Simone Tranchina

Simone Tranchina

3D Generalist

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location of Simone TranchinaItaly

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  • Timeline

  • About me

    Freelance Character Artist - Character Animator - Technical Artist - Game developer

  • Education

    • Università degli Studi di Genova

      -
      Industrial and Product Design
    • BigRock Institute of Magic Technologies

      -
      Autodesk Maya Certification Animation, Interactive Technology, Video Graphics and Special Effects
  • Experience

    • Artfive animation studio

      Jan 2006 - Jan 2008
      3D Generalist

      Animated tv-series, shorts and commercials.

    • Miniclip

      Jan 2008 - Jan 2015
      3D Generalist

      Character TD, Animator, modeller, level designer.iOS and web videogames

    • Proxy42 Inc.

      Jan 2015 - Jan 2017
      Senior Character Animator - Character TD

      "Father.IO" - AR video game

    • Space Backyard

      Feb 2016 - now
      Co-Founder

      Co-Founder and Artist

    • Singular Perception

      Jan 2017 - Dec 2018
      Animation Director

      Directing motion capture animation's pipeline.VR video game - Unreal Engine

    • Ustwo games

      Dec 2018 - Nov 2020
      Principal Character Animator - Character Artist - Technical Artist

      "Alba: a wildlife adventure"

    • Accademia Ligustica di Belle Arti

      Feb 2021 - Feb 2023
      Professor

      Digital Modelling

    • Bunnyhug Ltd

      Mar 2021 - Apr 2021
      Senior Character Animator

      Gameplay and cutscenes animator on "Moonglow Bay "

    • Tender Claws

      May 2021 - Nov 2023
      Lead Character Artist - Animator - Technical Artist

      Stranger Things VR

    • NABA Nuova Accademia di Belle Arti

      Oct 2021 - Feb 2023
      Professor

      3D modelling

  • Licenses & Certifications

    • Alias/Autodesk Maya Certification