Raymond Weijermars

Raymond weijermars

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location of Raymond WeijermarsUtrecht, Utrecht, Netherlands
Followers of Raymond Weijermars2000 followers
  • Timeline

  • About me

    Owner of Revolving Gear Studios

  • Education

    • Universiteit utrecht

      2007 - 2010
      Master's degree computer science
    • Saxion hogeschool enschede

      2003 - 2007
      Bachelor (hbo) computer science

      For my bachelor thesis at Codeglue we created a fully functional 3D framework for the Nintendo DS using Nintendo’s own Nitro API.

  • Experience

    • Sdl

      Jan 2003 - Sept 2007
      Junior programmer

      • Software development• Research IT solutions • QA

    • University of utrecht

      Sept 2009 - Aug 2010
      Planning natural foot placements for path following

      Many different approaches exist for controlling a character’s motion, such as using an input path, using foot placements, or manipulating end-effector positions. In this paper, we present a planner for footprint-driven character motion synthesis based on an input path containing information about its surroundings. The planner is capable of planning foot placements over a path from any point A to any point B on a 2D ground plane in a 3D environment. A set of rules was constructed using research from the fields of biomechanics and robotics as well as information derived from motion capture data. These rule-sets form a constraint set for a human walking cycle. This walking cycle is then used to compute the exact position of foot placements over a given path. To facilitate forward walking as well as sidestepping, data on the surrounding objects in regards to the path is used to determine which walk types are needed. Analyses of the foot placements created by the planner proved they are placed naturally and correspond to the foot placements of a real person. Show less

    • Various freelance work

      Dec 2010 - Jan 2011
      Flash as3 game and augmented reality

      Have been working on two seperate projects. One being a Flash puzzle game.The other an augmented reality tool using the FlarToolkit: http://www.libspark.org/wiki/saqoosha/FLARToolKit/en

    • Tygron

      Jan 2011 - May 2015

      From 2013 to 2015 i've led the business unit custom applications at Tygron. This unit creates custom urban design tools and serious games to advance projects for our clients. As project leader i've worked on various urban planning gaming projects. Multiple projects

      • Business Unit Manager

        Aug 2013 - May 2015
      • Project leader

        Feb 2012 - Aug 2013
      • Junior Programmer / Game designer

        Jan 2011 - Jan 2012
    • Nederlandse spoorwegen

      Aug 2015 - May 2021

      As Functional Lead software development I am responsible for software development innovations and development improvement for the entire commercial IT "ComIT" within the Nederlandse Spoorwegen. I had the honor of helping my part of the company (Commercial IT) to restructure in what we now call ComIT. A Devops, agile IT and Commercial whole where true devops teams are helped to thrive.Together with a restructioning team and third party (Fabrique) we designed a new department structure that better suited modern ways of working. Responsible for the wellfare and productivity of the wonderfull teams involving:- Ticketvending machine software and service software- Microservices- Transaction systems- Etc Responsible for lifecycle management and contract management of online products such as:- Online journey planner(Mobile and PC)- Ticket sales- Subscription sales

      • Functional Lead software development

        Jan 2020 - May 2021
      • Restructuring team ComIT

        Jan 2019 - Jan 2020
      • Manager Software Stationsmiddelen

        Oct 2017 - Jan 2020
      • Productmanager Internet & mobile

        Aug 2015 - Oct 2017
    • Totalgeargames

      Jan 2018 - Mar 2025
      Owner

      Besides my busy daytime job. I still love to program as a hobbyist. Therefore I started a small project to work on video games. It helps me stay in the loop with programming, new technologies and use of AI.

    • Zorgdomein

      May 2021 - Dec 2024
      Head of development

      As Manager Development I have the job of taking care of the pool of excellent developers within ZorgDomein as well as having a say in the larger IT questions of the company.

    • Revolving gear studios

      Mar 2025 - now
      Company owner

      I have started my own game company, Revolving Gear Studios. The company focuses on creating beautiful, immersive, and narrative-driven games for a variety of platforms.With a strong foundation in game development, art, and storytelling, Revolving Gear Studios is committed to delivering high-quality, engaging experiences that captivate players. Our approach emphasizes technical excellence, creative design, and transparent monetization, ensuring players get full, polished experiences without hidden costs.Our first project, Under a Desert Sun: Seekers of the Cursed Vessel, is already in development. More updates soon! Show less

  • Licenses & Certifications

    • Team coaching

      Couchboulevard
      May 2019
    • Lean six sigma yellow belt (icyb)

      Nederlandse spoorwegen
      Sept 2016
    • Leading safe

      Prowareness
      Apr 2017