
Donal Phillips
Community Manager

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About me
Biz Dev in Media, Entertainment, Technology and Arts. Working on research, experiences, technologies for interoperable virtual worlds. Supporting creatives access technologies and opportunities in the Metaverse.
Education

North Down and Ards Institute
1999 - 2001Btec Popular Music
Queen's University Belfast
2000 - 2004BSC Music Technology
Experience

Jagex
May 2005 - Jul 2006Community ManagerResponsibilities:Organise, train and implement initiatives for the community management team investigating and removing web sites that infringe on intellectual property rights or present a threat to the security of players accounts.Documenting, taking evidence and entering details within a database of such web-sites that proved a threat or infringement of intellectual of property rights.Sending cease and desist orders, communicating with web site owners/hosts and updating such progress within a database.Providing progress reports on a weekly basis to team leaders and management.Liaising with solicitors and senior management to communicate constructive action to be taken in disputed infringements. Show less

Electronic Arts
Sept 2006 - Aug 2009Responsibilities:Recording, editing and mixing of game dialogue Managing of speech file databaseAdditional sound design, integration with animation system and optimization Liaising with localization in the delivery of reference files and processesAchievements:Integrated 150 battle animation scenes in 6 weeks for Zubo on NDSEdited and mixed 13,000 lines of dialogue over 80 characters in 11 weeks for Harry Potter HBPCarried out audio engineering duties for dialogue on Trivial PursuitProjects:'Trivial Pursuit' (PS2, PS3, Wii, Xbox 360 and PC) - Speech editor and additional sound design'Harry Potter and the Half Blood Prince' (PS2, PS3, Wii, Xbox 360 and PC) - Speech editor'Zubo' (NDS) - Additional sound design Show less
Speech Editor and Additional Audio
Feb 2008 - Aug 2009Audio Tester
Sept 2006 - Feb 2008

Relentless Software
Jan 2009 - Apr 2011Sound DesignerResponsibilities:Audio production, scheduling and communicating with stakeholdersDesigning creative and technical audio documentation for audio systems and assetsIdentifying dependencies and ascertaining audio requirements for milestonesRecording, editing and mixing of dialogue, sound effects and musicMusic direction and VO castingManaging delivery of audio assets from third partiesIntegrating and optimising in game audio assetsScripting in game audio behavioursKnowledge sharing and presentationsAchievements:Mixed Buzz! In 5.1 and stereo over an intense 3 day post production sessionDesigned and integrated dynamic audience reaction systemResearched and developed dialog content processing pipeline and up-mixing techniquesRemixed scored content for previous games for updated re-useProjects:‘Kinnect Nat Geo’ (360) – Sound Designer'Quiz Climber' (iOS) - Sound Designer'Buzz! the Ultimate Music Quiz' (PS3) - Sound Designer 'Blue Toad Murder Files' (PSN, iOS) - Sound Designer Show less

Self-employed
Aug 2011 - nowFreelance Audio EngineerServices include:Business DevelopmentProject ManagementCommercial planning and proposal supportAudio and interaction designGame Engine IntegrationProjects:'Eddie the Sleepwalking Cannibal' (iOS,Android) - Sound design & Composition - Outsider games'Legend of the Dragon' (iOS, Android) Sound design - BillyGoat'Wonder Book - Walking with Dinosaurs' (PS3) - Dialog editor - Supermassive games'Soulgrinder' (iOS) - Sound design - Zombiesauraus'Magic Mike' (iOS,Android) - Sound design & Composition - Outsider games'Atoms'(iOS) - Sound design & Composition - Six echo Studios'Formula Fun'(iOS) - Sound design & Compostion - Mobilizd'Outfoxed'(iOS) - Sound design - Billygoat'Tango Chase'(iOS) - Sound design & Composition - Full Moon Studios Show less

Wave Recording Studios
Jul 2012 - Dec 2012Technical Sound DesignerResponsibilities:Sound design and wwise event implementation Interactive video sound editing, foley and mixingPerformance capture and speech edit, restoration and implementationManaging delivery of audio and video assets from third partiesFinal mix of in game audio assets for 5.1Achievements:Delivered high quality audio on over a 100 interactive videos over 3 monthsProjects:‘Sesame Street TV – season 2’ (360) – Sound designer – Microsoft Soho Show less

Northern Ireland Screen
Sept 2014 - Sept 2019Interactive Content ExecutiveProvide the first point of contact for digital project enquiries to Northern Ireland Screen.Take responsibility for digital project development activities; including reading and filtering proposals; preparing project reports; and making recommendations to the Head of Production:• Find and develop new Northern Ireland resident talent working in web, mobile, e-learning, games and other digital content.• Advise them on skills development opportunities.• Read and report on their project proposals.• Help them find complementary partners wherever possible.Assist national and international digital content projects in maximising their use of Northern Ireland resident cast, crew, locations, facilities and trainees.• Work closely with digital productions to ensure that any cast, crew, trainees or facility vacancies are filled by Northern Ireland residents wherever possible.• Ensure that Northern Ireland facilities and freelance crew are aware of the continuous professional development opportunities available to them.• Where relevant work with the Irish Film Board on cross-border digital production support.Assist the Head of Production in the monitoring of digital production and the collection of economic impact data from all Northern Ireland Screen funded projects. Collate information on all aspects of Northern Ireland locations, crews and facilities; and of the digital projects made in Northern Ireland.Assist the Head of Production in the delivery of skills development projects for the digital content sector and the collection of tracking data from all Northern Ireland Screen funded skills development projects.Maintain relationships with the key stakeholders in the Northern Ireland Screen digital content sector.Assist the Head of Production and the Marketing department in the organisation of promotional events and in the production of publicity materials. Show less

Queen's University Belfast
Oct 2019 - nowBusiness Development Manager (Creative Industries)Develop, identify and present strategically important and commercially-aware relationships, opportunities and business models with existing and new external partners. Work proactively with colleagues from across the University to increase industry involvement and deliver industry-relevant sustainable outcomes, through engagements with external companies across the UK and internationally. Build strong and vibrant linkage with key sectoral bodies and other growth support organisations.Develop innovation and entrepreneurship activities within areas related to the Creative Industries, help in the creation of spin-outs and encourage the engagement with start-up and spin-in companies.Work with, encourage and support staff to engage in internal and external collaboration projects. Implement and manage a commercially focused bids including coordinating input from technical and commercial teams, maintaining awareness of the funding opportunity landscape and building a funding template repository. Work closely with Queen’s Research and Enterprise Directorate to manage partnerships, IP assets and Proof of Concept projects, working with and adhering to the Queen’s Patent Investment Gate process.To represent and support the University’s Creative Industries portfolio and develop the University’s reputation, input and influence in its engagement with creative industries businesses and policy-makers. Show less

Fancy Goods
Mar 2020 - nowDirector
Licenses & Certifications
- View certificate

Business in the Metaverse Economy
Wharton OnlineMar 2023
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