Ivan Martinez Del Rio

Ivan Martinez Del Rio

Junior Technical assistance operator

Followers of Ivan Martinez Del Rio2000 followers
location of Ivan Martinez Del RioGreater Valencia Metropolitan Area

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  • Timeline

  • About me

    Programmer and Gamer. Videogames development enthusiast

  • Education

    • IES Sabadell

      2008 - 2010
      Técnico Superior en Administración de Sistemas Informáticos

      Data Bases Engines (Oracle, MySQL and Microsoft SQL Server), operative systems, networking and routers management, scripting etc.+3 months of professional practices in a company

    • IES Sabadell

      2006 - 2008
      Técnico Superior en Desarrollo de Aplicaciones Informáticas

      OOP fundamentals, C/C++, Java, C#, PL/SQL, Data Base & Software planifiication etc.+3 months of professional practices in a company

    • Teesside University

      2012 - 2013
      Computer Games Programming, BSc (Hons) First Class Honors

      Advanced Games Development, Artificial Intelligence, Games Devices Programming, Multiplayer Games Programming, Final Year Project.

    • ESAT - Escuela Superior de Arte y Tecnología - Valencia

      2010 - 2012
      BTEC Level 5 Higher National Diploma in Videogames Programming First Class

      OOP Programming, Data Structures and Alogorithms, Programming concepts,Networking concepts, Networking technology H2, Human computer interface, Multimedia design and authoring, New technologies in interactive media, Java programming, Visual programming fundamentals, Artificial inteligence for videogames, Sound production, Computer interface design

    • Teesside University

      2013 - 2014
      Master's degree Artificial Intelligence
  • Experience

    • VozTelecom

      Feb 2007 - Aug 2007
      Junior Technical assistance operator

      Worked as a technical operator in a VoIP company solving client's technical problems with CISCO telephones configuration, routers etc.

    • DPI Specialty Tapes S.L

      May 2008 - May 2009
      C++ Software developer

      Working in the software development department developing an in-house software in C++ to calculate and monitor production times and costs.

    • Ultima Alianza - Online gaming community

      Jan 2010 - Mar 2013
      Server Admin

      Server Admin and Community Manager of a private server (MMORPG game). Responsible for all the dedicated server management and maintenance (weekly reboots, Databases backups & modifications, file configurations, ODBC connections etc.).Worked with Windows Server 2008 and Microsoft SQL Server 2008 for 3 years hosting all the data of the game for a community with more than 6500 users and ~700 on-line concurrent players.

    • ARLOON

      Sept 2013 - Jan 2015

      Managing a great multidisciplinary team (3 programmers, 1 3D artist, 1 concept artist and a Designer) to develop an interactive app about our Solar System (currently -April 2015- #1 in Android Education).I have been responsible from the very first concepts to the final polishing, defining tasks (SCRUM), content, priorities and solving generic problems during the development. The project was succesfully delivered on time and on budget.I keep my Senior Programmer position so I have also participated as much as I could in programming the core functionalities and the structure of the application.Although the responsibility and the preasure were high, having this opportunity has been one of the most joyful and enrichening professional experiences I have had so far with even better results. Show less

      • Project Manager

        Aug 2014 - Jan 2015
      • Senior Unity3D Programmer

        Sept 2013 - Aug 2014
    • HAIL Studios

      Jan 2015 - Aug 2015
      Videogame Producer

      Working with an extremely talented group of people developing an awesome and engaging game for IOS/Android! ClockWork Damage

    • Gameloft

      Aug 2015 - Dec 2016
      Senior Gameplay Programmer

      Producing high quality mobile games like Asphalt Nitro 7

    • VIU - Universidad Internacional de Valencia

      Jun 2017 - May 2022

      - Ensuring that the vision and the formation the Master offers is up to date with the current Videogames industry trends and tools. - Searching for the best professionals to teach the future generations.- Helping to create synergies between specializations; Programming, Design and Art.- Coorditaning staff and students- Planning the master's schedule and making sure everything happens on time. Teaching Videogames Production and sharing all my experience/knowledge to the next generation of game developers!

      • Master's Degree Director - Videogames Production and Design

        Jul 2018 - May 2022
      • Lecturer in Videogames Production (Master's Degree)

        Jun 2017 - Aug 2020
    • Shadowlock Games

      Jul 2017 - Mar 2022

      Producing F2P mobiles games with a talented team of designers, artists and programmers.Optimise the production pipeline to keep production time short and be able to test projects as quickly as possible in the market (soft launch). Iterate on development to improve metrics and LTV of the project in the long term. Data driven company with agile production methods, we focus on the data and KPI's (Retentions, CPI, ARPU&ARPPU, ChurnRate, Onboarding Funnel etc.) to constantly improve our products.

      • Lead Programmer

        Sept 2018 - Mar 2022
      • Founder

        Jul 2017 - Mar 2022
    • Global Online Gaming

      Sept 2021 - Mar 2023

      Videogame Producer for Heroes Lineage, Multiplayer RPG Blockchain game for PC and Mobile. Manage and balance the workload and tasks of designers, artists and programmers to have an efficient production process to achieve the desired results on time and on budget. Blockchain Games open new horizons that did not exist until now.

      • Lead Programmer and Producer

        Nov 2021 - Mar 2023
      • Founder

        Sept 2021 - Mar 2023
    • AccelByte

      Nov 2022 - now
      Senior Solutions Architect - Videogames

      - Strong involvement in pre-sales and new customers, acting as a bridge between Business and Product teams.- Create customized technical solutions for each customer and map their designs/needs to our systems.- Build trust with customers during the first months of integration with our technology.- Listen to customers and detect pain points in our solutions, SDK's and documentation for further improvement.- Evangelize our products and travel to international events to give technical talks. Show less

    • ESAT - Escuela Superior de Arte y Tecnología - Valencia

      May 2023 - now
      Videogames Design professor

      Teaching and sharing my experience in Videogames Design and Development to our youngest generation of Game Developers

  • Licenses & Certifications

    • Team Leadership Fundamentals

      Grupo ESFER
  • Honors & Awards

    • Awarded to Ivan Martinez Del Rio
      Educational App Store -EAS Certification - 5 Stars APP developer Educational APP Store (www.educationalappstore.com) Jan 2015
    • Awarded to Ivan Martinez Del Rio
      Best Smart Learning Practice Hamdan Bin Mohammed Smart University, Dubai, UAE Oct 2014
    • Awarded to Ivan Martinez Del Rio
      Academics Choice Winner - Mind Building Excellence Academics' Choice Awards Jul 2014 Award for the App "Interactive Tale - The Tortoise and the Hare"With the recognition of: MIND-BUILDING EXCELLENCE. TOP-QUALITY EDUCATIONAL PRODUCT