

      Supervised load-in and strike of touring stage gear. Repaired and maintained guitars and amplification systems. Stage Manager, Guitar Tech and In-Ear Monitor tech for worldwide touring.

    • Immersivepro.com

      May 2013 - Mar 2020
      Production Manager / Sound Designer / Rigger / Lighting

      Aside from creating audio content for presentation and promotional materials, I have also managed and operated the audio equipment for conferences and events. I have worked closely with the marketing department during initial design meetings and conceptualized the audio aesthetic of the materials. I managed the microphones, audio filters, audio mixer consoles, equalizers, and reverb devices during live performance and events.

    • Devil Mountain Media

      Jun 2013 - now
      Recording Engineer / Sound Designer / Composer

      In collaboration with sound technicians and engineers, directors, composers, musicians, actors, and producers, I create pleasing sound quality. My job includes developing the sound concept for a project and creates a sound map or storyboard, including dialog processing and song composition. I also create, edit, organize, and maintain sound effect libraries, including the implementation of basic sound effects for film and video in-games.- Participated in the postproduction stage for the free mod of Fallout 4, the Rogue Radio, by mixing, mastering, and doing voice-overs.- Performed as an assistant recording engineer for some major labels handling the heavy metal bands Testament and Machine Head. Show less

    • Skyline Studios

      Oct 2016 - now
      Recording Engineer / Sound Designer

      Overseeing the audio enhancement for music and video postproduction projects is my main job. As a studio manager, I improve the studio’s efficiency by checking the equipment before and after every use and managing studio bookings. To add sound effects, edit, and mix audio to client specifications, perform dialogue tracking, record ADR, and resolve technical issues when they arise are also part of my job as a sound engineer.- Assisted in the recording the ADR for AMC’s Into the Badlands and the voice-overs for the video game titles like Halo 5 and League of Legends. Show less

    • Five Finger Death Punch

      Aug 2021 - now
      Pro Tools Engineer / Backing Vocalist
  • Licenses & Certifications

    • Logic Pro X

      Apple
      Oct 2015
    • ETCP Certified Rigger - Arena

      ETCP
      Jul 2019
    • Protools Operator Music v12

      Avid
      Jul 2016
      View certificate certificate
    • Protools Operator Post Production v 12.4

      Avid
      Nov 2016
      View certificate certificate