Joan Bonet Orantos

Joan Bonet Orantos

Intern

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location of Joan Bonet OrantosTrondheim, Trøndelag, Norway

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  • Timeline

  • About me

    Android Product Owner and Principal Software Engineer, GPU Software at Arm

  • Education

    • Universitat Politècnica de València (UPV)

      2003 - 2009
      MSc Computer Science, Graphics, Image Processing Techniques
    • Norges teknisk-naturvitenskapelige universitet (NTNU)

      2007 - 2008
      Computer Vision, Image Techniques, Software Security...

      Activities and Societies: Attended as an international student with the Erasmus program

  • Experience

    • Conselleria de Justicia de la Generalitat Valenciana

      Jul 2008 - Sept 2008
      Intern

      System maintenance

    • Universidad Politécnica de Valencia

      Jun 2009 - Aug 2009
      Intern

      Collaborating in the 3D catalogue of the Computer Museum using 3D modeling programs

    • Trollhetta AS

      Sept 2009 - Mar 2010
      Software developer

      Developing a camera-based security application.

    • ZXY Sport Tracking AS

      Jun 2010 - Mar 2012
      Image Processing Software developer

      C++ and C# video tracking applications using libraries like OpenCV

    • Arm

      Apr 2012 - now

      as a Product Owner, oversee that the Mali Driver Android Product at Arm remains fit for purpose, to guarantee the release of our products as planned.My work comprises collaborating with partners, using my technical and commercial understanding of GPU software, as well as the supporting ecosystem, to drive discussions (both internally and externally) and translate these into a roadmap of engineering level requirements. My role involves talking to a broad range of partners (technical, commercial PMs, sales and marketing).My responsibilities include making sure that current customer and ecosystem partner needs continue to be met, while also driving the improvement of the product. Show less As a Product Owner, oversee that the Mali Driver Android Product at Arm remains fit for purpose, to guarantee the release of our products as planned.My work comprises collaborating with partners, using my technical and commercial understanding of GPU software, as well as the supporting ecosystem, to drive discussions (both internally and externally) and translate these into a roadmap of engineering level requirements. My role involves talking to a broad range of partners (technical, commercial PMs, sales and marketing).My responsibilities include making sure that current customer and ecosystem partner needs continue to be met, while also driving the improvement of the product. Show less Team lead and engineer of a team working on the Vulkan driver development for the Mali Driver for released GPUs. This team is composed of engineers of different skill levels, on different locations, which require efficient communication and coordination across sites.As a Line Manager I am responsible for the career development of multiple colleagues. This means knowing how to interact with different personalities to help them reach their full potential and their career goals.Performed as Release Manager deputy for the Arm Mali Driver on multiple releases, including those that added support for Android 11 and Android 12. This required coordinating multiple teams located in different sites. Show less I joined the OpenGL ES team for the Midgard architecture, to continue developing the driver for the Mali T6xx and T7xx series of embedded GPUs.The T6xx GPUs are in high-end mobile devices like the Google Nexus 10, the Samsung Galaxy Note 3 and the Samsung Galaxy Note 10.1 2014 Edition.The T7xx GPU is used, among other smartphones, in the Samsung s6 and Samsung Galaxy Note 5.After that I moved to a new team responsible for developing and implementing the Vulkan driver for current and next-gen Mali GPUs. One example of this is Samsung's smartphone "Samsung Galaxy s7" Show less

      • Principal Software Engineer

        Oct 2023 - now
      • Staff Software Engineer

        Sept 2022 - Oct 2023
      • Staff Software Engineer and Team Lead/Scrum Master

        Apr 2020 - Sept 2022
      • Senior Software Engineer and Scrum Master

        Aug 2018 - Apr 2020
      • Senior Software Engineer

        Apr 2017 - Aug 2018
      • Software Engineer

        Aug 2015 - Mar 2017
      • Software Engineer

        Jan 2014 - Jul 2015
      • Graduate Software Engineer

        Oct 2013 - Dec 2013
      • Graduate Software Engineer

        Apr 2012 - Oct 2013
  • Licenses & Certifications