
Timeline
About me
Product Manager | Ph.D. in Education | Critical Thinking and Digital Games
Education

Zhetysu state university
2010 - 2014Bachelor of education (b.ed.) computer science
Nazarbayev university
2016 - 2022Doctor of philosophy (ph.d.) educationThesis — Playing to think critically: a Delphi study on digital games and critical thinking

University of cambridge
2017 - 2017Ph.d. training and supervision at partner's institutionAs a part of the Ph.D. in Education program at Nazarbayev University

Высшая школа экономики
2015 - 2016Education and pedagogical sciences (doctoral studies | aspirantura | not completed)
Nazarbayev university
2014 - 2015Master of science (m.sc.) in educational leadership
University of warsaw
2012 - 2013Academic mobility computer science
Experience

Nazarbayev intellectual schools
Jan 2014 - Mar 2014InternshipTaught computer science

National research university — higher school of economics
Mar 2016 - Aug 2016Co-led deployment of the "Project on assessing progression in creative and critical thinking skills in education" by the Centre for Educational Research and Innovation of OECD, Paris. I contributed to the organization of The Competition of Innovations in Education which required cooperation with 28 partners including Microsoft, Santander Group, and the Agency for Strategic Initiatives. After the first class as a student auditing the course made it to a teaching assistant position for the course taught by Denis Zubalov "Qualitative Methods in Social Sciences".
National coordinator of the research project
Dec 2015 - Aug 2016Trainee researcher
Nov 2015 - Aug 2016Teaching Assistant
Mar 2016 - May 2016

Zu digital
May 2017 - Jul 2017Research internConducted Ph.D. research and promoted the “World Rescue” game – the champion of UNESCO's “The Gaming Challenge”.

Nazarbayev university
Jul 2018 - Dec 2020Research assistantWorked on several research projects, including “Diagnosing Children with Special Educational Needs in Kazakhstan”, and “Creating conditions for inclusive education in Kazakhstan: A case study of a resource center in Astana”.🥇The first project was published in a Q1 journal.

Medianet international centre for journalism, almaty and equal rights & independent media, lyon
May 2020 - Jan 2022Product managerJoined an international team of NGOs to create educational games for Central Asian youth. Apart from game design, I managed and developed the Kazakhstani branch of the platform. ✨We built from scratch a unique platform with edu. games, news, articles, and community features. 🔥In this time frame, we released 11 games and granted over 24k prizes to players who raised their media and information literacy competencies.

Erim international
Feb 2022 - Dec 2023Guided a team in developing 6 narrative games on fact-checking and propaganda in Central Asia 🎮Led capacity building and ensured the quality of edu. games.Managed games’ lifecycle: from ideation to launch, and beyond 🚀Trialed new game concept discovery techniques and designed games loved by players ✨ Led a team of game designers and coordinated the game design process across dev., design, and visual design teams.✨ Recovered the off-track project and maximized the games’ educational impact, which contributed to delivering 11 games in 11 months. 💡130k people registered on the platform and their critical thinking was improved significantly. Thus over-delivered on the sponsor’s (European Union) expectations.
Product Manager
Dec 2022 - Dec 2023Product Manager
Feb 2022 - Nov 2022

Medianet international centre for journalism, almaty and osce, astana
Apr 2022 - Nov 2022Game designerCreated two games on gender inequality in Central Asia.🎮🙋🏽♀️ “My Business.” follows a story of a young girl from a village in her quest for education, career, and empowerment. We managed to create a game allowing for social and emotional learning while also telling about inequalities and personal strategies to fight them. Both games were sponsored by the OSCE office in Astana.

Gurdofarid ngo
Dec 2022 - Oct 2023Game producerTeamed with Gurdofarid NGO to create two games dedicated to the prevention of violent extremism. 🎮 «What Is to Be Done?» – a narrative game about Amina and her struggle against an illegal landfill (in Russian and Tajik). We created an engaging storyline with humor and authentic Tajik characters inspiring players to civic action. Both games are sponsored by U.S. Embassy Democracy Commission.

Medianet international centre for journalism
Dec 2023 - nowProduct manager🚀 On a mission to develop 10+ edu. games on propaganda, fact-checking, and critical thinking for Central Asian youth. Driving the evolution of the Qlever platform.⭐ Our team secured funding for the Qlever+ project backed by the US Department of State.
Licenses & Certifications
- View certificate

Product management: building a product roadmap
LinkedinFeb 2025 - View certificate

Questionnaire design for social surveys
CourseraMay 2021 - View certificate

Teaching character and creating positive classrooms
CourseraMay 2021 - View certificate

Social and behavioral research - basic/refresher
Citi programJun 2018
Languages
- ruRussian
- enEnglish
- poPolish
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