Kartik Kain

Kartik Kain

Software Engineer

Followers of Kartik Kain154 followers
location of Kartik KainDelhi, India

Connect with Kartik Kain to Send Message

Connect

Connect with Kartik Kain to Send Message

Connect
  • Timeline

  • About me

    Aspiring Game developer | Specialist At Coding Ninjas | C++, C#

  • Education

    • JIMS ENGINEERING MANAGEMENT AND TECHINICAL CAMPUS

      2018 - 2022
      Bachelor of Technology - BTech Computer Science
  • Experience

    • Electronic Arts (EA)

      Jan 2023 - Feb 2023
      Software Engineer

      • Worked on the inventory system.

    • Square Yards

      May 2023 - Aug 2023
      Unreal Developer

      • Simulated real time weather, traffic and crowd for a project to made the surrounding look more realistic and interactable using ultradynamic sky plugin, crowd plugin, traffic plugin and to fetch the real time data about weather, traffic and crowd used API and used Varestplugin to fetch that data from API and integrated with blueprints and C++.• Implemented a Common Ui for a project to support cross-platform input using Common Ui plugin and implemented the Functionality for UIto change the layout based on the platform its on using blueprints and C++.• Implemented the procedural content generation to build the complex world in unreal using procedural content generation plugin and writeall the rules of world building in blueprints and C++, by using PCG it reduce the time of world generating by 30% - 40%.• Implemented IK retargeter to switch any animation from any other skeleton or skeleton mesh to unreal metahuman and implemented thefunctionality of changing the cloth on unreal metahuman, by using udrapper plugin.• Replaced the UMG widget from HTML,CSS and JS user interface in archvizexplorer to make the user interface responsive and applicationlittle light weight by doing this it optimize the performance by 25%-30%. Show less

    • Jasiel Creations

      Aug 2023 - now
      Unity Developer

      .Developed a multiplayer VR game using Unity, incorporating Microsoft Shared Spatial Anchors and Photon networking..Utilized C# scripting to implement game mechanics and ensure seamless integration within the Unity environment..Collaborated with a team to optimize performance and deliver a high-quality multiplayer experience..Integrated hand tracking functionality into a VR game using Unity and compatible hardware such as Quest 3..Leveraged Oculus SDK to access hand tracking data..Collaborated with the team to ensure smooth integration of hand tracking mechanics with existing VR gameplay..Designed and implemented an Echocardiography Simulation for VR using Unity3D..Utilized custom shaders and C# scripting to create a realistic and immersive training experience for medical purposes.Focused on ensuring accuracy and realism in the simulation to enhance medical training effectiveness..Spearheaded the development of an AR application for iOS, specializing in model tracking and visualization..Employed Unity and C# to create a user-friendly and visually engaging experience on mobile devices..Led the development of a 3D game enabling real-time painting within a virtual environment using Unity..Implemented dynamic painting mechanics and a responsive user interface using Unity shaders and C# scripting..Utilized Azure blob storage to store player results, ensuring persistence and accessibility of user-created content..Utilized Microsoft Kinect for body tracking to implement player movement mechanics in a game..Developed algorithms to track the player's body movements and translate them into in-game character movements..Ensured synchronization between player actions and in-game character movements for a seamless gaming experience. Show less

  • Licenses & Certifications