
Nikita Dmitriev
QA Engineer

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About me
Game Developer with 4+ years of experience | Unity, Unreal Engine, Godot
Education

Ivanovo State Power University
2009 - 2014University Degree Computer management in technical systems
Ivanovo State Power University
2011 - 2014Second Major Professional communication interpreter
Experience

Transas
Apr 2015 - Sept 2017QA EngineerManaged quality assurance for the Navi-Sailor and Navi-Planner ECDIS software. ECDIS is an electronic navigation information system compliant with latest International Maritime Organization regulations and can be used as an alternative to paper nautical charts.- Conducted desktop and web quality assurance.- Created testing documentation, including test plans and checklists.- Managed pre-release sea trials for products in development.- Provided customer support.- Handled on-board software deployment.- Managed hardware components as part of the role. Show less

Wärtsilä
Sept 2017 - Mar 2021System Analyst / Product Manager, R&DWorked in the Navi-Planner 4000 R&D team. Navi-Planner 4000 is considered the most powerful electronic nautical charts management application on the ECDIS market, complete with databases, applications and services intended for voyage planning.- Defined product requirements and wrote design documentation for new features.- Provided product supervision throughout the development cycle.- Investigated service issues and provided on-board customer support in Europe and Asia.- Developed training materials and conducted internal and online training sessions for service teams ranging from 10 to 30 members.- Demonstrated expertise in ECDIS features, including pioneering the integration of marine navigation into cloud-based platforms. Show less

Skyeng
Mar 2021 - Jan 2025Worked on AL GALAXY game. Galaxy is an educational sandbox for kids, where players can interact with characters and environment, role-play and tell their own stories, while reinforcing the skills they have learned on the Skysmart platform.- Developed all of the game's sandbox systems using ECS framework: character, item and environment interactions, layered character customization, positioning and save systems, UI and more - 100+ interconnected systems in total, all confined in scalable and reliable architecture.- Built 10+ educational mini-games for daily trainings (topics on math, english and logic).- Developed a daily training reward system and built all the rewards for it (120+ unique rewards).- Developed an in-game shop and item storage system.- Integrated a coloring book mechanic into the game and adapted it for the needs of the project.- Worked on parent control features.- Experienced in a variety of Unity engine features: physics, animation (keyframe, Spine, rigged, and procedural animation), UI, VFX (particles, shaders), localization, asset integration, analytics, and performance optimization.- Experienced with Addressables and asset bundle cloud delivery.- Experienced with Zenject DI framework.- Designed and built custom Unity Editor tools, including a node-based Dialogue Graph system.- Developed a mini-game constructor for the EdCrunch conference panel, showcasing gamification techniques in education. Show less
Unity C# Game Developer
May 2022 - Jan 2025Junior Game Developer
Mar 2021 - May 2022

Self-employed
Jan 2025 - nowFreelance Unity C# Game Developer (Open to Work)
Licenses & Certifications
- View certificate

Unity Tech Art: Realistic Lighting For Game Development
GameDev.tvJul 2020 - View certificate

Unreal Engine C++ Development
GameDev.tvJun 2024 - View certificate

C# Unity 3D development
GameDev.tvMay 2020 - View certificate

C# Unity 2D development
GameDev.tvJan 2020 - View certificate

Photophop Essentials by Daniel Walter Scott
UdemyJun 2020 - View certificate

Python
Bioinformatics InstituteSept 2019 - View certificate

Git, SourceTree, GitHub (Unity integration)
GameDev.tvJan 2020 - View certificate

Algorithms and data structures by Ilya Fofanov
UdemyApr 2022 - View certificate

RPG Core Combat Creator
GameDev.tvJan 2021 - View certificate

Python (p2)
Bioinformatics InstituteOct 2019
Languages
- enEnglish
- ruRussian
- jaJapanese
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